Pietersite
Astrooki
- Created
- 5 years, 1 month ago
- Creator
- Minxi-Mink
- Favorites
- 3
Profile
PERSONALITY
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PREFERENCES
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POWERSET
Abilities- Enhanced Speed, Perception, Agility, Balance, Dexterity, Reflexes, and Durability.
- Amazing hand to eye coordination.
- Immune to the effects of G-force.
- Able to fly any vessle with ease.
- Able to see great distances clearly. 20/20 vision.
- Good with using most hand held weapons. Great aim!
- Can avoid linear attacks such as bullets and lasers by simply quickly positioning self away from the path of the attack.
- Limited power to use bursts of speed to move faster than the eye can track, making it appear like teleportation.
- Can create, generate, increase, absorb, conduct, and manipulate electricity of various intensities.
- Can charge objects with electricity, heat them, and/or make them conduct electricity
- Able to use electric powers on victims to jolt induce, paralyze, or kill (or gemstate victim) via overcharging.
- Able to remove or overcharge the energy/power from machinery and devices via touch.
- Able to be somewhat immune to electric attacks.
- Able to generate a charge around self as an electric aura.
- Able to generate low levels of heat when in good health.
- Can generate moderate levels of light/glow along body.
- Glow reacts intensely under UV lighting.
- Can be used as a night light.
- Extremely reckless and show-offy.
- Can only fly ships and shoot guns, not fix them if they break.
- Energy is not unlimited and he can and will burn out fairly quickly if expending too much.
- Physical state effects speed and endurance.
- If not careful, or redirecting his Electicity properly, he can cause damage to himself.
- Not weakened but at risk of hurting himself when wet.
- Electricity can be insulated/prevented by non-conductive matter such as rubber or silicate.
- Electricity may be redirected by certain materials.
- Always will revert back into components if too much energy is expended.
- May have problems using electronics.
- Brightness of glow is effected by energy. Lower energy = paler light. Higher energy = vibrant light.
- Easily overwhelmed by intense levels of darkness.
- Glow power is not strong enough to use in battle (just for show)
TRIVIA
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HISTORY
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