Margaret Stacy

Spaceman_Sam

Info


Created
1 year, 3 months ago
Creator
Spaceman_Sam
Favorites
2

Profile


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nickname(s) Honey
age 11
birthday July 6th
height 4'2"
species Satyr
Occupation Kid
gender Female (She/Her)
voice claim Emily (Dishonored)


margaret_title.png


overview

▲ Margaret's profile is in the process of being rewritten! Text in brackets ([]) is yet to be redone! ▲

[Margaret Stacy is a little girl with moxie living in the city Haust in 1943. After moving to the city at a young age, she's begun her schooling and is currently learning many things she never was given the chance to before — whether she's actually interested in the subject or not. Margaret is a ball of tenacity, not being afraid to let others know what's on her mind and usually with a few choice words thrown in. She always has too much energy to spare, wanting to go see the next big thing that's caught her eye in the city. The only other things that take her attention away are baseball and radio shows, often giving those two things more focus than she does her schoolwork.

Even though she has a rough-and-tumble exterior, Margaret's still a kid, and that exterior doesn't always stay. Due to her past experiences looming over her, she often has moments where she goes quiet and is at a loss for what to do. She can't handle big crowds and loud voices well, and ends up clinging to the nearest source of comfort. Margaret hates the way this behavior makes her look, and is trying everything to overcome it, only just beginning to process why she may be acting that way in the first place.]


oblivious
perceptive
arrogant
humble
cold
affectionate
safe
adventurous
introvert
extrovert
flaky
dependable
leader
follower

likes

  • Comics (Dick Tracy)
  • Listening to the radio
  • Baseball
  • Cherries
  • The color purple
dislikes

  • Thunder
  • Mint flavors
  • Being up early
  • Being alone
  • Moths
flaws

  • Doesn't like showing vulnerability
  • Often gets herself injured due to playing rough
  • Cries under stress
  • Quick to form a grudge
hobbies

  • Listening to the radio
  • Learning baseball
  • Dreaming of being a cowboy (because of The Lone Ranger)

references

colors

design notes

  • Her vitiligo being non-segmental and generalized means that her markings are symmetrical across her body, please draw it that way!
  • Wears overalls and plain shirts often, and rarely wears skirts
  • She has visible freckles on the patches of skin with pigment! (i just. forget to not draw them on the de-pigmented ones)
  • Her upper canines have a gap between them and her front teeth!
  • Usually has a colorful bandaid or two somewhere on her
  • Usually always has her hair in a braid of some sort, with it being down only sometimes
  • Her horns are the same as or similar to her eye color

abilities

infectious spirit
[Most modern satyrs have a contagious faint feeling of some sort when in their proximity which can spread to others, but it isn't always a positive one — if there even is one at all. Margaret doesn't know it, but she has a positive aura of this sort. When she's in a happy mood, her mere presence puts everyone else in a better mood as well. When she laughs, it makes laughter bubble up in others, and when she smiles, other people can't help but smile back. She can quite literally light up a room just by walking in because of her nature as a satyr.]
musical talent
[Margaret has a natural attenuation to musical instruments, being able to pick one up and play a few notes without having ever played the instrument prior. It can be an instrument of any sort as well, including strings, wind, or brass. Her only problem being that she doesn't play instruments often enough for most to figure this out, including herself.]

strength
stamina
agility
wisdom
charm
luck

relationships

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Donovan Conway

Adoptive Father

[Margaret's adoptive father that found her in an underground fighting ring in 1937.

Donovan is Margaret's stoic worrywart of a father figure that is a little too sappy sometimes for her taste. After finding her at Cammeyer's fighting ring, he took her home with him to Haust, starting a new life with the detective in a city that sounded like something out of a dream to her. She likes doing things with him and seeing the city together and never really wants to stray too far from him even if she acts otherwise. Margaret looks up to him more than anyone else in the world, wanting to be like him when she gets older — something she'll never admit to his face.]

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Sylvia Ryder

Adoptive Mother

[A nice nurse that Margaret's grown fond of after meeting her shortly before moving to Haust.

Sylvia always seems to have endless patience for Margaret. She never second guesses her or raises her voice, and Margaret really appreciates it. Sylvia's even begun teaching Margaret about the satyr species as a whole so they can both figure out more about herself together. Margaret never seems to have a problem learning things with Sylvia either, as Sylvia never makes learning feel like a chore.]

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Tesque Monnell

Protective Guardian

[A stone guardian that Margaret came to love after moving to Haust.

It's still hard for Margaret to wrap her head around the fact that Tesque is made of stone (to her knowledge). He never tells her exactly how he manages to walk and talk, much to her frustration (she's had to turn to Sylvia for help). She soon grew fond of his storytelling, always eager to hear what he has to say next, nothing ever boring her. He also has a radio at the Guard Post that he lets her hog all the time. He's begun calling her the term "niece" too, which she isn't too familiar with, but she likes to hear him use it anyway.]

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Mr. Dumont

Big Scaly Grandpa

[An old dragon that loves to hover around Margaret and dote on her.

Mr. Dumont was absolutely ecstatic to meet Margaret when she was introduced in their first encounter. She initially wasn't fond of how affectionate he was since he was a stranger to her, but she's begun to love hanging around the old dragon after getting to know him. Donovan sometimes takes her to Dumont's drugstore so she can help work the counter with him, and Dumont always makes her a free milkshake.]

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Cammeyer

Stupid Bug

[The owner of an underground fighting ring that had Margaret staying with him since before she could remember.

Margaret's memories before meeting Cammeyer are foggy and confusing, causing her to not be able to recall how she came to stay with him in the first place. He held her with the intention of raising and brainwashing her in his ring so he could have a fighter solely under his control. Despite his cruel demeanor to Donovan and everyone else she saw, he was more annoying to her than anything else. She still hates his guts for everything he's done, but is secretly glad she got to meet Donovan out of it — even if these feelings confuse her.]



lore

present

[Margaret currently tries to live the life the normal kid would thanks in part to her father figure Donovan Conway, which unfortunately includes her schooling at his request. Even if she acts like she bemoans having to go out every day for things she couldn't care less about learning, she has ended up finding a lot of the things she learns fascinating. This is due in part to the fact that there's just so much she's supposed to know at her age that she doesn't, which has the unfortunate effect of making her self-conscious as well. Along with Donovan helping her in her studies and general learning of the world, Tesque Monnell and Sylvia Ryder play a part in trying to help her learn and grow, both offering their own information about her schooling, the world, or their own experiences. Outside of school, Margaret is also trying to learn baseball with Donovan's help. At first it was just the two of them, but it's slowly evolved into a homemade game that includes Tesque, Sylvia, Mr. Dumont, and neighbors.

Unknown to Donovan, Margaret is also trying her best to study up on detectives without alerting him to what exactly she's doing. Besides watching him do cases to the best of her ability, she turns to her trusty Dick Tracy comics for help. She thinks she has a pretty good grasp on how detectives work at this point.]

past

[Margaret didn't remember too much of her past, mostly only knowing Cammeyer and his old theater she was living in, unknown to the rest of the world. The only thing she knew previous to that is that she had parents before meeting Cam, but the images she had in mind of them were fuzzy memories she could never quite grasp. In her time at the theater, she grew to hate Cam along with developing confusing ideas about him. She couldn't deny the fact that he was feeding and caring for her (for the most part), albeit in an uncaring way. Outside of her wellbeing, Cam had the intention of making her into a fighter. He would make her sit next to him and watch the fights at his ring in hopes that she would pick up something early. The only thing Margaret knew was that she didn't really understand what was happening, and why anyone had to fight — much to Cam's annoyance, causing him to drop the idea on and off.

Eventually, a new person was brought into the ring, with Cam's intention being for Margaret to study from the stranger and hopefully get her on the path to being a fighter as well. This new stranger was Donovan Conway. Rather than his teaching her anything about fighting, he just became an annoyance at first, and she let him know it. Regardless, she quickly grew attached to the demon, Cam even turning Conway into a figurative babysitter for his own convenience. Soon after they got to know each other, Donovan helped Margaret escape the fighting ring, pulling her into the outside world she no longer had recollection of. The time between her leaving Cam's and getting to Haust is a blur for Margaret. She was unable to digest so much information at once and just let Donovan lead the way and take care of her. Thanks to his efforts, she eventually was able to settle in Haust with him and meet Sylvia and Tesque, whom she quickly grew to love.]

future

[In the future, Margaret's studying in of detectives pays off, as she becomes a detective herself and takes over Donovan's agency. She finally learns baseball as well, but never actually plays on a team officially despite excelling at the sport in school. She also learns to manage her unprocessed feelings and trauma from her time at Cammeyer's thanks to everyone's efforts, and becomes just as much of a tough sleuth as Conway himself was.]


trivia
  • She somewhat knows how to braid her hair, but Donovan is the one that usually does it for her.
  • She likes to go frog hunting with Sylvia!
  • She has Band-Aids on her face often because she head-butts things like a goat.
  • She loves the World Series.
  • She loves most radio shows like The Lone Ranger and War of the Worlds.
  • War of the Worlds made her terrified of aliens for a while.
  • She's got a terrible sailor's mouth.
  • She likes to stick sprigs of wheat in her mouth and pretend to be a cowboy.
  • Donovan gives her a custom baseball outfit for her birthday one year!
  • She likes the way her hooves sound on hard flooring, and ends up tapping them a lot because of that.
  • She was created around 2018-2019!
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