Tarot (Tracker)

Tehutiy

Profile


Tracker and notes

Armor:---

Weapons:---
General Tools:---

Trinkets/Favored Items:---

Additional trinkets or items carried:---


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  Rider Prestige

Dragon Rider --> Dragon Companion
MUST HAVE COMPLETED THE FOLLOWING

> Level one or higher dragon
> Established a Den
> Acquired their first Job.
> Acquired their first Familiar.

Draw a comic or write a story that shows the bond between your Rider and Dragon. What sort of relationship do they have? Are they friends? Coworkers? Family? Frenemies? Comics must be at least five panels long. Written entries must be at least 1500 words. More is always encouraged. Only comics or written entries are accepted.


Dragon Companion --> Dragon Knight
MUST HAVE COMPLETED 5+ OF THE FOLLOWING and have a lv 3 dragon
> Completed three unique Den prompts in their own Den.
> Acquired at least three Familiars.
> Dragon(s) underwent three Training sessions.
> Acquired a second job.
> Received a Job promotion.
> Successfully crafted five items.
> Joined a Political Affiliation.
> Depicted in at least ten images with their dragon(s).

Draw a comic or write a story that shows the working life of your Rider and Dragon. What sort of jobs do they do together? Remember that a Dragon will always serve a crucial role in their Rider’s work! Even the smallest Jungle dragons can aid in Alchemy. Massive Earth dragons can help in construction and farming. For more ideas on what sort of work your dragon is cut out for, read their specific element page. Creativity is always welcome, as long as it plays to your dragon’s talents! Comics must be at least ten panels long. Written entries must be at least 2000 words. More is always encouraged. Only comics or written entries are accepted.


Dragon Knight - Dragon Master
LV5 DRAGON & MUST HAVE COMPLETED 6 OF THE FOLLOWING: (0/6)
> Completed all ten unique training prompts with their dragon(s).
> Depicted at least twenty times with their dragon.
> Successfully crafted ten intermediate recipes.
> Has a current total of 15 Affiliation Points.
> Achieved Master rank in a Job.
> Won first place in five Challenge entries.
> Completed seven unique Den prompts.
> Acquired five familiars.
> Dragon has unlocked Tier Four of magic.
> Received a Job promotion in a second job.

Draw a comic or write a story that shows your Rider impressing the Elemental Ancestor dragon of one of their specialties. Ancestors are living incarnations of their element—Fire is made entirely of flame, Metal is completely metal, Ocean is completely liquid…you get the picture. They take the form of a dragon with the base physical traits of that element. Each Ancestor highly values certain character traits in Riders. Show your Rider demonstrating this character trait in one form or another to the Elemental Ancestor. How the Ancestor appears and their role in the story is up to your discretion. Comics must be at least fifteen panels long. Written entries must be at least 2500 words. More is always encouraged. Only comics or written entries are accepted.


Magic

| I. Discovering Magic
Available to all dragons. This must be its own submission and cannot be used as an activity image, courtship image, and so on. Draw your dragon using an element for the first time. Remember that they can only learn magic of their own element (with the exception of Day, Night, and Elemental Anomaly dragons). Here are some low-level spell ideas to give you an idea of what to draw. Look at the individual element pages to learn more about that element’s magic!
Light – Glamour, illusion, charm
Fire – Explosions, warming light, pyromancy
Jungle – Plant growth, curses, cures
Thunder – Machine/construct manipulation, electric discharges, runic  
Earth – Earth/ground manipulation, feats of strength, talking to animals
Ocean – Visions of the future, healing magic, liquid merging
Storm – Ice/lightning/water/wind in small scale that causes chaos
Wind – Inspirational magic through song or dance, levitating, translation
Dark – Seeing ghosts, seeing through darkness, shapeshifting
Metal – Metal manipulation, aura reading, telepathy


| II. Developing the Skill
Available to level two dragons. Throughout your activities and ARs, depict your dragon using the magic element it is trying to level up. Once your dragon has used corresponding magic in 5 pieces of art, they may achieve this tier. Markings of the corresponding element now have a greater chance of dropping during breeding. They may only learn one type of magic per image (or per 600 words in writing). When you are ready to advance in magic, comment on this page with a list of your five magic uses.


| III. Mother’s Blessing
Available to level three dragons.  This must be its own submission and cannot be used as an activity image, courtship image, and so on. The eldest of your dragon’s element must be invoked in order to fully realize their magic. These ancient matrons are made of pure elemental magic and have the common physical traits for that element. Each element has three prompts. You may choose any of them for each attempt at earning a blessing. Your first prompt has a 40% chance of succeeding. Each subsequent prompt chance increases by 10%.
Light Blessing Prompts
Pull off an amazing set of tack.
Convince a would-be enemy to lend you aid.
Use an illusion to scare off an enemy.
Fire Blessing Prompts
Use fire to destroy an enemy that has wronged you.
Navigate a wildfire to help save something precious inside.
Use fire to create an amazing spectacle.
Jungle Blessing Prompts
Create a poisonous curse that causes harm to others.
Cure a disease that has plagued the community for some time.
Use magic to help cultivated plants take root and bloom.

Thunder Blessing Prompts
Rearrange your dragon’s functions to add a quality of life improvement for those around them.
Quell the rage of a machine or magic construct that has gone out of control.
Unleash an aurora across the sky.

Earth Blessing Prompts
A natural obstacle has blocked a heavily traveled path—use your strength to clear it.
Show your dragon excelling in battle.
Depict your dragon testing its stamina through long distance travel or continuous work.

Ocean Blessing Prompts
Receive an extraordinary vision of the future.
Successfully prevent a disaster.
Use healing magic to patch up a serious wound.

Storm Blessing Prompts
Wreak havoc across the landscape through natural disasters.
Navigate a storm to assist others in the disaster.
Cause utter chaos on a grand scale to your community.

Wind Blessing Prompts
Lead a group through disaster.
Manipulate air close to the dragon.
Perform an amazing song or dance.

Dark Blessing Prompts
Navigate a treacherous area while blinded/blindfolded and without assistance.
Find and locate a particular ghost to ask one last question.
Participate in a ceremony after someone’s death. You can portray this any way you would like (E.G. burial, cremation, funeral, etc.).

Metal Blessing Prompts
You come across an injured enemy or predator. Care for them.
Shape a broken piece of metal into something new.
Use your magic to discover or dispatch a criminal of some sort.


| IV. Rider’s Rites
Available to level four dragons. This must be its own submission and cannot be used as an activity image, courtship image, and so on. By now, you should have a pretty good understanding of how the magic for your element works! In order to unlock the last stage of magic, your dragon must also have a Rider. Depict your Rider channeling or enhancing the magic that your dragon was blessed with. The dragon must be present. This prompt will always succeed. Note that Riders can help with any sort of magic, but magic outside of their Elemental Specialty can only be done alongside their dragon. Furthermore, a Rider must undergo these rites again for each dragon that wants to unlock their full potential–even if the Rider has learned that magic already. A dragon who has undergone rites with their Rider may receive elemental attributes on their import matching the element of the mastered magic. How this displays is up to you. It is recommended that you use your free level 5 import change to add these. Markings of the corresponding element now have an even greater chance of dropping during breeding.

Basic Skills

Job 1

Job

I - Novice
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II - Trained
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III - Master ???
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Job 2

Job

I - Novice
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II - Trained
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III - Master ???
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Job 3

Job

I - Novice
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II - Trained
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III - Master ???
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WIP

WIP

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WIP

Lorem ipsum dolor sit amet, consectetur adipiscing elit. Suspendisse sit amet massa blandit, fermentum enim a, scelerisque velit. Integer interdum urna ac dui sollicitudin sollicitudin. In feugiat posuere nulla, eget lobortis ante. Aliquam magna libero, dictum sit amet scelerisque ac, scelerisque tincidunt magna. Nulla et consectetur diam. Aliquam ipsum mi, tristique sed vestibulum ac, aliquet eget magna.


WIP

Mundane abilities and skills... Lorem ipsum dolor sit amet, consectetur adipiscing elit. Suspendisse sit amet massa blandit, fermentum enim a, scelerisque velit. Integer interdum urna ac dui sollicitudin sollicitudin. In feugiat posuere nulla, eget lobortis ante. Aliquam magna libero, dictum sit amet scelerisque ac, scelerisque tincidunt magna. Nulla et consectetur diam. Aliquam ipsum mi, tristique sed vestibulum ac, aliquet eget magna.


WIP

Superhuman traits and skills Lorem ipsum dolor sit amet, consectetur adipiscing elit. Suspendisse sit amet massa blandit, fermentum enim a, scelerisque velit. Integer interdum urna ac dui sollicitudin sollicitudin. In feugiat posuere nulla, eget lobortis ante. Aliquam magna libero, dictum sit amet scelerisque ac, scelerisque tincidunt magna. Nulla et consectetur diam. Aliquam ipsum mi, tristique sed vestibulum ac, aliquet eget magna.