Leafless Lana

klexenia

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Created
5 years, 3 months ago
Creator
klexenia
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  • Leafless Lana

  • "I don't care. Everyone has their own tragedy to carry around."

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  • Age 21
  • DoB July 18th
  • Race Human
  • Gender Female
  • Sexuality Demi/Ace
  • Height 175 cm (5'8'')
  • Origin Pianta Island (South Blue)
  • Epithet Airtalker
  • Affiliation Revolutionary Army
  • Occupation Informant, Combatant
  • Bounty First: 5,000,000

    ...9,000,000


    ...80,000,000


    ...159,000,000


    ...270,000,000


    ...420,000,000

(It’s like this: Death meets girl, again and again. It’s that simple, and that inescapable, for someone who can see, hear and touch the dead-but-not-departed. There’s nothing tragic about it: It just is. Or should be. Mostly. Ghosts have better things to do than bothering with some no-named girl. ... Normally.)
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practical • levelheaded • indifferent • oblivious • honest • tactless • loyal • protective • selfish • unadventurous



Trivia

Notable Features: Dark red/auburn, curly, chin-length hair; green eyes. Green spotted neckerchief, practical clothing.
Theme: I Couldn't Care Less | Some Nights

Flower: Poppy

Scars: A ragged one at the base left of her neck, courtesy of her first violent ghost-encounter.
Fears: poltergeists, being rejected based on prejudgement, no escape routes
Likes 
  • sun on her face
  • the quiet sounds of nature
  • marbles
  • circles
  • coffee
  • free running
Dislikes 
  • ghosts
  • exotic fruits
  • nagging
  • recklessness
  • prejudices
  • overthinking
  • narrow alleys with high walls

Devil Fruit

Lana has eaten the Spirit Devil Fruit (Paramecia); its power is the "Manipulation of Spiritual Energy". It allows the user to interact with spirits and transfer their powers and energy into the physical world. That means they can see, hear, speak to, touch etc spirits as if they were alive; this remains active at all times and makes the user vulnerable to spirits. Lana is as of yet unaware of more uses and has not mastered any abilities or manipulation; rather, she spent her youth training in martial arts to have a defense against ill-intentioned spirits.


Character

Charisma

Empathy

Temper

Intelligence 

Integrity

Courage

Confidence 

Humour 

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Backstory

Lana was born on Pianta Island in South Blue, an island preoccupied with the growing and trade of exotic fruits. When she was 11, she ate the latest merchandise, and discovered she could see and interact with ghosts when one of them thought that meant she could revive him and attacked her. Her wealthy family moved to Karate Island as a result and there she was trained until tragedy struck and she resolved to leave. She has been hiding on a little backwater island ever since, which is where Ace finds her.

Personality in a Nutshell

Lana is a practical girl who‘s not very attentive to goings-on that don‘t seem to immediately impact her – she's a pragmatist who thinks everyone can do their thing and let her do her thing and everyone would be happy. She will try to extract herself from “situations“ and evaluate them so that she can get out as fast and safely as possible. This is made difficult by her indifferent ignorance, which often causes tactlessness. On the other hand her approach to life makes her fairly tolerant and patient, and open to see all sides of a dice – though she prefers her calm and peace.

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Quirks

  • Frequently walks into situations completely oblivious to the mood and thinks everyone should stop being so dramatic.
  • Her memory for names is dreadful. She will give you nicknames until you die. And after.
  • Very oblivious to “common world/political knowledge“. Like, she didn't even know who Gold Roger was.
  • Puts herself first until you've managed to enter her inner circle or circumstances force her to do otherwise. (there's reasons for that)
  • pride's useless if you die needlessly, moron
  • She loves patterns with circles. Something about no end and no beginning.
  • She always wears that green spotted kerchief somewhere on her body. She‘s had it for ages. She also carries a pouch of marbles and a worn notebook scribbled full in a handwriting that's not her own around with her.

Portgas D. Ace

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[ companion ] Ace as a ghost is often a little less light-hearted than we're used from him in canon, since despite thinking he's made peace is still dealing with all his issues and the war trauma. He dragged Lana out of her hidey-island (and got Remi as a package deal apparently) to find and settle some things, and he and Lana first form some sort of uneasy understanding. Ace handles Remi will the indulgence of being an older brother, and Lana eventually with exasperated fondness and amusement.

He and Lana go from sort-of rubbing each other the wrong way because of their different experiences and values, to a mutual understanding of their differences and where they come from to valuing each other because and despite of it, to gleefully forcing each other out of their comfort zones and smoothing the edges of each other‘s quirks and strengthening their best traits. Lana calms and shuts down Ace's drama and angst, and he teaches her to care a little more, take responsibiltiy and action and have fun.

Remi

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[ “Guardian Angel" ] Remi latched onto Lana immediatly after freaking out at her funeral and being calmed down by a resigned Lana, who just really wanted to stop the oncoming storm and headache. She didn't count on Remi convincing herself that taking care of a "Lana that can be mean but only because she's lonely" was the reason she was a ghost. She takes advantage of the fact that she can touch Lana and what Lana touches, and adores Ace and climbing all over him. She's frequently the one inadvertently finding trouble because she's full of insatiable curiosity and excitement, and consequently dragging Lana into it.

That said Lana lets Remi tug on her and decorate her and picks plants & flowers for Remi with long-suffering patience and pats Remi's hair because the girl's a kid and dead and usually not doing any harm. Ace and Remi fool around a lot, while Lana can't do and say anything or seem weird except roll her eyes and sigh. She just lets them do their thing and occasionally, later even frequently, is brought to indulge them.

TBA

THE FANFICTION

walk the plank, eyes wide open

Portgas D. Ace discovers dying isn't the end of the line, yet – unfortunately, now he's in dire need of a spirit guide. All Lana wanted was everything but to be dragged off on some quest she's got no interest in. –– or: People die. But this is not the story of their death - this is about things left behind.
A story in six parts. Canon compliant. To be found HERE.


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OVERVIEW

PART I (If you don’t like the peaches, don’t shake the tree) — See, you can’t hide from the world forever – especially if it’s hell-bent on finding you. He would know.

PART II (who stops your bones from wondering just who you are) — There‘s an island in South Blue with a deep, violent grudge more than two decades old, spewing and boiling, frothing behind a muzzle. It has nothing to do with him. It has everything to do with him.

PART III (we are all living till we grow older) — They tell of a warrior whose songs could call the dead, and they say her voice still echoes over the green mountains and in the deep caves. They say she was fond of children.

INTERLUDE (an endless road to rediscover) — The waves lap leisurely against the hull of the silent ship, sailing steady towards the sinking sun. There’s questions to be asked, and answers to be found; there’s friends you’ve almost forgotten.

PART IV (the hardest part of ending is starting again) — Lost, empty-eyed shades fade in and out of the fog, and any living being shies away on instinct, shivering in face of their wrongness. For these are not spirits - they are souls, and souls are not meant to be without a body. It‘s time to repay a debt; time to make a choice.

PART V (I never watch the stars, there’s so much down here) — The hunt they hadn’t minded, but then – then it got personal. These people wanted to play dirty? Well then. Nobody messes with family. The past will always catch up with you in the end, even if you didn’t know it was chasing you at all.

PART VI (how do we not fade away into the wild) — A whisper is never alone; they should have known this. Chained down in the cells, the whisper bared her teeth and smiled, waiting to start a fire. Try to keep up; it is not done yet.


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