Quinn "Seven" Faust

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9 months, 21 days ago
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❝〖 Just trust in the luck ;)! [shortly followed by crashes]〗❞

𓆉 𝐆𝐄𝐍𝐄𝐑𝐀𝐋 𝐈𝐍𝐅𝐎 𓆉

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𝗻𝗮𝗺𝗲 | Quinn "Seven" Faust

𝗮𝗴𝗲 | Seventeen

𝗯𝗶𝗿𝘁𝗵𝗱𝗮𝘆 | 13/07

𝘇𝗼𝗱𝗶𝗮𝗰 𝘀𝗶𝗴𝗻 | Cancer

𝗴𝗲𝗻𝗱𝗲𝗿 | Agender -- They/Them

𝘀𝗲𝘅𝘂𝗮𝗹𝗶𝘁𝘆 | Queer

𝗰𝗼𝘂𝗻𝘁𝗿𝘆 𝗼𝗳 𝗼𝗿𝗶𝗴𝗶𝗻 | America

𓆉 𝐀𝐏𝐏𝐄𝐀𝐑𝐀𝐍𝐂𝐄 𓆉

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𝗲𝘆𝗲𝘀 | Green -- Pupils are the shape of clovers

𝗮𝗶𝗿𝘀𝘁𝘆𝗹𝗲 | Long/choppy/down

𝗵𝗮𝗶𝗿 𝗰𝗼𝗹𝗼𝗿 | White

𝗵𝗲𝗶𝗴𝗵𝘁 | 5'11" - 180 cm

𝗼𝘁𝗵𝗲𝗿 𝗳𝗲𝗮𝘁𝘂𝗿𝗲𝘀 | Quinn has quite the collection of various scars from different incidents. A lot have faded due to time, although more than enough are clear and recent. Scrapes and knicks make up the most of them, however there are some others consisting of (but not limited to): burns, animal bites/scratches, and cuts from blades. Their family doesn't allow them to cook/bake for a reason.

Quinn tends to have a lot of references to the number thirteen as well as clovers due to their association with bad and good luck respectively. They've long embraced their luck-oriented quirk to the point of wearing it with pride.

They also wear roller skates almost 24/7 in spite of their extreme luck. Yes, this has resulted in many injuries. No, they don't plan on giving it up any time soon. Except at work-- their managers told them they can't wear them to work any longer after an incident involving a crash and many messes. Jokes on them- they're just wearing Heelys now.

Also they have freckles.

𓆉 𝐏𝐄𝐑𝐒𝐎𝐍𝐀𝐋𝐈𝐓𝐘 𓆉

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𝗼𝘃𝗲𝗿𝗮𝗹𝗹 | Quinn is a fairly laidback and nonchalant person. They tend to go with the flow in most situations, as a result of their unpredictable life. They've learned to shrug and move on, and strokes of bad luck don't seem to bother them outside of mild annoyance. They try to be kind and accommodating toward others, extroverted but not typically loud. Totally unaffected by chaos and danger surrounding them. They'll be the kind of person to sit down and keep eating while a war rages around them. They're not used to people sticking around for very long, due to the sheer fuckery of their luck. Sometimes people get driven away due to their bad luck, other times people try to abuse the good luck aspect of their quirk. Either way, they've become used to most people being temporary parts of their life rather than permanent. Their family has stuck around though, and for that they're pretty protective over them. They're pretty independent.

𝗹𝗶𝗸𝗲𝘀 |

𑁍 Peaches

𑁍 Nature

𝗱𝗶𝘀𝗹𝗶𝗸𝗲𝘀 |

𑁍 Salons

𑁍 Dogs

𝗵𝗼𝗯𝗯𝗶𝗲𝘀 |

𑁍 Flipping coins

𑁍 Roller skating

𓆉 𝐀𝐃𝐃𝐈𝐓𝐈𝐎𝐍𝐀𝐋 𝐈𝐍𝐅𝐎 𓆉

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𝗿𝗲𝗹𝗮𝘁𝗶𝗼𝗻𝘀𝗵𝗶𝗽 𝘀𝘁𝗮𝘁𝘂𝘀 | Single

𝗶𝗻𝘁𝗲𝗿𝗲𝘀𝘁𝘀 | Video games, plants

𝗲𝗱𝘂𝗰𝗮𝘁𝗶𝗼𝗻 | Currently in high school

𝗽𝗿𝗼𝗳𝗲𝘀𝘀𝗶𝗼𝗻(𝘀) | Unofficial 'vigilante,' worker at a local grocery store

𝘀𝘆𝗺𝗯𝗼𝗹𝘀 | Clovers ; The numbers 7 and 13 ; Green ; Black Cats ; Dice ; Coins ;

𝗲𝘅𝘁𝗿𝗮𝘀 |

𑁍 They were born on July 13th, which was also a Friday the 13th!

𑁍 They have a catchphrase- that being "Peachy keen." Or, alternatively, "Peachy FUCKING keen" in response to negative things.

𑁍 Their dad is like a goat-demon looking guy. Except he wears exclusively tropical shirts and cargo shorts. He also enables Quinn's chaos, much to the behest of his wife/their mother. She loves them both, though.

𑁍 Their hair is choppy and they couldn't tell you from which incident it became that way but going to a salon is like a death sentence so they're fine with it.

𑁍 Parents call them their lucky charm/star.

𑁍 Salty that there's already a Pro named Thirteen. Even saltier that said hero is space-themed and not luck-themed.

𑁍 Yes. They did, in fact, wear the U.A. skirt over the U.A. pants. They couldn't decide which to go with, and now they refuse to go back. This is, like, one of the only occasions they'll ever wear a skirt.

backstory |

𑁍 Quinn took up work at a locally-owned grocery store by the name of Black Cat's Deals! It sells off-brand products for cheap. It's also home to a once-stray black cat named Chalk! One day, back in ye olden days, it wondered in and the founder decided to give it treats. Thus, it stayed. And kept staying. It's become a bit of a local tale, considering the cat just,, doesn't seem to get old? No one is sure if it's the same cat or a different one, considering how old it should be. Anyway, Chalk's favorite person seems to be Quinn.

𑁍 How did they get to Japan? Why! A series of unfortunate events, of course! Their luck was being especially bad, one day. It culminated in being attacked by a few villains- one of which who happened to have a teleportation quirk. And that, my friend, is how they woke up on the sidewalk in Japan. Very confused, might I add, that they were no longer in Kansas. Over the course of the next while, they accidentally became both a vigilante and highly dangerous villain when their luck went off-the-walls bonkers and made for some fortunate and unfortunate domino effects. Got caught by a hero, and through some more bullcrap luck, was sent off to U.A. as a form of discipline to 'set them back on the right course.' They just went with the flow, excitedly texted their parents, and are now trying to speedrun learning Japanese.

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↠ quirk name ↞

↳ Luck of the Devil

↠ quirk type ↞

↳ Emitter(?)

↠ description ↞

↳ The user has the luck of the Devil! They have an uncanny amount of luck that tends to meddle with their daily life, changing things for the better-- and for worse. Their luck can be both good and bad, and whichever they get appears to be randomly decided. This can get the user into great amounts of trouble and praise depending on the situation. They'll find their life a long, chaotic road- or a short one, if they happen to get bad luck at a bad time. Luck of the Devil primarily affects the area around the user, manipulating it to be in favor of the user, or against them. Other people may suffer from the affects as well simply because of a domino effect. The user cannot exactly control this power, making it incredibly difficult - if even possible - to master. Although, it is notably powerful, considering the only thing that can stop it is an intense, prolonged focus from the user, or quirk-nullifying aspects (whether it be from support gear, quirk-nullifying drugs, or another person's quirk). Overpowered, yet a double-edged sword-- and wow, is it a sharp one!

↠ strengths ↞

↳ The luck can affect anyone, and anything, in the area of the user, including themself, and even those outside of the area, if it's extreme enough. This means that the user could easily win against an opponent simply due to sheer, bullshit good luck.

↠ drawbacks ↞

↳ The user has little-to-no control over the quirk. It's like a passively existing ability. They cannot choose whether the luck they're going to experience is good or bad.

↳ Their control over the extremeness of the luck is limited. They must be paying close attention to it, or else it will continue to fluctuate randomly.

↳ It is very unpredictable, which could easily lead to the user's own doom.

↠ side effects ↞

↳ When the user's quirk is about to kick into action, their clover-shaped pupils will glow for a second.

↠ special moves ↞

⇀ CONCENTRATED LUCK: ACTIVATE ↼

↳ With enough focus and strain, the user can force their luck to activate. This will cause an extreme burst of luck to follow- however, it is a 50/50 chance whether this luck will be good or bad. This could make or break a situation. It'll also completely render the user unable to function as it takes an extreme amount of strain and force in order to execute.

⇀ Hidden Blessing, Open Curse ↼

↳ The user can temporarily pass off some of their luck onto another person. This luck does not reach the same extremes as their own, nor can they choose whether the luck is good or bad.

⇀ get out of jail free card ↼

↳ The user can easily get out of legal troubles simply by the fact that they can hardly control their unpredictable quirk. This special move needs only a tired judge, a cheeky smile, and a request for a nullifier bracelet.

↠ support gear ↞

↳ Nullifier Bracelet - A bracelet that, when worn, greatly lessens the affects of the user's quirk. This is for the user's own safety, as well as the safety as those around them. This can be removed easily should their luck be needed- though, they must be aware of the risk, for the luck could easily work against them.

↳ Extinguishers - Miniature fire extinguishers, in case of emergencies caused by their quirk screwing things up.

↳ Medkits - Medical kits, in case of emergencies.

If you want a glimpse of how bullcrappy their luck can be, just think of like,, Komaeda Nagito on steroids.