Quick Guide


Quick Guide

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You can view our interactive anatomy guide here.


view trait options

Skeleton


- Can have connective materials from the underworld (gold, crystals, stone)
➢ Variant: materials outside the underworld (plants, fabric)
➢ Variant: liquids and gas
- Can show skeleton body parts
- Must have an open spine or markings
- Must be a mammalian skull
➢ Variant: human skull, non-mammalian skull, or a mask/veil to hide their face
- Can have soul fire all around the skull
- Can be attached or detached from the body
- Can be decorated with materials from the underworld (gold, crystals, stone, paint)
➢ Variant: materials outside the underworld

- Can have skull-like markings/paintings on their face instead of showing their skull

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Soul fire


- Must be found inside and around the ears and tail
- Can have any color and fire-like shape
➢ Variant: non-living, living, and glowing items inside, color changing
➢ Variant: precise shapes (bubbles, stars, flowers, fish)
- Can break out of the skin, hair, or clothes
- Can be manipulated by emotions
- Can be uncontrolled and take over body parts
➢ Variant: Having no physical form but a human silhouette

- Optional can form the Theristis Soul weapon



Animal features


- Must have animal ears
- Can be any mammalian ears
➢ Variant: non-mammalian ears (fish, insect, bird)
➢ Variant: mystical beasts (dragon)
➢ Variant: feathered or bat-wing stylized ears
➢ Variant: different from the animal skull
- Must have mammalian feet
➢ Variant: non-mammalian feet (fish, insect, bird)

➢ Variant: mystical beasts (dragon)
- Can be a hybrid (dog ears, hooved feet, sheep horns)
- Can have mammalian hands
- Can have up to 4 mammalian horns
➢ Variant: other materials (crystal, soul fire)
- Can have fur on their body
➢ Variant: other (scale, feathers)

➢ Variant: no animal features



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Tail and soul-vessel


- Must be connected to the spine
- Must be demon-like
➢ Variant: animal tail
➢ Variant: not demon-like
➢ Variant: multiple tails
➢ Variant: no tail/soul fire tail
- Can be made out of materials from the underworld (gold, crystals, stone)
➢ Variant: materials outside the underworld

- Must be located by the tail
➢ Variant: no soul vessel or different location
- Can be any kind of vessel, any shape, size, and form
➢ Variant: living vessels, elements as materials (water, ice, fire)
➢ Variant: vessels with additional functions (lightbulbs, watering can, water boiler)
- Can have more than one vessel



optional


- Can have up to 4 extra limbs
➢ Variant: more than 4
Can have halos made out of their fire
➢ Variant: other materials, more than 1
- Can have vampire/werewolf/similar behaviors if they were born/turned that way in their past life
- Can be giant or tiny
- Sclera can have a different color
- Can have markings, tattoos, patterns, and plates on their skin
➢ Variant Skin: other materials like crystal, stone parts, or overgrown

- Can form a soul weapon

- Can have a feral form
- Animal the Theristis uses animal features from
- Visual traits have to stay the same

- Can have a human form
- living beings will see the Theristis w/o their main traits
- Can be viewed as humans or kemonomimi

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