Info


Created
5 years, 11 months ago
Creator
SinCelticus
Favorites
39

Profile


64363559_8n4zhH2qvQXcWzr.png

49365268_YBEnaYrsRyWnMTv.png

Sýnir "Sin" Hróðvitnisson


Gender Male

Pronouns He/him

Age Unknown

DoB Unknown

Sign Aquarius

S.O. Kizu Einardóttir

Race Shapeshifter

Nationality Norse

Alignment Chaotic Neutral

Voice claim Magnus Bruun


Monster

Paramore


When the glow of the blood-stained moon shines upon the land…

Likes

  • Nature
  • Music
  • Bonfires
  • Art

Dislikes

  • Children
  • Whining
  • Crowds
  • Water

Hobbies

  • Leatherworking
  • Taxidermy
  • Collecting antlers and skulls
  • Whittling

Personality

Extroverted Introverted
Instinctive Calculated
Deceptive Sincere
Unjust Fair
Indifferent Emotional
Reserved Affectionate
Cooperative Lone wolf

Bold

Attitude

Right

DOm. hand

INTJ-A

MBTI

The Devil

Tarot

Outlaw

Archetype

Rauður

Pet raven

Norse Mythology

Setting

Integrity

Kindness

Patience

Charisma

Intellect

Manners

Humour

Courage

Temper

Quirks & Habits

Having lived most of his life away from society, Sin lacks much of the common decency most people use. His way of communicating is quite vulgar, and filled with inappropriate jokes. Due to his knowledge of multiple languages, he has a tendency to randomly switch over from one language to another in the same sentence. Sin is horrible with names and often end up nicknaming people by their appearance instead.


Communication skills

Sin tends to seem uninterested in conversation, but he picks up every little detail. Often surprising people later by remembering details they themself couldn’t even remember. Sin’s usually not eager to add anything to a conversation so he mostly sits there quietly. Unless it’s something he's passionate about. He’s gotten in a few brawls over the years due to his strong opinions.


Showing affection

Sin is the biggest dork when it comes to showing affection. Growing up without any parental love, he never learned how to treat others properly. He tries his best to be romantic, often ending up making a fool of himself.


Favorites

Roast wild boar

Food

Mead

Drink

Petrichor

Scent

Crimson

Color

Water lily

Flower

Fire

Element

Spring

Season

Dawn

Time of day

Wedding band

Clothing item

Sword

Weapon of choise

Folk music

Music

Willow flute

Instrument

Appearance

Height 6'5

Weight 198 lb

Build Muscular/ Bulky

Face shape Square

Hairline Regular

Color scheme Fiery/ earthy

Main aesthetic Viking/ Nature

Clothing style Viking

Facial features

Sin always has a full beard, the length can vary, but he rarely is seen without some sort of facial hair. He also has long, thick hair, mostly put into ponytails or buns. Sin has thick eyebrows, with a notch in his right. Strong nose and small, focused eyes.


Scars & Marks

Sin has a scar over his left eye. His body is also covered in small scars for various battles. These have no fixed placement so that can be random. Only the scar over the eye is fixed. Sin also has a few beauty marks on his body which are scattered around his large birthmarks. These are not random.


Tattoos

Sin has a line tattooed on his lower lip going all the way down under his chin. The dark patterns on his body are not tattoos, they are birthmarks. The Symbols in his birthmarks are similar to negative tattoos.


Piercings

Sin has a few piercings. One in his left eyebrow, another in his right nostril. He also has multiple holes in his ears. He uses golden rings in all of his piercings.


Wardrobe

Sin’s canon wardrobe contains mostly viking style clothing. He can wear clothes from any period, but it won’t be 100% canon to his story. He loves wearing furs, capes and tunics. Jewelry is also a weakness Sin has, and he loves decorating himself in it.

  • Furs
  • Golden accessories and jewelry
  • Leather
  • Capes
  • Long sleeve clothing
  • Tight sitting clothes
  • Velvet
  • Turtlenecks

Jotunheim

Sin was born in the cold, icy realm of Jotunheim. he is the son of the fen-dweller Fenrir and the jotunn Hyrrokkin, and is the brother of the wolves Skoll and Hati. His early childhood is mostly shrouded in mystery. He lived together with his brothers and mother in a hall by the world tree Yggdrasil’s roots. Being children of Fenrir, Hyrrokkin was careful to keep them hidden amongst the dense forests of Jotunheim.

Curious by nature, Sin spent a lot of his time roaming the surrounding forest, collecting bones and feathers. On one of these expeditions he met the messenger squirrel Ratatoskr, who carried messenger from the serpent Níðhöggr to the eagle sitting at the top of the world tree. With the use of berries and nuts, the young boy attracted the squirrel, slowly earning its trust over time. This tiny creature became Sin’s first friend, and they would spend hours playing chase among the vegetation.

Hyrrokkin gave Sin an oddly coloured raven egg when Sin was seven, and told him to hatch, and care for the chick. As the bird would prove helpful in the future. The tiny hatchling would grow up into a reddish blue Raven which Sin nicknamed Rauður. Rauður was a helpful companion both for surveillance and scouting.

Being a grandchild of Loki, Sin had the ability of shapeshifting into different beasts. Sin used much of his time perfecting this ability while playing in the forest. The shape he preferred to use was his wolf form, which felt most natural since both his brothers and father were wolves. One day when the teen was out practicing his abilities, he heard branches snap from behind one of Yggdrasil's roots. The young lad’s curiosity made him climb the root, peeking over the top. On the other side he saw a tall man walking alongside Yggdrasil’s trunk. He disappeared underneath a thick root, being gone for what felt like hours, only to immerse again, lacking one of his eyes.

Sin stared in awe as the man left. Curious to know what the man had done, he ventured into what looked like a cave under one of the world tree’s roots. After a short while, the cave opened up into a big hall showered in a blue hue. An old man sat by a body of water in the center of the room. The man introduced himself as Mímir, and explained that the water before him is the well of wisdom. Mímir continued that the young man would be allowed to drink from the divine water, only if he was willing to sacrifice something important to him.

Being inspired by what he had seen just before entering, Sin fished up a small, round, white rock from his pouch. Proceeded to pretend to dig his right eye out, throwing the rock into the water. Not noticing the rock sinking, the old man was at first fooled, allowing the man to take a drink from the water. This gave Sin his ability to understand and write runes, and to use Seiðr. After Sin had taken a sip, Mímir discovered he had been fooled, and punished Sin by damaging the eyesight on the eye he claimed to have removed. This caused his right eye to get a deep purple hue whenever he used his Seiðr or other abilities.

On his 16th birthday, Sin received a young, dark coated Fjord horse from his grandfather as a coming of age gift. The horse could be called from any location and was a small but agile companion useful for travel. Sin spent a lot of time with his stallion, giving him the name Silfurfeldur. The horse would prove crucial for Sin when he a few years later would leave his realm in hopes of rescuing his father.


Gleipnir's Spell

Sin was a young adult when his father Fenrir was discovered and taken to Asgard by the Gods. Over time they learned that Fenrir continued to grow in size and possessed powers that would pose a threat to their realm and themselves. Odin, the all-father, feared the beast as the Norns had warned him that this wolf would be his fate. Driven by the want to change destiny, Odin tricked Fenrir and Tyr by challenging the wolf into breaking a set of golden bands placed on his body. As a bid Fenrir wanted one of the gods to place their hand in his mouth, to show him there were no tricks. Tyr, trusting the all-father, placed his hand in the beast’s mouth.

The golden bands on his body caused Fenrir great pain and once the wolf realized the bands couldn’t be broken, I ripped Tyr's hand off in anger. The gods took the ends of the golden band, named Gleipnir and wrapped them around a rock on the island of Lyngvi. They also drove a sword through Fenrir’s mouth to prevent him from opening or closing it.

Sin would arrive in Asgard a few days later. Disguised as a raven, he flew over the landscape accompanied by his pet raven. They landed by the banks of Amsvartnir, the lake where the island of Lyngvi was located. Not long after Sin had returned to his human form, he was quickly stopped by the one armed God Tyr. Asking who he was and what his business was at a place like this. Sin never got to answer before Odin appeared, answering for him.

Odin informed Tyr that this young man was one of Fenrir’s sons, and that he was most likely here to try and set his father free. Odin could sense the Seiðr flowing in Sin’s veins, the wisdom of the Mímisbrunnr. Sin could prove a powerful ally. Before Tyr got the chance to do anything Odin proposed a deal with the son of Fenrir. He would be allowed to stay in Asgard, in a hall by his fathers side, and roam as he liked. With the catch that he would now become his father’s guard. Making sure Fenrir never got the chance to escape.

Instead of making himself an enemy of the Gods, Sin accepted the deal. This would insure his freedom to roam and also a place to stay. Before he was free to go however, Tyr fished up some pieces of the band Gleipnir from his pouch. Explaining that they couldn’t be too careful when it came to a son of the fen-dweller, he wrapped Gleipnir around Sin’s wrists, limiting his powers. The gods had no idea if Sin had the same ability to grow to the size of his father, and chose to not take any chances. They wanted to make sure Sin wouldn’t be able to use his abilities to wreak havoc in the realm. This prevented Sin from being able to use his Ragnarǫkr form, a super sized beast form he hadn’t discovered yet. If Sin tries to use his Ragnarǫkr form the Gleipnir bands start to glow and burn, preventing him from transforming.


Across realms

Being curious at heart, Sin didn’t have the patience to stay at the island of Lyngvi for too long at a time. He would often use Silfur or just his wolf form to explore the other realms branching from Yggdrasil. He once visited Svartalfheim, the home of the dwarves. Where he won in a drinking competition against a band of blacksmiths to win a golden coated horse, rumored to be able to walk on water and deflect arrows. He named this Horse Synin, and spent a long time earning its trust, as the stallion was really stubborn and preferred to do things his own way.

One realm Sin enjoyed visiting was the realm of humans, Midgard. He often traveled across the bridge Bifrost down to midgard. Mingling among men as both a man himself or a red wolf. By roaming the outskirts of villages disguised as a wolf he earned the folk lore name “Blóðvargr” as people reported seeing “a big wolf, covered in blood, roaming the forest at night”. This activity would lead him to meet who would later become his soulmate.

While roaming the forest outside a village one night he was ambushed by a unique looking fox. As the critter tried to attack him, he noticed a familiar marking hidden underneath its neck fur. The marking of Loki. Sin quickly changed shape and tried to communicate with the beast. The Fox stiffened and hid behind some rocks. Sin continued to talk to it, explaining that the marking he saw was the marking of his grandfather.

Before He got the chance to look for the fox, a young girl appeared from behind the rock, nervous and obviously shaken. She asked if he was telling the truth, as that marking had done nothing other than to cause her pain and suffering. She explained that the god you cursed her like this killed her mother as well, making her father resent her. Awestruck, Sin stumbled to try and grasp what this beautiful young lady was telling him. After winding down he offered to help her try and figure out why Loki had marked her like this.

Sin brought her back to his hall in Asgard. They would grow very close and later wed. As a couple they would travel across the realms, exploring, looking for answers, looking to learn something new.


Ragnarok

During Ragnarok, Gleipnir’s magic will fail and Sin’s full powers will be restored. As the final battle starts, Sin will transform into his Ragnarǫkr form and wreak havoc across the realms. Sin will also use his ability to cover the moon in a red hue, creating a blood moon, coating the battlefield in a deep crimson light. He will be remembered by the “blood wolf” name in the saga about Ragnarok because of this.

Breed:
Fjord
Age:
Unknown
Trust
Height:
14 Hands
Sex:
Stallion
Affection

For his 16th birthday, Loki gave his grandchild a unique coloured fjord horse. Sin grew a strong bond to this steed, and the horse's loyalty was very apparent. Sin could call for him at any location and the steed would appear. Sin usually just calls his steed “Silfur” as it’s quicker and easier.

Silfur is a small, agile horse. He's faster than a normal fjord which makes him great for traveling. His stamina is also really good and he can go long distances without long breaks.


Breed:
Dole
Age:
Unknown
Trust
Height:
15 Hands
Sex:
Stallion
Affection

A horse Sin won in a bid against a band of Dwarves in Svartalfheim. His golden fur is said to deflect arrows and other projectiles. They also bragged the horse could walk on water, eliminating the need for a boat or ship. Sin uses Riot mostly in battles or areas where Silfur would struggle to navigate.

Being Sin's newest horse, Sin is still working on creating a connection to this stallion. Because of this hick-ups still happen as Riot can be quite stubborn and bossy.



The red raven Sin hatched when he was a child, from an egg he got from his mom. The bird grew attached to Sin from the start and would stay close at all times. Circling the sky around Sin, or resting at his shoulder. Sin has learned a spell which gives him the ability to see through Rauður’s eyes when he’s flying above him. This allows Sin to use the raven to surveil the area and scout out possible foes. Rauður can also carry small smoke bombs, rocks, or other items and drop them on opponents to give Sin the upper hand.

Sin built a tiny house for him up in a tall tree by the hall. From here Rauður has a nice view over the courtyard. Rauður loves to pick on Dink by swooping down and picking him up. Placing him on rooftops and tree branches. There is a slight hint of jealousy from the raven at the baby critter, as Rauður fears Dink will steal all of Sin’s affection.



Dink is a baby weasel Sin found wounded in Vanaheimr. He nursed the critter back to health and planned on releasing him, but when he tried the weasel just came running back. After multiple attempts Sin gave up and let the baby critter stay.

Sometimes Dink accompanies Sin on his travels, cuddled up in Sin’s saddlebag or his pouch. He also loves hiding in Sin’s fur. When not out adventuring, the weasel loves to laze around inside Sin and Kizu’s hall. Sleeping by the bonfire or in the beds. Kizu made a tiny nest for him by one of the large windows, so he can have a nice view from his bed. Little Dink is an intelligent critter who knows what to do to get what he wants.


Pets


Kit is one of two puppies Sin came across at an abandoned farm on one of his travels. He decided to take them both home as he didn’t have the heart to leave them there to starve.

Skittish and malnourished, Sin slowly gained the boy’s trust, and he would later prove to be a loving companion. Sin usually doesn't bring him along on his travels as he fears for the canine's safety, so Kit spends most of his time home in Sin’s hall. He plays with Sin’s other familiars, especially Dink. The two and Titteia spend hours playing chase.



Titteia is one of the two puppies Sin saved from an abandoned farm. She was quite the opposite to her brother Kit. Where Kit was shy and careful, she was explosive and playful.

When Sin arrived back home with the dogs, Titteia lept of Riot’s back and tumbled into a pile of straw. Sin’s daughter Eira emerged from the house, and as soon as she shut the door Titteia burst out of the pile straight into her lap. They have been inseparable ever since.



Combat


Attack

Defence

Speed

Protection

Control

Support


Tactic Stealth

Attitude Cocky

Distance Blind Spot Range

Weapon Sword

Fighting style

Taking the enemies by surprise is Sin’s most preferred style of fighting. It gives him the upper hand and allows him to deal a lot of damage before the enemy even knows what’s going on. If he doesn’t get the chance to use stealth he prefers to use swords or other agile weapons to deal a lot of damage. This makes him vulnerable to damage himself as he’s not the best at defense. Fighting with his bare hands is mostly reserved to beating up drunks in bars. Sin can also use his wolf form if forced to.


Strengths

  • Muscular, yet quite agile
  • Vegetation and other things to hide in
  • Long range weapons for stealth
  • Night time/Darkness

Weaknesses

  • Bad eyesight on his right eye
  • Crammed, enclosed spaces
  • Modern weapons such as firearms
  • Heavy defence
Bloodmoon
ability

Difficulty
Mastery

Sin has the ability to “cover the moon in blood”, creating the famous red hue on the blood moon. During Ragnarok, Sin will cover the moon in a red hue coating the battlefield in a deep crimson light. He will be remembered by the 'blood wolf' or 'Blóðvargr' name in the saga about Ragnarok because of this.


Ragnarǫk form
ability

Difficulty
Mastery

Like his father Fenrir, Sin has a big wolf form. Strong enough to wreak havoc all over the nine realms. The Gods don’t trust Sin because of his connection to Fenrir, and because of that they place a piece of Gleipnir on his wrists to contain his powers. This limits his accessibility to this form, and because of that he rarely uses it. Sin can use his Ragnarǫk form if he enters a raged state.


Shapeshifting
Inherited ability

Difficulty
Mastery

Inherited from his grandfather, Sin has the ability to change between different forms. He mostly use his human form and wolf form. Sin has been using this ability ever since he was young, mastering it in his adolescence.


Rune binding
rune magic

Difficulty
Mastery

Sin has been studying runes and rune binding ever since he was a teen. Combining runes to manifest, attack or defend something has to be done carefully for it to work as intended. Using the right runes to get the desired result requires years of studying and knowledge few possess.


Inventory

Piece of Gleipnir

Rarity

A piece of the band imprisoning his father. When Sin arrived in Asgard he was requested by the gods to wear pieces of the same band to limit his potential powers. Gleipnir prevents him from using his Ragnarǫk form. It also burns his skin if he tries using too much power.

Wedding band

Rarity

The ring Sin received from his wife Kizu. A ring he treasures dearly, and always wears. A golden band engraved with runes spelling something along the lines of “my love”. Before Sin enters a battle he kisses the ring, muttering “Héðan í Ragnarök, ástin mín”.

Risablóð

Rarity

The sword Sin wields. Risablóð was crafted by a skillful dwarven blacksmith. The sword is sharp enough to cut through iron and stone, and it never dulls. It’s said to be imbued with the blood of Ymir. The blade has a purple/reddish hue with a swirly pattern. Runes are engraved inside the fuller, running down the length of the blade. Sin can channel his magic through the blade and this makes the runes glow, and a slight mist emits from them.

"Harald"

Rarity

“Harald” is an oddly shaped stick Sin received from his daughter Eira. A friend shaped, birch stick she gave him as a departure gift one time Sin left for a raid. Although it’s basically worthless, it carries a lot of sentimental value to Sin as it’s something he remembers his daughter by when he’s not home.


Trivia

General

  • Sin has a pet raven named Rauður which he hatched himself when he was a child. The redish blue coat earned the raven it's name.
  • Sin plays the willow flute and the buck horn. He enjoys playing them by the bonfire surrounded by beautiful nature.
  • While spending time with humans, Sin has learned the art of deep throat singing. He also enjoys singing ballads for his wife.

Combat

  • After using Risablóð, Sin often tires from the power it drains during long battles. Which results in him taking breaks from using it.
  • Sin is a skilled archer and enjoys using bows in combat. Bows are an excellent weapon of choice when Sin uses stealth.
  • Rauður is a useful companion when Sin needs to scout out an area. He sends his raven in to locate potential foes.

Social

  • Sin struggles with remembering names so he often calls people by a feature they have. Like someone's hair colour.
  • Sin has quite a vulgar way of speaking with swearing and cursing. His jokes are also quite inappropriate.
  • Sin is a big man who prefers to sit and listen to conversation, only joining in if the topic interests him enough.

Design

  • Sin has runes along his side in beast form.
  • He has a tatooed line running from his bottom lip, down under his chin.
  • He has a scar over his left eye, and a slit in his right eyebrow.

Related

Relationship:
Wife
Respect
Trust
Comfort
Caring
Affection

The young human Sin met back in Midgard. A fiery girl with some trust issues and a mark of Loki on her neck, covered in a birthmark. It’s how she got the ability to shapeshift like him. A woman who would later steal his heart.

Kizu is the only person to have earned Sin’s full trust, respect and affection. Her childhood is clouded in pain and shame, which plagues her till this day. Despite this she emits so much love and care for Sin and he would be nothing without her. She’s his safe haven and a place for him to rest.


Relationship:
Blood Brother
Respect
Trust
Comfort
Caring
Affection

Sin first encountered Ulvhedin as he swam ashore the island of Lyngvi in search of Fenrir. He was on a mission from Fenrir’s sister, Hel, ruler of Helheim, to try and break the Gleipnir spell. By using magic not known to anyone in any of the nine realms. Sin was a first usure of this stranger's true intention. But after learning they both share a common want in setting his father free, Sin decides to help the werewolf out.

Ulvhedin’s strange blood magic did nothing to break Fenrir’s chains, but the two men decided to work together in trying to find a solution. Sin and Ulvhedin later become blood brothers, strengthening each other's abilities.


Relationship:
relationship
Respect
Trust
Comfort
Caring
Affection

Write about the relationship here. This box will scroll on PC. Lorem ipsum dolor sit amet, consectetur adipiscing elit. Duis sollicitudin elit sed tellus blandit viverra sed eget odio. Donec accumsan tempor lacus, et venenatis elit feugiat non. Duis porta eros et velit blandit dapibus. Curabitur ac finibus eros. Duis placerat velit vitae massa sodales, eget mattis nibh pellentesque. Lorem ipsum dolor sit amet, consectetur adipiscing elit. Duis sollicitudin elit sed tellus blandit viverra sed eget odio. Donec accumsan tempor lacus, et venenatis elit feugiat non. Duis porta eros et velit blandit dapibus. Curabitur ac finibus eros. Duis placerat velit vitae massa sodales, eget mattis nibh pellentesque.


Relationship:
relationship
Respect
Trust
Comfort
Caring
Affection

Write about the relationship here. This box will scroll on PC. Lorem ipsum dolor sit amet, consectetur adipiscing elit. Duis sollicitudin elit sed tellus blandit viverra sed eget odio. Donec accumsan tempor lacus, et venenatis elit feugiat non. Duis porta eros et velit blandit dapibus. Curabitur ac finibus eros. Duis placerat velit vitae massa sodales, eget mattis nibh pellentesque. Lorem ipsum dolor sit amet, consectetur adipiscing elit. Duis sollicitudin elit sed tellus blandit viverra sed eget odio. Donec accumsan tempor lacus, et venenatis elit feugiat non. Duis porta eros et velit blandit dapibus. Curabitur ac finibus eros. Duis placerat velit vitae massa sodales, eget mattis nibh pellentesque.


Slideshow

60019050_YxVNqJh6KrtssQz.png