Achilles
Scopophobia
Info
- Created
- 2 years, 7 months ago
- Creator
- Scopophobia
- Favorites
- 2
Profile
Achilles
AGE: | 23 yrs |
GENDER: | nonbinary |
ORIENTATION: | bisexual |
HEIGHT: | 5'9" |
BUILD: | thin but muscular |
OCCUPATION: | actor |
LOCATION: | location |
MASTERLIST: | #MYO-702 |
THEME: |
Driven |
Resonsible |
Resilient |
Idealistic |
Competitive |
Proud |
Placating |
Easily Stressed |
Secretive |
"You can justify anything if you do it poetically enough. "
Achilles is a romantic. They love the beauty of nature and life, and try to find poetry in everything. Perhaps they're just a bit too idealistic, dreaming of a life for them and their siblings without the pressures of their parents. They try to take the burden of their parent's expectations on themself, leading them to be constantly stressed. But, most importantly, he always takes time to be with his siblings. He is very family orientated.
Notable History
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Name | Relation | Opinion |
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Name | Relation | | | |
El-Los'Chim-Ai'Kei-Tul'Ellei | Fellow luto being used to test text length limits | | | |
Name | Relation | | | |
Icarus
| |
Achilles finds Icarus simply charming. They share many similar interests, something they are more than happy about. They feel that they simply Must protect their younger sibling from their parents, often taking them along to watch plays and preformances to keep them out of the house.
Narcissus
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Achilles loves Narcissus dearly. They think that he is just a bit irresponsible, though it does make things exciting and fun. They protect him from their parent's wrath, always trying to mediate arguments and lying that they'd taken him to their classes when they had both instead gone to a party together.
Character Name
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Mount Name |
Species (and gender) |
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Pet Name |
Species (and gender) |
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The marrow element is one of two types of change elements. Marrow represents adaptation and change against the natural order of things. Marrow users are often shapeshifters, between either set or various forms and they shift with emotion. Marrow is the opposite of blood.
CYCLE
HIBERNAL
AWOKEN
The alloy element is one of two types of progress elements. Alloy-ists conduct fysa through themselves to create something new. It includes the creation of plasts. Alloy is the opposite of clay.
SYNTHESIS
COMPOSITION
NATURE
The divine element is the rarest and includes spiritual and clairvoyant abilities. It is an element that serves as the opposite to the tangible ash element, encompassing will, fate, luck, and soul.
SOUL
PSYCHE
MATERIA
Beast Form
Beast Form is a part of the Cycle Aspect of the Marrow Fysa. All leyr start with this fysa.
This is a passive fysa. Transformation occurs when an individual is experiencing high emotion or stress, and is meant to be a defense mechanism against attack. Some users keep a tight hold on their emotions, while others who prefer their beast forms purposefully put themselves into un-ideal situations to trigger the magic. Beast form is normally roughly 2 feet taller than the size of the user, but this is a soft limit depending on build and other factors (and you can use less if you'd like).
Transformation can also occur in meditative states, or in strong exposure to magic. Consuming pure magic to change is not recommended, as magic has a tough strain on the body.
Once transformed, users can choose when to return to humanoid form.
Talent
Talent is a part of the Synthesis Aspect of the Alloy Fysa. All humans start with this fysa.
This can be either an active or passive fysa. Every user has a unique effect based off their personality and their life experiences. Some examples are fishermen who subtly manipulate the waves, gamblers with high luck, or gardeners with a green thumb. A talent can even go as far as mimicking the effects of other elements-- shooting fire out of a fingertip, filtering fysa out of the air, or changing eye color at will. These should be pretty minor powers though!
Entropy
Entropy is a part of the Materia Aspect of the Divine Fysa.
This is an active fysa. Entropy is a combination of chaos and order, allowing the user to sense balance. Users can both create and break bonds:
ORDER
Users can tie the fates of two individuals together. An individual can maintain one artificial soul binding at a time, either between itself and someone else, or between two others. However, if the two individuals are either already close or grow very close afterwards, the user is no longer required to maintain it and can soul bind another pair. If one soul bound individual dies, their soul mate also dies. It is said that a soul bound pair will meet each other in the next life if reincarnated.
It is unsafe to use this magic without a source of Esse, but it doesn't cost energy to maintain a bond-- just cast it.
CHAOS
A user can dispel influence-- possessions, charms, or curses-- and break bonds. This can be spiritual bonds, magically enforced oaths, or artifact effects.
It is unsafe to use this magic without a source of Esse.
PERSONALITY TYPES
MBTI: | ENFP-T |
ENNEAGRAM: | enneagram |
BLOODTYPE: | bloodtype |
TEMPERAMENT: | temperament |
ALIGNMENT: | alignment |
Trivia
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Inventory
Item Name |
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Item Name
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Artifact Name |
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Item Name |
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Nunc at sodales turpis. Quisque vulputate vel nisi eu condimentum. Sed ultrices velit a ante tristique aliquet. Nunc at sodales turpis. Quisque vulputate vel nisi eu condimentum. Sed ultrices velit a ante tristique aliquet. Nunc at sodales turpis. Quisque vulputate vel nisi eu condimentum. Sed ultrices velit a ante tristique aliquet.
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