Janik A. Vanthos

empiredog

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Created
1 year, 1 month ago
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empiredog
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Controls undead and souls to create animate armors and weapons, ghostly appearance, becomes more skeletal when using magics, may be able to revive people? Pulls souls from the afterlife to animate objects and perhaps at higher power revive people into either their original bodies (time sensitive) or into artificial bodies like golems and armors. May understand the souls themselves and see ghosts which others may not. 

Trans intersex man - super buff :0 voice is vaguely feminine but looks androgynous to most 

Generally quiet and serious, does not understand joking or sarcasm well, resting frowning face or looks troubled and they’re really just Vibing.


Their life was pretty chill until they almost or did die and their magic awakened, all about helping people if they deem them worthy.  Can be secretly judgmental and appear threatening.
They can and will help enemies if their argument or lie is convincing enough and may just murder people if they feel its for the best. Very chaotic neutral 


Finds cats and children absolutely without fault and they are super adorable. Might just not be openly welcoming to them but they gravitate and Janik internally enjoys the moments.
Will stab someone with a fork if they try to harm either and snap any abusers of either in half. 

Grew up far north of Siregal and Ivras, foreigner, snowy mountainous place with a plethora of monsters and mages alike. Lots of guilds formed to both monster hunt and roam as knights. Janik was a part of a knight order and well received by people but was tricked into murdering some prominent officials and then slain. Janik then awoke with their magic to haunt the lands and make judgement, sending their ghostly apparitions after targets and ridding the world of anything perceived evil. (Does not kill common criminals or no good people just for crimes, they only go after those who are determined to be worse for the world, most people they find their actions justified but some things they draw a harsh line.)

Wild mage 

  • Wild Mages receive a +2 bonus to Power.
Age: 

Age: 30-39

Stats 3

Cost 2

Power: 2

Disipline: 3

Cost: 0

A Radiant Chalice allows for the creation of a Paladin Mage. Paladins are righteous, powerful mages who resist Corruption.

This item can create a new character (without a Summoning Circle), turn a regular Mage into a Paladin, or turn a non-Mage into a Paladin mage (without a Rite of Grace).

paladin mage features

  • Due to their ability to resist Corruption, a Paladin can earn up to 12 Corruption points before they are transformed into a monster. (Note: You may turn your character into a Monster at 10 points if you so choose, but it is not mandatory until they accumulate 12 Corruption)
  • Whenever a Paladin gains a Power or Discipline stat point reward, the they gain an additional +1 in the same stat. For instance, if a Paladin is awarded +2 Power from a quest prompt, they actually claim +3 Power. This applies to Story Prompts and Shrine Quests, but not Stat Tokens.
  • Paladins always have a starting Cost of 0.