How to get into the CS design mindset?

Posted 6 months, 17 days ago (Edited 6 months, 17 days ago) by chelonianmobile

I really, truly love all the weird and wonderful CS designs with fantastical features, but when I try to design one myself, I find myself trying too hard to make it make realistic sense. Like, I adore Ice Cream Cows, but when I try to design a creature like that, I just think "how the heck does this genetically work? wouldn't it be horribly messy?" Does anyone have any tips for letting go of that mindset? Getting more into the whimsical? Or, alternatively, making a species which looks whimsical but DOES make realistic sense?

chelonianmobile

Yeah, that's a point. Evolution wouldn't have caught up with their sapience; I was picturing them as being the ones to interact with other species as the smart ones of the colony.

chelonianmobile

Yeah, that's a point. Evolution wouldn't have caught up with their sapience; I was picturing them as being the ones to interact with other species as the smart ones of the colony.

Camphorous

That's part of it, but a humanlike appearance isn't tied to humanlike intelligence.

They might rely on scouts to blend in with humans to gather information, steal things, and act as messengers and emmisaries, but invite outsiders into the home nest to parlay, or go out covered by a veil as proper royalty if they need to go out for political purposes.

More human doesn't mean better or more valuable, although there was a point in adoptable history when it became that way merely because it was more difficult to draw.

chelonianmobile

I figured if they could pass for human they'd be more able to mingle with humans and similar species who would be more inclined to talk to them if they looked familiar. All of them have human-like sapience, but the rulers are the really smart ones - like the female yinglets.

Camphorous

I don't think it makes sense for breeders to leave the nest or look human, even if they are smart. If the breeders can operate without it, why have a nest?

However, if you're set on the idea of royals that look like adult humans, it doesn't have to make sense. Do whatever you like to draw. The point of having characters is to enjoy them.

chelonianmobile

Not particularly set on it, just brainstorming. That was the first mental image I had.

Honestly, I think outside my own art style they'd probably look better humanoid in general. Furry faces drawn one way tend to look weird to me when the same character is drawn another way...

chelonianmobile

Camphorous Okay, coming back to this much later with a slightly clearer idea. I've attempted to draw out what I'm picturing and it looks better with the animal faces to me. However, I have concerns about that, because 1) human-faced adopts are far more popular, and 2) I am horrible at drawing figures so I'm still at the editing-bases stage, which is extremely hard with a less humanoid being. Are either of these things I really need to worry about?