Profile
Bard 11 / Cleric of Eilistraee 1
Racial & Class Features
- Seldarine Drow
- Base Racial Speed: You can move 9m per turn.
- Drow Spellcasting: You gain Faerie Fire at Level 1 and Darkness at Level 3.
- Drow Weapon Training: You have proficiency with the Rapier, Shortsword, and Hand Crossbow.
- Fey Ancestry: The Feywild casts a veil over your mind. You have advantage on saving throws against being Charmed, and magic can't put you to sleep.
- Perception Proficiency: You gain proficiency in the Perception skill.
- Superior Darkvision: You can see in the dark up to 24m.
- Lore Bard
- Weapon Proficiencies
- Simple Weapons
- Hand Crossbows, Longswords, Rapiers, and Shortswords
- Armor Proficiencies
- Light Armor
- Instrument Proficiencies
- Lyre
- Skill Proficiencies
- +8 Perception (Drow)
- +10 Arcana (Sage)
- +9 History (Sage)
- +8 Insight (Bard)
- +9 Investigation (Bard)
- +10 Persuasion (Bard)
- +10 Intimidation (College of Lore)
- +9 Nature (College of Lore)
- +8 Sleight of Hand (College of Lore)
- +10 Religion (Knowledge Domain)
- +10 Deception (Actor)
- +10 Performance (Actor)
- Expertise
- +16 Arcana (Bard)
- +14 Insight (Bard)
- +14 Perception (Bard)
- +16 Persuasion (Bard)
- +15 History (Knowledge Domain)
- +16 Religion (Knowledge Domain)
- +16 Deception (Actor)
- +16 Performance (Actor)
- Saving Throw Proficiencies
- +8 Dexterity
- +10 Charisma
- Spell Save DC: 18
- Bardic Inspiration
- Inspire an ally to add a +1d10 bonus to their next Attack Roll, Ability Check, or Saving Throw. Useable 5 times per Short Rest.
- Cutting Words: Use your wit to distract a creature and sap its confidence. It receives a 1d10 penalty to Attack Rolls, Ability Checks, and damage dealt until the start of your next turn.
- Song of Rest: You and your allies are revitalised as though you would have taken a Short Rest.
- Jack of All Trades: Your vast experiences make you more likely to succeed in any undertaking. Add half of your Proficiency Bonus (rounded down) to Ability checks that you are not Proficient in.
- Countercharm: You and any allies within 9m have advantage on Saving Throws against being Charmed or Frightened.
- Magical Secrets: Counterspell, Misty Step, Spirit Guardians, Warden of Vitality
- Ability Score Improvements & Feats
- Actor: Your Charisma increases by 1, to a maximum of 20. Grants Deception Proficiency and Performance Proficiency. Your Proficiency Bonus is also doubled for Deception and Performance Checks.
- Magic Initiate (Sorcerer): You learn 2 Cantrips and a Level 1 spell from the sorcerer spell list. You can cast the Level 1 spell once per Long Rest. Your Spellcasting Ability for all 3 spells is Charisma.
- Weapon Proficiencies
- Knowledge Cleric of Eilistraee
- Deity: Eilistraee
- Domain: Knowledge Domain
- 1st Level Domain Spells: Command, Sleep
- Expertise: Gain Expertise in two of the following skills: Arcana, History, Nature, Religion.
Equipment
- Headgear
- Rare: Warped Headband of Intellect
- Increases the wearer's Intelligence score to 17.
- Rare: Warped Headband of Intellect
- Cloak
- Very Rare: Nymph Cloak
- Spell: Dominate Person
- Very Rare: Nymph Cloak
- Armor
- Very Rare: Potent Robe
- Clothing: 11 AC (+ Mage Armor/Dex/Items: 17)
- Armor Bonus: +1 AC
- Gregarious Caster: Your cantrips deal additional damage equal to your Charisma Modifier.
- Well-Liked and Well-Fortified: At the beginning of the wearer's turn, the robe activates, granting them temporary hit points equal to their Charisma Modifier.
- Very Rare: Potent Robe
- Gloves
- Rare: Wondrous Gloves
- Troubadour's Wonder: Your Armour Class increases by 1. In addition, if you have Bardic Inspiration, you gain 1 more use of it.
- Rare: Wondrous Gloves
- Boots
- Rare: Disintegrating Night Walkers
- Night Walker: Can't be Enwebbed, Entangled, or Ensnared and can't slip on grease or ice.
- Spell: Misty Step
- Rare: Disintegrating Night Walkers
- Amulet
- Very Rare: Amulet of Greater Health
- Increases the wearer's Constitution score to 23.
- Advantage on Constitution Saving Throws.
- Very Rare: Amulet of Greater Health
- Rings
- Rare: True Love's Caress
- Fond Caress: One of a magical pair of rings, this allows the wearer to receive Warding Bond from a creature wearing the matching ring.
- Gale has the other one.
- Uncommon: Mage's Friend
- Arcana +1
- Religion +1
- Rare: True Love's Caress
- Melee Weapon Set
- Rare Longsword: Phalar Aluve
- 1d10+3 Slashing
- Performance +1
- Weapon Enchantment: +1
- Singing Sword: Once per Short Rest, as an action, you can use either of the following powers...
- Sing: All allies within 6m gain +1d4 on Attack and Saving Throws (CHA, WIS, INT).
- Shriek: All enemies in 6m are -1d4 on Saves (as above) and take extra 1d4 Thunder damage when hit.
- Rare Longsword: Phalar Aluve
- Ranged Weapon Set
- Very Rare: Hellfire Hand Crossbow
- 1d6+4 Piercing
- Weapon Enchantment: +2
- Hellstalker: Possibly inflict Burning when hitting a creature with this weapon while Hiding or Invisible.
- Spell: Scorching Ray
- Very Rare: Hellfire Hand Crossbow
Prepared Spells
- Cantrips
- Lore Bard
- Firebolt (Magic Initiate: Sorcerer)
- Friends
- Light
- Mage Hand
- Shocking Grasp (Magic Initiate: Sorcerer)
- Vicious Mockery
- Knowledge Cleric of Eilistraee
- Guidance
- Sacred Flame
- Thaumaturgy
- Lore Bard
- 1st Level
- Drow
- Faerie Fire (1/Long Rest)
- Lore Bard
- Bane
- Healing Word
- Mage Armor (Magic Initiate: Sorcerer)
- Speak with Animals (Ritual)
- Tasha's Hideous Laughter
- Thunderwave
- Knowledge Cleric of Eilistraee
- Bless
- Command (Always Prepared)
- Create or Destroy Water
- Protection from Evil and Good
- Sleep (Always Prepared)
- Drow
- 2nd Level
- Drow
- Darkness (1/Long Rest)
- Lore Bard
- Detect Thoughts
- Enhance Ability
- Hold Person
- Knock
- Misty Step (Nightwalker Disintegrating Boots)
- Scorching Ray (Hellfire Hand Crossbow)
- Drow
- 3rd Level
- Lore Bard
- Call Lightning (Magical Secrets)
- Counterspell (Magical Secrets)
- Hypnotic Pattern
- Slow (Magical Secrets)
- Spirit Guardians (Magical Secrets)
- Lore Bard
- 4th Level
- Lore Bard
- Dimension Door
- Greater Invisibility
- Lore Bard
- 5th Level
- Lore Bard
- Dominate Person (Nymph Cloak)
- Mass Cure Wounds
- Lore Bard
- 6th Level
- Lore Bard
- Otto's Irresistible Dance
- Lore Bard
Level 12 Stats
Level 12 Character Stats
Strength
8 / 20
Dexterity
14 / 20
Constitution
23 / 20
Intelligence
17 / 20
Wisdom
14 / 20
Charisma
18 / 20