[T] Elegy Huschke

PrinceSawyer

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Created
6 years, 10 months ago
Creator
miya
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14

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『Elegy Huschke』

❝You can think badly of me if you wish. I'm just doing what's right for my people. For our people.❞

http://file.toyhou.se/images/2957636_KhGsOn5iStpVfFc.png

❖ 【information】

full name | Elegy Huschke
gender | Male
other names | Elegy of Light
birthday | June 2nd
age | 23
zodiac | Gemini
race | Elithian
ethnicity | Elithian
height | 5'10"
sexuality | Pansexual
alignment | Neutral Good
personality type | ENTP
occupation | Mercenary
class | Spellsword [specializes in light combat magic spells]
religion |
birthplace |Elithica, Kaltain; Kalimdohr
current location | Hope's Bastion, Gordaina; Acanthus, Northern Arcadia
voice headcanon | -
theme | -

❖ 【appearance】

Description | Fairly tall, with wild long hair pulled into a ponytail. Two locks of hair reach chest-length on either side of his head. He has rather dark eyes, seemingly black, green, or brown, depending on the lighting. His skin is fairly tan, and his build is lithe. He also has a small pair of cat ears poking from the top of his head, as well as a matching tail that's nearly as wild as his hair.

Clothing Style | He often wears a white tunic with thin blue vertical lines, the sleeves bunching at the cuffs just below his elbows. Well-fitting dark purple-brown pants are tucked into black-brown boots that look to have been worn every day for the past ten years. He wears a leather baldric around his left shoulder, which carries a two-handed sword with a red hilt with dark green vines zigzagging across, and a golden pommel. This is the only weapon he carries. He also wears a green overcoat with short sleeves, embroidered with yellow patterns and designs. Silk threading hangs from the bottom of the coat. It appears to be common wear from the Elithians in Kaltain.

❖ 【personality】

casual ♦ open ♦ carefree

Elegy is commonly described as having a rather laidback, "chill" personality. He's got a very positive outlook on life, especially amongst people of other races. Considering he is of a people that vary from animalistic to showing only hints of animal origin (like himself), he tends to be very open-minded about what people eat, drink, where they sleep, wear, etc. He likes to try new things and engage with others.

✔ likes
➼when plans go through without fail
➼ learning new techniques and fighting styles
➼ handling weapons and spells from other regions

✖ dislikes
➼ wasting time and slacking off
➼ those who don't work hard but still get benefits
➼ abuses of power

✂ fears
➼ the corruption of the Dark Army
➼ confirming his father's death or corruption
➼ losing the battle, but he doesn't admit such things to anyone

❖ 【past】

Reiner is a native of Astrea, Gordaina's cpital city, and the leading force of Acanthus' armed forces. He is a combat mage, skilled in sword, spear, lance, and axe, using magic to enhance his speed and strength, as many knights do. It was his dream as a child to become a hero in the Knight's Realm, to earn the glory and honor of protecting and defending his country from enemy forces. He is very calm and takes his position very seriously, often chastising his fellow men for wanting to play or slack in their training. He spends his time always asessing, always training, and always looking towards Hope's Bastion: the one stronghold in Gordaina that was taken by the Dark Army nearly a decade ago, a sudden catclysm that shook all thrroughout Gordaina and could be seen all the way from Astrea. Darkness, a swirling tower of it, erupted around the stronghold, corrupting and killing anyone inside of it. For years, no one has been able to get close. Reiner's own father had been in that stronghold's first wave of support, but had never returned. Now, a decade later, Reiner has yearned for the chance to free Hope's Bastion and the stronghold within from its dark decay. He hopes to find his father, as well, if only for the chance to rid him of his demons should he have been corrupted.

❖ 【present】

Nothing here yet.

❖【statistics】

Personality Statistics

charisma | ★☆☆☆☆
confidence | ★★★☆☆
courage | ★★★★☆
honesty | ★★★☆☆
empathy | ★★☆☆☆

kindness | ★★☆☆☆
perception | ★★★★☆
discipline | ★★★★★
maturity | ★★★★★
caution | ★★★★★

patience | ★★★☆☆
intelligence | ★★★★☆
loyalty | ★★★☆☆
creativity | ☆☆☆☆☆
cleanliness | ★★★★☆

social skills | ★★★★★
judgement | ★★★★☆
intuition | ★★★★☆
sensitivity | ★★★☆☆
modesty | ★☆☆☆☆

Personality Traits

EXTROVERTED ✦ ✦ ✦ ✦ ✦ ✦ ✦ ✧ ✧ ✧ INTROVERTED
KIND ✦ ✦ ✦ ✦ ✦ ✧ ✧ ✧ ✧ ✧ INCONSIDERATE
LOGICAL ✦ ✦ ✦ ✧ ✧ ✧ ✧ ✧ ✧ ✧ EMPATHETIC
TRUSTING ✦ ✦ ✦ ✦ ✦ ✦ ✦ ✦ ✧ ✧ RESERVED
SERIOUS ✦ ✦ ✧ ✧ ✧ ✧ ✧ ✧ ✧ ✧ LIGHTHEARTED
GENEROUS ✦ ✦ ✦ ✦ ✦ ✧ ✧ ✧ ✧ ✧ SELFISH
CAUTIOUS ✦ ✧ ✧ ✧ ✧ ✧ ✧ ✧ ✧ ✧ RISKY
NAIVE ✦ ✦ ✦ ✦ ✦ ✦ ✦ ✦ ✦ ✧ EXPERIENCED
ACTIVE ✦ ✧ ✧ ✧ ✧ ✧ ✧ ✧ ✧ ✧ LAZY

Rance is very introverted, even when putting on a show of serene calm in the midst of fellow nobility. He is kind to those who deserve it, and will punish those who do not. Logic is his strong suit, but he feels a deep empathy for people who've been forced to live in poverty. He is very reserved, and trusts no one except a close few, including Auliver. He is very serious most of the time, keep his face neutral and his demeanor aloof as he keenly observes those around him. It's not often that he allows himself to be lighthearted, but only gives Auliver that privilege. With what he takes from he rich, he gives generously to the poor. But not without reason, as he refuses to allow people to gorge themselves on greed, and instead makes sure that they properly build their community's wealth first. He is very cautious with his decisions, but often ends up making rather risky moves, much to Auliver's fright. He never makes a move that has a high chance of failing. He was never raised to be naive, and has learned from experience with his father and without. He's trained under masters of the Assassin's Keep, helped rebuild villages destroyed by disease, famine, and war. He is not lazy by any means.

Physical Attributes

strength | ★★★★★
stamina | ★★★★☆
agility | ★★★★☆
defense | ★★★☆☆

skill |★★★★☆
luck | ★★★☆☆
magic | ★☆☆☆☆
logic | ★★★★☆

Where Rance lacks in strength and magic, he excels in stealth, stamina, and speed. He has trained to silence his footsteps and move quickly, with such grace that nothing is ever disturbed. Stealth is a major factor in his attacks on harmful nobility, and he uses a special skill granted from a ring he inherited from his family that allows him to cloak himself in shadows and silence his presence entirely.

Bigger on the Inside | An inherent magical skill that allows Rance to alter and create pockets of space within objects, existing or otherwise. These spaces can hold any item, and allow the user to reach into the pocket to retrieve items at will. In this case, Rance uses this ability to alter the pockets of his coat--making them literally endless. Any weapon he needs is within reach in seconds.

Blackstone Shadows | A magic skill that sits within an onyx ring on his finger; a family heirloom, inherited by him in his family's demise. The skill allows him to manifest shadows that mask his appearance and make him practically invisible. The shadows can be manipulated to attack targets and suffocate them, but he prefers to use it for stealth.

Shadow Step | Another skill granted by his family ring; this skill uses shadow magic to extend forward a certain distance and instantly move there. This skill is strengthened by a similar quickness he learned while training with assassins, making him seemingly teleport from place to place to an untrained eye.

Views on Violence | Violence is not his preferred way of handling issues, as he's been trained more to assassinate rather than fight. But if he is discovered or threatened, the other opponent often doesn't leave alive.

Fighting Style | He prefers to fight in close quarters. He rarely uses fists, but instead relies on dodging and using his enemy's strength against them. Tripping is a common method.

Preferred Weapon | He prefers knives and short blades, but isn't unskilled with other throwable weapons, such as shuriken.

Strengths | Speed and agility is his strength. Because he's smaller than most opponents, he can dodge and outrun most. He can also jump high and far distances. He has high awareness of his surroundings and can typically sense how his opponents fight by observation and quick learning.

Weaknesses | Strength is average, and he relies heavily on magical items to act as catalysts for magic power. Without his ring, he is unable to use shadow magic to assist him. Because he lacks an abundance of magical power, his defense against magic is naturally low and must be strengthened by either his ring, potions, or spells cast by Nuriye to help keep him resistant to considerable damage and to heal quickly.

❖ 【relationships】


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Cyril

wing leader

Nuriye, having just traveled to Arcadia, was the victim of an attempted robbery in the alleyway slums of Artemisia. They were found and saved by Rance, who wasted no time in telling them how stupid they were for being so naive in a city like this. Grateful to Rance, they insisted upon repaying the life debt by being his servant. He told them he didn't need a servant, but they did not stop following him for a week straight. Eventually, he allowed the lunatere to stay with him, with the threat of death should they ever reveal his identity as the Master Thief.


PrinceSawyer?11

Roarke

rental gunner

Auliver is a small magical star-eared bunny who came to Arcadia from the stars, out of curiosity. Upon exploring the outskirts of a town, he ran into trouble with criminal characters. Rance found Auliver by chance, and saved him. Grateful for Rance's kindness, he pledged to serve


PrinceSawyer?11

Sorscha

elven cleaver

Auliver is a small magical star-eared bunny who came to Arcadia from the stars, out of curiosity. Upon exploring the outskirts of a town, he ran into trouble with criminal characters. Rance found Auliver by chance, and saved him. Grateful for Rance's kindness, he pledged to serve


PrinceSawyer?11

Elegy

spellsword

Auliver is a small magical star-eared bunny who came to Arcadia from the stars, out of curiosity. Upon exploring the outskirts of a town, he ran into trouble with criminal characters. Rance found Auliver by chance, and saved him. Grateful for Rance's kindness, he pledged to serve