Oliiander "Outrider" Oliiarch (Character Sheet)

sucremortis

Profile


Name Oliander "Outrider" Oliarch
Status N/A
Class Sharpshooter Fighter
Race Wood Half-Elf
Background Urban Bounty Hunter
Alignment Chaotic Good
Level 3
Exp. Points N/A

Age 24
Height 5'4"
Weight 135lbs
Build Fit, Slim
Gender Agender-Masculine (he/they)
Homeland ???
Disposition Rowdy, Talkative
Profession Self-Proclaimed Bounty Hunter
Inspiration 0
Proficiency +2
Passive Wisdom 10
Main
HP 28
Temp HP 0
Hit Dice 3
Armor Class 15 (11+2+2)
Speed 35
Initiative +2
Stats
Strength 15 (+2)
Dexterity 15 (+2)
Constitution 15 (+2)
Intelligence 8 (-1)
Wisdom 10 (0)
Charisma 12 (+1)
Proficiencies
Acrobatics +2
Animal Handiling 0
Arcana -1
Athletics +4
Deception +3
History -1
Insight +2
Intimidation +1
Investigation -1
Medicine 0
Nature -1
Perception 0
Performance +1
Persuasion +1
Religion -1
Sleight of Hand +2
Stealth +4
Survival -1
Attacks
Longbow +6 1d8+2 Piercing
Net +6 DC 10 STR
Handaxe +6 1d6+2 Slashing
Inventory
Weapons
  • Longbow
  • Net
  • Shield
  • Handaxe (2)
Armor
  • Leather
Food & Aid
  • 10 days of rations
Misc
  • Dungeoneer's Pack
Skills
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Aliquam egestas lectus ac metus lacinia efficitur. Morbi quis purus vitae libero dictum gravida. Donec eget nisl ex. Curabitur vitae leo sed odio aliquet accumsan. Proin egestas posuere sapien ac finibus. Pellentesque et dolor elit.
Morbi quis purus vitae
Aliquam egestas lectus ac metus lacinia efficitur. Morbi quis purus vitae libero dictum gravida. Donec eget nisl ex. Curabitur vitae leo sed odio aliquet accumsan. Proin egestas posuere sapien ac finibus. Pellentesque et dolor elit.
Features & Traits
ASI
Your Charisma score increases by 2, and two other ability scores of your choice each increase by 1 (DEX and CON).
Darkvision
Thanks to your elven heritage, you have superior vision in dark and dim conditions. You can see in dim light within 60 feet of you as if it were bright light, and in darkness as if it were dim light. You can't discern color in darkness, only shades of gray.
Fey Ancestry
You have advantage on saving throws against being charmed, and magic can't put you to sleep.
Languages
You can read, speak, and write Common, Elven, and one language of your choice.
Mask of the Wild
You can attempt to hide even when you are only lightly obscured by foliage, heavy rain, falling snow, mist, and other natural phenomena.
Skill Proficiencies
Choose two from among Deception, Insight, Persuasion, and Stealth (Deception and Stealth).
Tool Proficiencies
Choose two from among one type of gaming set, one musical instrument, and thieves' tools (Chess and Thieves' Tools).
Ear to the Ground
You are in frequent contact with people in the segment of society that your chosen quarries move through. These people might be associated with the criminal underworld, the rough-and-tumble folk of the streets, or members of high society. This connection comes in the form of a contact in any city you visit, a person who provides information about the people and places of the local area.
Skill Proficiencies
Choose two skills from Acrobatics, Animal Handling, Athletics, History, Insight, Intimidation, Perception, and Survival (ATH, INS).
Fighting Style: Archery
You gain a +2 bonus to attack rolls you make with ranged weapons.
Second Wind
You have a limited well of stamina that you can draw on to protect yourself from harm. On your turn, you can use a bonus action to regain hit points equal to 1d10 + your fighter level. Once you use this feature, you must finish a short or long rest before you can use it again.
Action Surge
Starting at 2nd level, you can push yourself beyond your normal limits for a moment. On your turn, you can take one additional action on top of your regular action and a possible bonus action. Once you use this feature, you must finish a short or long rest before you can use it again. Starting at 17th level, you can use it twice before a rest, but only once on the same turn.
Steady Aim
Beginning when you choose this archetype at 3rd level, your aim becomes deadly. As a bonus action on your turn, you can take careful aim at a creature you can see that is within range of a ranged weapon you’re wielding. Until the end of this turn, your ranged attacks with that weapon gain two benefits against the target: • The attacks ignore half and three-quarters cover • On each hit, the weapon deals additional damage to the target equal to 2 + half your fighter level. You can use this feature three times. You regain all expended uses of it when you finish a short or long rest.
Other Proficiencies
Languages
  • Elvish
  • Common
  • Orcish
Weapons
  • Simple
  • Martial
Armor
  • All armor
  • Shields
Other
  • Chess
  • Thieves' Tools
Personality

"I rarely pay attention to the risks in a situation. Never tell me the odds."

Ideals

"Figures in power rarely look out for everyone. The selfish deserve to fall."

Bonds

"I will be regarded as the greatest hero of all time, some day, long after I breathe my last breath."

Flaws

"If there's a plan, I'll forget it. If I don't forget it, I'll ignore it."

Story

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Trivia

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Relationships
Name
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Name
Aliquam egestas lectus ac metus lacinia efficitur. Morbi quis purus vitae libero dictum gravida. Donec eget nisl ex. Curabitur vitae leo sed odio aliquet accumsan.
Name
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