Runa Winterbloom

LunaFirebear

Profile


Runa Winterbloom

Reliable • Ambitious • Impulsive

Overview

Runa, meaning "secret" or "secret lore", a younger form of the Old Norse name Rúna.

Fierce and loyal, kind and protective. Runa will always stand side by side with those whom she has grown to love and trust. Her faith in her loved ones and friends is unshakeable. Though she is not without fault--her edges are rough and her temper is tied to a short fuse. She's a natural fighter with a strong ability in attack-type magics. Her weapon of choice is a sturdy wooden staff with a knot of wood at the end carved to look like a moon with a cherry blossom in it. The weapon's name is Blooming Moon.

There is always a cost. Always. You can't have freedom, without sacrifice. People give up so much for others, and yet through sacrifice we find pain. Sorrow. Emptiness. Freedom in itself is a prison of hurt and anguish as a side effect.

Basics

Gender
Female
Pronouns
She/Her
Age
22
DoB
November 19th
Sign
Scorpio
Hometown
Banora Village
Race
Human
Height
5'2" (157cm)
Weight
126lbs (57kg)
Class
Mage/Fighter
Alignment
Chaotic Neutral
Occupation
Courier
Realist Attitude
Left Dominant Hand
INFJ MBTI
The Star Tarot
Ruler Archetype
The Ox Spirit animal
Fantasy/SciFi Setting

Personality

extroverted introverted
instinctive calculated
deceptive sincere
unjust fair
indifferent emotional
reserved affectionate
cooperative lone wolf
Charisma
Kindness
Patience
Integrity
Intellect
Manners
Maturity
Courage
Humour
Temper

Traits

  • Confident
  • Protective
  • Faithful
  • Aloof
  • Unbiased
  • Independent
  • Short-tempered
  • Reckless
  • Unpredictable

Favorites

Food Banana Bread
Drink Raspberry Lemonade
Scent Cedarwood
Color Sage Green
Flower Apple Blossom
Season Autumn
Time of day Dusk
Clothing item White Neck Ribbon
Genre Romance
Music Classical

Demeanor

Quirks & habits

Runa has a hard time standing still. More often than not, she rocks on her heels, or paces. She's also a compulsive knuckle cracker. Runa sometimes hyperfixates on things (like completeing missions/tasks), and when she does this, she tends to forget her surroundings and focus on the matter at hand. She also has a habit of tapping her foot when she's growing impatient or annoyed.

Communication skills

As far as communication goes, Runa has no issues at all with telling people how it is or what she feels. Sometimes, this makes her come across as cold or uncaring, which is not her intention. She doesn't believe in pulling punches, and strives to be as honest as possible. She's very well-spoken, albeit sometimes very sharp tounged, but she does typically have good intentions when she speaks or communicates with others.

Showing affection

Affection is not Runa's strongest suit. She's not big on hugs or handshakes, and prefers to just offer nods or thumbs up/thumbs down as an act of affection. There are times where she will accept hugs or touch, but she has to be comfortable with the person who is offering said touch. Friends and family are okay to make contact with her, while strangers might find themselves on the blunt end of her crescent staff.

Likes


  • Apple Blossoms
  • Sunrises/Sunsets
  • Warm days/cool nights
  • Autumn breezes
  • Banana bread
  • Stargazing

Dislikes


  • Flying
  • Deathclaws & Tonberries
  • Cold/stormy weather
  • Pears
  • Professor Hojo
  • Mako Reactors

Fears


  • Tonberries
  • Heights
  • Deep water
  • Thunderstorms
  • Spiders
  • Losing people she cares for

Hobbies


  • Playing piano/singing
  • Sketching/drawing
  • Traveling/Chocobo riding
  • Reading
  • Stargazing
  • Treasure hunting

Design notes

  • Runa has heterochromia, making her left eye teal and her right eye green. Her eyelashes are naturally dark.
  • She has a button-style nose, and pouty lips.
  • Runa always wears a white ribbon around her neck.
  • Runa's hair is always worn in twintails. They fall at waist height.
  • Runa does not have any piercings or tattoos, or scars that are visible.
Character Art By: KyubeyMagica
Character Design By: Luna

HAIR

Hair Color #e74a47

EYES

Left Eye #177073
Right Eye #1b7017

Skin

Skintone #ffede3

Extra

Neck Ribbon #fefefe
Lip Color #EBA7AC
Blush Hue #F2B8C6

Childhood Innocence

  • Runa is an only child.
  • Runa's place of birth no longer exists; it was destroyed in a raid.
  • Runa spent more time around adults than kids her own age.

Born to a ShinRa scientist and a village medic, Runa Winterbloom is the only child of Citrya and Seina Winterbloom. Her father is a scientist for the ShinRa Electric Company, working with materia and other technologies to better the world. Her mother was a local practitioner of medicine, assisted through ShinRa technology. The Winterbloom family comes from the small village of Banora, which is known best for it's apples and the brilliant operatives Genesis Rhapsodous and Angeal Hewley. Runa is a young woman with a sharp tongue and hot temper

Fiercely loyal to those she is closest to, she tends to be impulsive and sometimes reckless. Her softer side comes forth when she finds a need to protect those around her. Her weapon of choice is a pocket staff called Blooming Moon. She's closest to Tesni "Sunny" Albright, who she met in Midgar. Unforunate events brought the destruction of the village, causing many to choose between perishing and fleeing. While Runa's mother opted to stay within the once glorious village, her father took young Runa with him to the safety of Midgar.

As a child in Midgar, Runa spent a lot of time growing up above the plate. With her father being a scientist, she got the opportunity to know the inside of the ShinRa building quite well. She developed for a love for the library, as well as the museum, spending a lot of time with reading books about materia, and learning about the products that ShinRa was working on. From time to time, Runa would also accompany her father in the lab, seated at his desk while he showed her what materia was being synthesized. This would eventually lead to curiosity taking a hold of Runa, and bringing forth unexpected illness for her.

Teenage Tragedies

  • After the loss of her mother, Runa started acting more recklessly.
  • Runa contracted mako poisoning from her adventures into the ruins of Midgar.
  • Runa's status remained neutral as she grew through her teens.

When Runa's mother was lost in the assault on Banora Village, she found herself starting to drift away from her softness and becoming more reckless. Now, living in Midgar where there were more children her age, she discovered a love for adventure and mischief. Often traveling along with other young teens who were a fan of danger and trouble, she would find herself in the ruins of Sector 6 with her rowdy friends. It wouldn't be until Runa found herself trapped after going through a crawl space, where she would experience her second trauma of youth.

With the collapse of a pillar, Runa would be separated from her juvenile friends and stuck in an area highly contaminated with a Mako leak. The mako would settle into her clothing, and then into her skin, creating an illness that she would later on fight to keep the upper hand upon. It took 3 days for ShinRa operatives to find and retrieve her from the wreckage, and after this, she would be subjected to staying in the infirmary of the ShinRa building, where her father could keep a close eye on her while working.

Runa later on meets Tesni Albright and Tifa Lockhart as she gains stability over her illness. The trio would often spend times spend their days in Sector 7, where Tifa would later on open a bar. While Tesni specialized in making baked goods for the bar and Tifa would prosper with drinks and meals, Runa would deviate away from this and become more of a courier, happily delivering goods to those who needed them. She would also return to some of her childish mischief and snatch fresh fruits from the upper plates of Midgar, telling no one where she obtained these goods from.

Current Day

  • Runa and Tesni would grow and become best friends.
  • Upon joining Avalanche, Runa would fine tune her abilities and become a strong fighter.
  • Runa would grow quite close to Reno Sinclair of the Turks--an opposing team against Avalanche.

Finding her place in Avalanche was easy--like Cloud, she found her niche in being a frontline fighter. Quick and unflinching, she happily assisted in the taking down of Reactors, despite her dislike for them. Runa wished to help heal the planet no matter the cost. She, like Cloud, knew the damage that Mako could do. Along the path of taking down reactors, she met Baskara, a young warrior from Cosmo Canyon. He would later join Avalanche as well, befriending Tesni and Runa.

The first time Runa ever met Reno, was on one of her 'gathering the goods' missions. The tall, snarky male had blocked her path to leave, questioning her mission on the upper plate. Stubborn and prideful, Runa stood her ground and told him that if it were any of his business, he would have been informed. The pair of hot-headed individuals shared heated glances, before Reno let Runa pass with a simple "I'd watch your back, Winterbloom. Your father may be a scientist for ShinRa with some leeway, but that doesn't cover your actions." Eventually, the duo would wind up much closer with one another, Reno sometimes feeding intel to Runa to share with the Avalanche gang.

Combat

Attack Defence Speed Protection Magic Support

Weaknesses

  • Lacks strong defensive skill
  • Ice based magic
  • Prone to status ailments like confuse, petrify, and poison
  • Water based magic
  • Not good with distance weapons
Tactic Offensive
Attitude Determined
Distance Front Row
Weapon Staff

Skills & abilities

Fire

Magic Materia

Difficulty
Mastery

At mastery level 3, holder can use Fire materia up to 3 times in combat. Holder can also use Fira or Firaga up to three times.

Steal

Command Materia

Difficulty
Mastery

Allows holder to steal items from enemies.

Provoke

Independent Materia

Difficulty
Mastery

At mastery level 3, Provoke has an effect that lasts 120s, while the cooldown is 30s. Provoke is meant to draw enemy focus away from injured allies and fix it on the holder.

Phoenix

Summon Materia

Difficulty
Mastery

Invokes powerful Phoenix summon to assist user. Phoenix's skills include ally revival and dealing heavy fire damage to enemies. The ultimate attack is called "Phoenix Flame".

• Best Friend •
affection
respect
trust
caring
comfort

Tesni is the Sun to Runa's moon. The two met in Midgar through some mutual friends, and have pretty much been inseperable ever since. Tesni keeps Runa's spitfire temper in check, while Runa has no issue protecting Tesni from people who wish to interrupt her sunshine demeanor.

The pair's story has been intertwined for considerably longer than they're aware, as Tesni's mother and Runa's father had worked together in the past.

• Close Friend •
affection
respect
trust
caring
comfort

Runa met Baskara in Cosmo Canyon, after a trip out of Midgar. Having a similar sense of confidence and desire to protect others, their personalities seemed to fit comfortably together. Baskara is one of two important elements in Runa's life that keep her level headed and prevent her impulsiveness from always winning out.

The two share a love of stargazing and often talk about the significance of constellations and even planetary locations in the night sky. Runa views Baskara as the younger brother she never got.

• relationship •
affection
respect
trust
caring
comfort

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