02 // TRAIT GUIDE


BASIC TRAITS

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TRAIT NOTES

MUST HAVEOPTIONAL BUT ENCOURAGEDCANNOT HAVEUNTRAITED
  • Mechanical features (robotic joints, segmented tail, etc)
  • Exposed Ribcage
  • Antennae
  • Vitality gills (neck)
  • Fish-like tail

  • Head fins
  • Under-eye Scales
  • Webbed hands/feet

  • Animal Ears*
  • Paws/Digitrade Legs
  • Land Mammal-like tail (dog, cat, fox, bunny, etc.)*

  • Missing limbs/prosthetics
  • Broken/ill-fitting paneling or parts
  • Heterochromia 
  • "Twins"

*While enforced as a general statement, can be subject to change in future events and affiliations

  • Traits can be just about any shape and any color combination! Just make sure they are within the design standards of what “defines” that trait.
  • There are no restrictions in terms of clothing a MECKAFiSH can wear!
  • You can combine traits within your rarity or lower, but please keep it visually tasteful! Don't just combine every single trait accessible to you simply because you can.
  • The traits you see are the traits that exist. If there's a potential trait that you don't see here, be patient! It may be added in the future.

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