Nivae / “Twelve”

halcyondazed

Info


Profile


Stars, sun and sky

a dream of distant tomorrows


Name
Nivae
Alias
"Twelve"
Pronouns
he/they
Race
Querencian
D.O.B.
"July 15"
Status
Dead-alive
Role
True Protag
Occupation
info
Birthplace
Querencia
Age
who knows?

Stop by a particular home and often you’ll find its owner, weaving tales out of nothing but desire and imagination to people of all ages, children or adult. Otherwise, you might find them alongside another. They are always somewhere and nowhere at the same time.

Despite their faults, however, they act just as human as anyone else. Is it so hard to want to cherish a miracle, even as short as it lasts?


  • honestly do whatever you want with them draw whatever you want not like i don't already do that
  • warning!!!! spoilered sensitive content ahead !! click pen icon for more @ story
  • (optional!) recommended to read "those who walk away from omelas" (easily found online) after checking out their story because wow. references
80846500_ZnjiAH1f3ToK4Wg.png
i would rather have you than all the blue in the world.

Positive
  • compassionate
  • loving
  • loyal
  • enthusiastic
Neutral
  • composed
  • empathetic
  • humble
  • honest
Negative
  • distrait
  • unpredictable
  • defiant

Twelve has a child’s worldview and a young adult’s maturity, viewing the world more positively than others. It is their first time on Earth, after all. They are fully aware of their emotions and thoughts, often to a fault, and often escape into their mindscape when distressed. They believe fully in doing what they think is right, not caring about limitations in the slightest.

Mannerism-wise, their weight generally shifts onto their left foot and they squint frequently, fidgeting with anything available in secret. Their method of speaking is rather blunt, particularly for English or other unfamiliar languages, and is flat yet animated with varying volume. Expressions make up for minimal mouth movement. Generally, they are a smooth talker and make for pleasant conversations.


Openness
Cautiousness
Extraversion
Agreeableness
Neuroticism
Honesty/Humility
MBTI
INFJ/INFP
Enneagram
4w5
Alignment
Chaotic Good
Tarot
Six of Swords/The Star
Temperament
Phlegmatic-Melancholic
Sign
Cancer
Likes
  • Stories.
  • Laughter.
  • Linguistics.
  • Freedom.
Disikes
  • The unjust.
  • Their physical condition.
  • Pain.
  • Tight spaces.
Favorites
  • season: spring

    It's the most colourful.

  • time of day: sunset

    Hmm...a memory, perhaps?

  • colour: twelve ^^

    The sky on a clear night, speckled with stars.

  • scent: home

    Something distant.

  • food: chocolate

    I heard it makes you happy. Want some?

  • drink: none

    I haven't consumed liquid in very long...

  • downtime: going out

    The world's really beautiful. Come on, let me show you something...!

  • flower: delphinium

    If I was reborn, I think I'd be one of those.


Hopes and Dreams

They wish to see the world; to live, not survive. They want a nice future with everyone, always dreaming of what might come tomorrow. As all things are, it remains a dream to them, almost unachievable - they don’t know how to help. To deal with the future, they must learn to deal with the present.

Meaningful Possessions

They were given a jacket just barely after they met him. It’s nothing special, something second-hand and stolen. Nevertheless, it was a gift to them. They could lose everything but that: the reminder that someone, once upon a time, had loved them.

Love Language

Words of affirmation and acts of service. They’re the only thing they know how to do extremely well. Anything they say, they mean it. They appreciate physical touch to ground them as well.

Phobias and Manias

They’re scared. They’re always scared. They don’t know what exactly they’re scared of, they just don’t want it to happen. They’re scared of their fractured memories taking its hold on them once again and not letting go.

I'll remember your apocalypse if you'll remember mine.

Body

Eyes

Extras

  • Wings are always there, only gains halo and injuries after first arc, loses halo after second arc.
  • Eyes are blurry, almost not there (think sketchy lines).
  • Long hair before death, now only just below the ear.
  • Jacket still has the price tag on it.
  • They rarely open their mouth wide, half due to pain and half simply out of habit.
Height
6’0 (current), 3’8 (child)
Build
thin, somewhat lanky

Accessories

Is it an accessory if you can’t take it out? Has cuffs around both knees. In Querencia, would sometimes wear a small pendant around his neck.

Attire

In Querencia, didn’t wear too much cloth (very much up to interpretation). On Earth, they prefer to wear loose-fitting clothing that doesn’t agitate their wounds as well as something resembling a bag with the back part cut off to hide their wings. Prefers wearing the colour blue, of course, along with their jacket.
Do you accept the festival, the city, the joy?

81977521_E7iixFFlUqMjVFN.jpg
I. the ones who remain

Once upon a time, there was a peaceful city, happiness abound. Someplace far away, music resonates with a satisfied audience. To balance it all off, the sacrificial child is locked away, pleading to no avail. But this is not like Omelas at all. This is another story, one made from the weight of another thousand forgotten universes. Once upon a time, there was a strong-willed child and a boy of sunlight.

He was the offspring of a well-paid guard to the room little dared to go near. This boy knew, of course, that were the cell to be unlocked, devastation would be brought with it to the city. Just like the others, he felt disgust and anger at the horrible circumstances of the young child’s plight.

It is because of the child that he gets to go home and be joyful, yet the sorrow of their cries burn its way into the crevices of his mind. He lets them go, frees them from the confines of their cage while others indulge in festivities, puts some decoy in its place. He cleans them and feeds them and comforts them. Nothing happens. Decay is a slow, potent thing.

The truth is brought right in front of his eyes. A lamb to the slaugher, bringer of inevitable greed, desperation and destruction. That is simply what they were born to be. Even so, the child born never to know real joy still sees the sun and feels its rays on their skin, and in that very moment feels little fear.

There is another festival held, not unlike the ones in the summer or winter and spring. The citizens gather by the town square to watch the main act of the show, enraptured by the necessary and undestructive. As a matter of fact, this would have removed the destruction. Perhaps some feel disgust and anger, yet they all know the revival of their crumbling city depends on this sacrifice’s misery. Upon the center stage, waiting in the wings, is a young boy beneath a blade.

The child pushes forward against the crowd and stands by him, pleading for his release. Nobody dares to put them back into the cage they once lived in, too full of pity for what should have been their tragedy. The citizens of Querencia may have known compassion, but what they know best is fear and their own happiness.

The boy escapes, fears letting the child be marred by his death even after having long since given up. They run through the shattered streets, away from their cage and what should have been home.

They do not walk straight out of the city. They do not walk out at all. When the boy falls, unmoving, the child succumbs with them. The child, who had been trapped for half their life and experienced happiness by the boy’s hand, could not have possibly imagined a place beyond sunlight and darkness.

I'm nothing but nausea, nothing but reverie, nothing but longing.

II. the ones who look back

In a place beyond sunlight and darkness, a child wakes. They do not even remember their name, if they ever had a name to begin with. On all counts, they may as well be nothing at all, just one amidst the other inhabitants of this forlorn place. To fill the void in their chest, they engage in a fair trade: stories, weaved from naught but his mind, in exchange for whatever the other party might have.

A simple happiness, a simple life. They should have been satisfied with that, yet their memories remain disordered, their heart remains yearning. They do not accept it, desperate to piece together the fragments that once made up someone’s past, someone’s existence. Without identity, who were they?

It must be possible to leave this place. It has to be. Once again trapped within both their mindscape and reality, they resist and move forward against the currents of time. Never before, they escape and hold tightly onto the flicker of life granted to them.

The path out is never easy. Those who disapproved questioned the children who listened to their tales, much too young to understand what their words ever implied, and deemed them guilty. After all, they were instilling rebellion in their minds, giving them hope in a hopeless world.

When they refuse to open his mouth, a warning is carved on their lips for all to behold. Resolved, they do not heed caution. They do not have anything to lose, never had anything to lose but themselves.

With their pain grew the aspirations of thousands, a longing for the new. With the stories grew the dreamer’s dreams. The others seize them once again, hitting them out of the air and pushing sharp silver onto their wings. They run, yanking themself away from the grip on their other wing, a last act of defiance. Between the pocket of finite and infinite, time and space, life and death itself, they jump into the nonexistent.

The void tears and it strips. They are broken down and reconstructed in mere milliseconds, the bare minimum of consciousness lingering. Sometime in the middle of eternity and not, their halo shatters. They cry out to an empty audience and plead to see the sun once again.

Then, it ends, and the world wakes up to them.

82107555_dJUsnmmxQlMiDxo.jpg
III. the ones who walk away

Even on Earth, they are the outlier. The citizens of this foreign world are certainly not happy, especially not the person they happen to run into. Even so, the both of them end up happier than before, fates intertwined from nothing but chance. Under the same sky, two birds take flight.

For the fraction of a moment, they find it’s more than enough. And maybe it is, and so it is.

Very rough draft. Twelve is immediately established as the deuteragonist the moment they meet MC. However, they are no longer able to enter the “limbo” of the second arc independently: once they die in this world, it is final. Such is the cost of escaping. Do they care? Not really, but then again “limbo” was the only thing preventing them from dying when they clearly should have.

Here's the catch. MC's story will never be an independent one. It will never be complete on its own, because twelve is the key to even finishing the character arc. due to this, mc is eligible to enter “limbo” where finished-unfinished stories go as well, yet another anomaly, a sort of chicken-and-egg situation. Essentially, if he dies, since Twelve is always doomed to perish before him, MC will get sent to limbo. His arc ends.

Here's another catch. All main characters will be sent to “limbo” as long as they are unable to move and their arc remains unfinished, almost like stalemate. Twelve is dead or on the brink of death. MC, purposely trapping himself in induced unconsciousness, now allows for Twelve to return to limbo with him, while neither of them are truly dead in the real world.

They run on more borrowed time, forcing an ending that never should have been. Then again, are impossibilities truly just that? It ends just as it always has and always will, but this time, there will be a proper farewell.

White hair, soulless eyes. That was what everyone used to point out. They must be a ghost, some monster, they all say. Nobody understands their language, sees what they see. They don’t remember where they came from, even with a photographic memory like theirs; to them, they’ve been in this city for most of their recollections. They’re an odd child. Sometimes they wonder if they were even human at all, if they deserved this life of loneliness.

They become a ghost, nimble and swift, never caught. A cloth they pilfered keeps any loose strands of hair from sight. They just want to live like anyone else, another kid on the rooftops playing catch or working in some family business.

They remember dying. They remember the smell of disinfectant, the sunlight streaming through the window, the tubes inserted into their frail body, the monitor slowing, a faint voice. Their body had rejected itself from the start, they knew, even though youthful innocence left gaps in the nurses’ words. They remember the frigid cold. Anything beyond that is nothing but a blur, beside someone’s gentle smile and cold metal glinting by that same person’s forehead, an audience unbeknownst.

——

They get caught eventually. Their cloth snags on a loose wire and untangles right before someone’s eyes. What an interesting choice, the youth says, it’s pleasant to see white amidst these dark corridors. When the youth leaves, they find their feet moving on their own.

The youth dyes his hair green later, an impulsive action; claims he wants to be like them, like the fields beyond towering buildings. They find themself never using that cloth again. Soon after, they are given a jacket and it is the most prized possession of theirs, the only possession of theirs: a hood to retreat to, a gift.

It is blue. They like the color blue. The number, twelve, sounds the same shade of azure. Before they know it, the others have started calling them that. Twelve, blue like the sky described in storybooks, blue like they want everyone’s future to be, skies turning from light to dark to mark the end of a day lived.

They like that. They like that much more than the reality in front of them.

——

They are not accepted at first. They are younger, incapable, another mouth to feed. They prove their usage, yet the adult in charge remains disapproving. They could provide them with shelter and nothing else, the adult states resolutely, but another boy speaks up and in a turn of events, they are inducted as his junior.

It is hard to talk when they can’t speak the local language. They can’t just ask the boy to translate all the things they want to ask; why they see his picture on the walls sometimes, why the boy can’t leave, why he can’t be happy, why he even chose them. They don’t understand a lot of things; younger, incapable, much too curious for their own good. The questions piling up seem to linger more than what little memories they have.

The boy is pitch black— a void of unreadability. They’ve never been incorrect in their intuition, yet despite all that, it seems that the only one he reveals his true self to is them. Was it even his true self? Did he ever have one in the first place? He seems most at ease with them, and they think that says enough. They patrol together, watch the sunset together; sometimes, they wonder if they were wrong to dislike him, once upon a distant time.

They were meant to be a pair. They don’t know how to do without.

In another universe. (no, i don't know how dnd works)

Halfling chaotic good

They often go ahead without others, checking for threats while staying undetected. When fighting, they prefer keeping to the back and focusing on defence, taking the offensive only when needed or with guarenteed survival and giving constructive help to other members. Their perceptive way of thinking often gives the team other options out of a situation.

Skills
  • insight
  • stealth
  • animal handling
  • persuasion
  • perception
Traits
  • quick-thinking
  • cautious
  • half-illiterate
  • weak
Bard support + scout
  • proficiency: minor healing

    Useful for getting out of situations.

  • proficiency: counterspells

    Useful for getting out of situations.

  • background: fey-touched

    Just because. The extra movement helps bring them away from the frontlines, possibly giving them enough stats to do successful checks.

Five vowels, three consonants.

Attitudes (click and scroll!)

Alone

They do not actually like to be alone, only that they’re so used to it they don’t know how to do without. After being seperated from people for so long, they, of course, look for comfort in others. However, they do require some time to recharge once in a while to consolidate their thoughts after a busy day.

Strangers

It doesn’t hurt to be too cautious. Though Twelve leans towards trusting them, the moment the other messes up, they will be extremely conflicted, stuck between wanting to know what’s wrong and wanting to turn away, pretending it never happened. Unintentionally, they will distance themselves, unable to communicate their desires.

Friends

They’re a whirlwind of chaos when it comes to people they’ve opened up to, dragging the other around to their interest of the day. Contrary to belief, they’re pretty bold and sometimes a little flirty, though the latter is for the most part a joke. They’ll try their best to maintain the friendship and cater to the other’s interests, making memories along the way.

Enemies

Don’t screw with them; they’re not afraid to fight back. Their motives ring true, etched in their mind — they would rather die again than accept defeat, if not try for the best case scenario. Whatever faults they have, they make up with their own strengths.
80844689_CPjXheMWmzWUixJ.jpg
Verrill

"sibling" / caretaker

Their relationship is close, but only because Nivae had little to no one to rely on. Verrill was their salvation and their leader; they care about him more than anyone else. Where he went, they would follow, into ruin or not. It doesn’t mean they won’t try to prevent that, though.

IMG_URL
Name

Relation

Describe character's relationship. Lorem ipsum dolor sit amet, consectetur adipiscing elit. Duis sollicitudin elit sed tellus blandit viverra sed eget odio. Donec accumsan tempor lacus, et venenatis elit feugiat non. Duis porta eros et velit blandit dapibus.