Henry Wrighteye

sleepyotter

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Created
4 years, 2 months ago
Creator
sleepyotter
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Henry Wrighteye

True Neutral • Human • Gunslinger


Str.

13

+1

Dex.

18

+4

Con.

14

+2

Int.

16

+3

Wis.

14

+2

Cha.

13

+1

Profile
Name Henry Wrighteye
Race Human
Pronouns She/her
Class Gunslinger
Background Charlatan
Age 25
Height 5'10"
Weight 150lb
Build Thin
Profession Alchemist
Home Kymal
Disposition Serious
Theme "Bullet"


Description

A stern and focused alchemist with little patience for fools.


Summary

Henry Wrighteye works in the alchemist's tower, studying and researching alongside High Alchemist Artemis Lore for about a year. He found her one day in a tavern, and after a few hours worth of intellectual conversation, he offered her a job there.

Characteristics
Personality Traits
  • Logical. Emotions more hinder than help when deciding a course of action.
Ideals
  • Freedom. I wish to pursue my interests at my own leisure.
Bonds
  • Artemis Lore. The alchemist provides many resources, which are invaluable to me.
Flaws
  • Obsessive. I will do anything to further my work.


Appearance


Henry's appearance is a thin waif of a woman, pale skinned and gaunt in the face. Her eyes are sunken and lines creep under them despite being only in her mid twenties. Her hair is dark and coarsely textured, on side falling over her face and the other pulled up in a lopsided bun. Her hands are covered in black powder, burns and calluses. On her left hand, her ring finger is missing, blown off during the time she was first experimenting with explosions and steel.


Personality


Henry is pragmatic and intelligent. Many people find her aloof and cold, but she lives and breathes her work. It is the one subject where her demeanor changes from cold and reserved to expressive and excited- sometimes to a degree that could be considered alarming. Several of her decisions and moves are made with the expressed intention of benefitting her work. Henry doesn’t have many friends due to being a somewhat anti-social shut-in, but she can hold conversations when she needs to. She can handle a blade with ease, and her aim with her gun is true. You often can find her in the workshop, tinkering away on something new she’s invented.

Logical Emotion hardly ever factors into Henry's thought process. She's not incapable of feeling them, but she hardly sees their usefulness most of the time- unless she's using them to manipulate someone else into feeling how she wants them to feel about something. Otherwise, Henry's decisions and motives are guided purely by logic and outcomes.

Deadpan In casual conversation, Henry's demeanor is level and totally unaffected. She hardly ever makes jokes, and if she does, it might be a shrewd remark that's only funny on accident.

Experimental Testing things summarizes a lot of Henry's approach to life. From relationships to situations out on the field, Henry runs something she is investigating through a multitude of different situations. She hardly ever makes any decisions without gathering data first, whether that be on a person or a strange new artifact.

Manipulative Henry isn't above pulling cons or deceptions in order to get what she wants. She takes careful stock of what motivates people around her and uses that to her great advantage in social situations. Her skill in disguises and forgery also helps her out from time to time, whether that be posing as a soldier to get into a guarded area or as a blacksmith apprentice to steal iron from the local smithery. Above all this, Henry has a knack for spin- using both truth and lies to push people in the direction she wants them to go.


Skills & Abilities


  • Tinkering with metals.
  • Forging documents and identities.
  • Deception and bargaining.
  • Alchemists tools.
  • The basics of arcana.
  • Handling all manner of explosive materials.

Trivia


  • Henry likes to make soap, as strange as that is. Something about the process appeals to her, and she collects materials and scents for the sole purpose of refining her soap recipe. So far, her best soap is an activated charcoal blend containing tea tree oil and a bit of clove.
  • trivia
  • trivia
  • trivia

History


Henry grew up in a far off continent as daughter to a poor blacksmith named Pendleton Wrighteye. She often spent her childhood fashioning strange mechanisms and trinkets out of the pieces of metal her father gave her. When she was thirteen, she created a contraption of black powder and steel that caught the ear and eyes of the Fairsworth family. They offered her father and her a life in the castle if she would work on weaponizing this contraption for them. When Henry completed her work, they attempted to take it from her, and give it to their own technicians. When Henry refused, they killed her father as an example. Instead of falling in line, Henry escaped from their clutches to the coast, and eventually to a different continent, so she could work in peace.



Likes


  • Favorite food: No preference.
  • Favorite color: Silver.
  • Favorite books: Gnomish tinker manuals and tomes authored by rogue mages.
  • Favorite music: No preference.
  • Favorite plant: Amanita.
  • Favorite weather No preference.
  • Favorite animal No preference.
  • Favorite sport/physical activity: Marksmanship.
  • Favorite spot: Her lab.
  • Preferred type: Interesting.
  • Other Likes: Tinkering, experimenting, gathering data, unraveling mysteries.

Dislikes


  • Disliked food: Cheese.
  • Disliked color: None.
  • Disliked books: All books have use.
  • Disliked music: Anything too high ptiched.
  • Disliked weather: Weather can be adapted to.
  • Disliked animal: None.
  • Disliked sport/physical activity: Cleaning. She has a system.
  • Disliked spot: Empty rooms.
  • Disliked type: Boring.
  • Other Disikes: People who don't take risks.