Carmine
arcade_test
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- 4 years, 4 months ago
- Creator
- arcade_test
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Profile
Carmine Morgan
DEEPER AS WE GO
YOU WILL NOT SEE ANYTHING
YOU WON'T EVEN KNOW
AND AS THE SHADOWS FALL
YOU WILL NOT FEEL ANYTHING
COLD AS VIRGIN SNOW
A jack of all trades, Carmine is highly intelligent in the fields of mobile suit operations, weapons, history, and physics. This is likely due to the fact that she is an on-board AI of a mobile suit that was somehow given a human form. However, she was never meant to be a human initially (the AI's creator admitted she was based off his pet dog), and this has manifested as strange personality quirks and some physical oddities.
As an AI program, she has an experienced, calculating head on her shoulders. She often carries herself with a demeanor of cold disconnectedness that is broken up by periods of surprise, but her aura of calm examination is often exemplified through generous amounts of unbroken eye contact with others. She is slightly incapable of comprehending complex emotions, particularly human reasoning and logic. Often times, she shares more extreme human emotions (in particular, rage) which often leave her confused. Most others, even those close to her, just consider her an aloof weirdo.
She often feels responsible for shouldering her duties as a pilot which has somewhat sent her into a state of self isolation from the rest of her crew. She is also naturally wary of people.
Trivia
DoB: | November 11 | Element: | None |
Zodiac: | Dragon | Colours: | Red, blue, white |
nATIONALITY: | Spacenoid | Flower: | Lotus |
Callsign: | Wolf | motifs: | Wolves, triangles, fangs |
Orientation: | Pansexual | Voice claim: | 🔊 |
RESTIVE • CURIOUS • ANTISOCIAL
Likes
- Historical Nonfiction
- Writing reports
- Swimming
- Being outdoors
Dislikes
- Crowds
- Wide open spaces
- Excessive noise
- Small children
Moodboard
A Sign of Zeta
Carmine began her life as a learning AI program, called WOLF (Weapons Operation and Logistical Frame), created as a prototype to use in the equally experimental Gundam Starburst. She served as the on board OS, a targeting and identification system, as well as a secondary pilot in emergency situations. Her connection with the suit’s Psycho-Frame, and by proxy, John’s brainwaves, rapidly caused her to gain true sentience.
As the Logos incident unfolded, impossible circumstances allowed Carmine to gain a human body via[̖͉R͉E̘̞̫ͅD͓̗̼A̮̠̭C̺T̡̪͎̮E̯D͈̼/̗/̭͖ͅT̬OP̬͍̦ S̮͈E̫̰̠C̖̗̙̥R͓͇͔̺E̤̼͇͓T͉ C͕͢L͈̬͕ͅE͜A̬R͔A͔N̡̮̻̩̱CͅĘ̣̙ͅ RE͍̤̙̼Q̺̳̭U̻͙̜͙̟I̯R̮̪E͖̙͇͉D̩̭̖̙̳//̣D͉O̹͎C̨UͅME̞̠̖̦̘NT̠ Ą̻C̩̣̦C̦̦̲E̢̻̳̣͎S̱S̼ L̢̳̤O̢̬GG̮̲̘E͇̗͕ͅD̨͖̣͔.̦͙]̨̳̜͓ごめんなさい, -- プネウマ,
Even in human form, Carmine’s ability to pilot the Gundam Packmaster has kept her working for Londo Bell, presently. Any information beyond that is unknown at this time.
Abilities
- Carmine can interact with most computers or mobile suits by making eye contact with them. She often uses this to access data, but can also remotely view through cameras and instantly read written articles.
- Carried over from her initial programming. Can temporarily increase her strength and senses in the presence of an enemy.
- Her unusual form allows her to shape shift. She often turns into a large canine to look intimidating, or for transport. She also likes transforming into a red haro.
- She much, much stronger than she looks.
Design Notes
- Visually based on Fujiko Mine (Lupin the III) and Red (Transistor) but only very loosely.
- Largely inspired by the story of ALICE from Gundam Sentinel.
- Eyes are largely blue, but her limbal rings turn red when interfacing with technology.
- Has tapetum lucidum.
- Ethnically appears to be Eurasian.
- Her hair is closer to fur in terms of texture, having an undercoat and stiff guard hairs. She usually allows it to fall into her face and occasionally cuts it above her shoulder.
- Is often covered in various scars.
- Her clothing is either flight suits with geometric or angular shapes on them, or whatever her partner left on the floor
Trivia
- She is a lot stronger than she looks, and has higher hearing than the average human.
- Often has about one facial expression, is more reliant on body language to express herself (or by bluntly telling people how she feels about something).
- Terrified of children, despite having two small children at home.
- Wears gloves in public, and in crowds or places with lots of noise, additionally wears noise cancelling headphones.
Please note: While some are canonical Mobile Suit Gundam characters, they are part of an AU - a splinter off the Universal Century where Carmine and her family exists. The personalities and other details of the canon Gundam characters are not reflective of their original counterparts.
John Morgan
[ Husband/Driver - Spacenoid]
John and Carmine's link as a Blade and Driver has an emotional and spiritual link established between them that rivals that of most Newtype connections. To outsiders, John and Carmine seem to be a husband and wife couple that are obsessed with one another, but they can sense each others emotions, physical touches, and Carmine can even detect where John is if they aren't in eyeshot of each other. John is extremely patient with Carmine's social shortcomings and helps her navigate most social situations.
Joe Morgan
[Son - Spacenoid]
Coming Soon!
Emma Morgan
[Daughter - Spacenoid]
Coming Soon!
Colonel Bright Noa
[Superior Officer - Earthnoid]
Coming Soon!
Hathaway Noa
[Family friend - Earthnoid]
Coming Soon!
Astonaige Mehdoz
[Mechanic - Earthnoid]
Coming Soon!
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