Apollo the Tiefling
VampireSociety
- Created
- 4 years, 7 months ago
- Creator
- VampireSociety
- Favorites
- 1
Profile
- Common
- Elvish
- Infernal
- Simple Weapons
- Rapiers
- Longswords
- Shortswords
- Hand Crossbows
- Light Armor
- Rapier
- Dagger
- Wand of Eldritch Blast
- Leather Armor
- Costumes (3)
- Rations (3)
- Entertainer's Pack
- Mess Kit
- Torches (3)
- A Vial of Perfume
This wand has 13 charges. While holding it, you can use an action to expend one charge to cast the Eldritch Blast spell. Make a ranged attack roll using your Charisma modifier and proficiency bonus against the target. On a hit, the target takes 1d10 force damage. The wand can create more than one beam when attuned to a spellcaster: two beams at 5th level, three beams at 11th level, and four beams at 17th level. You can direct the beams at the same target or at different ones. Make a separate attack roll for each beam. Each additional beam expends an additional charge. The wand regains 2d6+1 expended charges daily at sunset. If you expend the wand's last charge, roll a d20. On a 1, the wand crumbles into dust and is destroyed.
Possibly worth 150 GP. An appraiser is needed to find the exact value.
Apollo always looks on the bright side and is rarely in a bad mood. He is emotionally driven and trusts his gut instincts.
1. Everything has a price. 2. Your tongue is your sharpest sword. 3. Leave them smiling.
Apollo's mandolin is his most treatured possession. It was given to him by his mentor, who he owes a debt of gratitude.
Apollo's sharp tongue can get him into trouble. He has a hard time hiding when he is displeased with someone.
Apollo never knew his family. He grew up in an orphanage in Neverwinter. As a teenager, he met a wandering bard named Ander Bawn. Ander took a liking to Apollo and taught him how to sing, play the mandolin, and weave magic into his music. Over the years, Apollo perfected his craft and traveled up and down the Sword Coast, stopping in various inns and taverns to entertain the masses.