Profile
Nimbus struggles with disassociation and apathy towards many things, but he finds enjoyment in being on the move. He's an explorer at heart and travels every day, meeting new lythians and exploring their unique cultures and traditions.
He is stoic and often unable to express himself, but he's always grateful to have companions by his side.
He brings his best friend, Arcade, with him wherever he goes. Arcade usually supports Nimbus through his periods of disassociation.
/ nim Β· buhs /
First Face : The World
Nimbus comes off as disorientated and apathetic at first. He attempts to present himself as confident but will panic when faced with commitments or rejection. Despite his confusion, Nimbus appears smart due to his lack of attachment. Others perceive this as being 'above emotions'.
Second Face: Close ones
Around friends, Nimbus becomes comfortable faster. Still dizzy, but much more sociable and affectionate. Nimbus will laugh at jokes made by his friends and enthusiastically participate. His friends ground him, he feels much safer and alive around them.
Nimbus often praises his friends verbally, although with a flat tone. He struggles to show emotion in a conventional way, but tries as much as he can. He is gentle with those he cares for, but struggles with the fact he feels like a burden. He will shut his emotions away from others, handle problems on his own, and he wouldn't even ask for help if he was drowning.
Third Face: True Reflection
Ultimately, Nimbus is afraid of himself. He worries that his apathy will cause him to lose control, or that his imperceivable emotions will drown him. He worries his friends will abandon him for his complicated situation, or grow afraid of him. He worries one day he will simply blank out and go on a murder spree or get stuck somewhere and die.
When he is alone, he feels entirely empty. Nimbus lays in his bed and stares up at the ceiling, or sits and does a reptitive action. He spends most of his time inside his own head, even going outside he is consumed by his own thoughts and the harsh reality of being sentient.
- exploring, adventuring
- journalling, statistics, documenting
- mushrooms, LED lights
- celebrations, traditions, cultures
- bars
- silence, being alone
- gloomy weather
- losing control
- being alone
- intrusive thoughts
- publish a book documenting all flora and fauna throughout Lyth
- publish a book documenting various cultures, celebrations, and language among different realms
- obtain many frames, pets, and morph items
- journalling, documenting
- exploring, logging information
- collecting assorted items and trinkets
- companion capturing
- Nimbus returns to Gaguro often, as his hometown, it has a special place in his heart.
- He believes in most wish-making activities and attends sporefette in Gaguro, dandelion festivals in Avalon, and every meteor shower he hears of.
- He carries around a 'lucky coin'!
- He has accidentally become the 'leader' of a small explorer/friend group. Nimbus often brings them on adventures with him and Arcade, especially the Among Us and Long Cat.
Nimbus is an onini, a species from the ARPG Lythbound. He has a long, pointed nose and carries his bell wherever he goes. If the bell is lost, Nimbus will become frantic and corrupt. He has clawed fingers and enlarged forearms.
$720 total (02/2/23)
my scenes are $30 so I just multipled that by the amount of scenes and oh my I've put so many hours into this funny guy, I didn't even calculate the rest or his arpg progress
Nimbus has a matte body with soft fur on his ears, tail, and a poofy mane. He has many freckles that appear star-shaped. He has an elongated, pointed nose and big eyes.
He smells like lavender due to the homemade shampoo he uses on his mane. He usually wears no expression, but closes his eyes when he smiles.
Nimbus' horns are underdeveloped, they are small but pointed. To make up for it, his ears are large and fluffy. His eyes are an unblended gradient of blue, purple, and pink. His tongue is pink. The insides of his ears and his paw pads are white.
His mane is scruffy and can be as big as desired. He has small fangs that poke out when he smiles. He has no visible nose or nostrils.
- his freckles can be randomised, you do not need to draw the stars.
- his horns are not optional, do not draw them taller than a finger.
- his bell is not optional.
- he can be drawn feral.
- his forearms are large, he has clawed fingers. his toebeans are optional.
- artistic gore is encouraged (space gore?)
- character interaction art is encouraged
- props/food/drink encouraged
- neutral emotions preferably
- no realistically coloured gore
- no nsfw
Due to his struggle with mental health, Nimbus' brain reacts to stress with anger and desperation, causing him to lose control and access his full strength. It doesn't last long, but in the moment he feels no pain and is barely conscious and he tries to physically eliminate the threat.
He struggles to defend himself, but since he feels little of the pain, it doesn't seem to bother him much. He usually feels guilty and terrified of himself after these moments of unrelenting stress-induced rage, the psychological burdens are recoil enough for it.
- Advantage on Strength checks and Strength saving throws.
- When making a melee weapon attack using Strength, gain a bonus to the damage roll.
- Resistance to bludgeoning, piercing, and slashing damage.
- No spell-casting while raging.
- Ends early if knocked unconscious.
- Requires a long rest to recharge.
Abilities
Nimbus goes into a blind rage, his strength increases and he feels little to no pain from attacks.
Danger Sense
Gain an uncanny sense of when things nearby arenβt as they should be, giving an edge when dodging away from danger.
Relentless Rage
Keep fighting despite grievous wounds. If dropped to 0 hit points while raging and donβt die outright, make a DC 10 Constitution saving throw. If it succeeds, drop to 1 hit point instead.
Etc...
- train animals
- tame wild animals
- calm or quieten domesticated animals
- mostly useless
- takes damage if failing to domesticate or calm an animal
- too many pets
Abilities
Nimbus is able to tame an animal with food or precious items, the animal will follow him as a companion and possibly fight for him. He is able to calm raging animals, train domesticated animals, and receives a bonus for attempting tricks or animal-related moves.
He is able to perceive the stats of an animal and 'read' them easier, able to notice their current feelings and more adapted to realising their responses to different situations.
TL;DR: "Too Long, Didn't Read"
WARNINGS: mental illness, disorder
- Nimbus made himself a bell from a sugary donut before he found his own.
- He was an orphan and would hang around the local market stalls, falling asleep in the fabrics they packed away at night. He was often fed scraps.
- When he became a teenager, he found another orphan and took him under his wing.
- Nimbus' lack of a permanent home inspired his wanderlust, he brought his new brother along with him.
- When his trauma hit, Nimbus met Arcade, the two immediately hit it off.
- Arcade supported Nimbus whenever he could, and the trio of explorers quickly made new friends across the realms of Lyth.
Chapter One: "Market"
WARNINGS: neglect, homelessness
Nimbus is an orphan, he spent his childhood living around the stalls of a local market. He would hide under counters at night and tuck himself in with fabric from the dissassembled roof of the stall. He was often fed scraps and would occassionally steal when he got desparate.
"It's that little onini again, where are his parents?"
"Oh, don't bother with him. He comes here for free food. Always up to no good, no wonder he doesn't speak."
He would refuse to talk to anyone and became increasingly anxious of others when they began chasing him away. Eventually, Nimbus decided to leave, sleeping anywhere he could find and scavenging or stealing scraps to survive. Internally, he felt overwhelmed and angry at how others were treating him, he developed both a hatred for others and a strong desire to do good.
Through the rest of his childhood, Nimbus would share whatever food he found or was donated, he made friends with others who had nowhere to go.
Chapter Two: "Ghostly Reminders"
WARNINGS: crime
After a few years, Nimbus embraced his lifestyle and began to travel the realms of Lyth with a backpack containing all of his things. One day, he was buying some snacks from the corner store and he was surprised to find 'wanted' posters all over featuring a baby igalyph. Nimbus asked around and was informed the igalyph was incredibly 'dangerous'. Nimbus remembered the same things being said about him, but upon further inspection the tiny thing was responsible for multiple crimes, including many counts of arson, theft, armed robbery, and physical assault.
He went looking, and he found the criminal. He was named Tiger Moth, the poor thing was eating out of a bin, so Nimbus offered up half of his sandwich. Tiger Moth stole the entire thing and fled. A few gentle interactions later, Tiger Moth warmed up to Nimbus a little. Nimbus found out Tiger Moth had been abandoned, causing him to act out in anger. He was part of an orphanage nearby but avoided it at all costs.
Nimbus decided to 'adopt' (he just took him and nobody came looking, they were mostly glad the crimes had stopped) Tiger Moth. Tiger Moth did not have a real name, he was known for the two things he resembled, so Nimbus changed it to Tigoth. The two became like brothers, Nimbus slowly tried to help Tigoth and he got better for Nimbus' sake. Though, Tigoth never stopped playing small pranks and may shoplift on the occassion, but will apologise and return the items if Nimbus catches him.
"NO NO PUT THAT LIGHTER DOWN!"
The Past: First Encounter and Impressions
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The Present: Attitudes and Dynamic
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The Future: Hopes
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βItβs windy today. This bench has a nice texture, donβt you think?β
βIβm right here.β
Arcade goes with Nimbus on each of his explorations, he is always there to support Nimbus through his disassociation. He loves reading Nimbus' work and will sit for hours watching him scribble observations into one of his messy journals.
At the end of a long day, Arcade will curl up with his head on Nimbus' lap and take a well-deserved nap.
" I am the Left Brain. I work really hard until my inevitable death brain"
"I like Oreos and pussyyy!"
Nimbus has a confusing relationship with the treble, Crew views Nimbus as a parental figure, Eido views him as a pet owner, and Imp views him as a friend. Overall, Nimbus and the trio get along like family.
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