Chip Cent

TioTitulo

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Created
4 years, 3 months ago
Creator
TioTitulo
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This one has a funny story because I made her on the spot with other 2 players for cyberpunk and her rolls were absolute SHIT, like she had a -2 mod on dex, -3 on cha, two -1s and the rest was zero, and later on we got into a gunfight (that, of course, she started) and I wasted all my 6 bullets because I kept failing my dex rolls (WITH ADVANTAGE AND POWERUPS) it was depressing. ANYWAY THEY ALL LIVED and my DM let me roll her stats again THANKFULLY.


1. THE FASTER, THE BETTER: Impatient and sporadic. Rarely considers the long-term consequences of her actions during missions.
1.1. Will follow the plan as much as she can (even reluctantly) but the moment she thinks she has a quick and easy solution, she will try to carry it out.
1.1.1. Except if she knows the negative consequences of doing so.
1.1.2. Except if she is afraid that something bad will happen if she does not follow through.

2. SOCIAL INABILITY: In social situations she is often anxious and even more impulsive in trying to run away.
2.1. Curiously, she is good at lying in spite of this.
2.2. It is almost impossible for her to have a normal conversation with a stranger. She will react in one of two ways:
2.2.1. If she is forced to work with someone she will be rude to that person and will avoid talking too much with them.
2.2.2. If it is a random stranger she will start to sweat, hesitate and generally become nervous (how nervous will depend on the individual).

3. "FLEXIBLE" MORALITY: She will make decisions that benefit herself and/or her group, without thinking of anyone else.
3.1. She is quite molded to the needs/ideals of the group she is in, mostly because she has no strong moral compass other than "every man for themself".
3.2. Marked by a passive disregard for humanity and large-scale events, especially during times of crisis.