Seraphina Elton (Powers and Skills)

Nanamimo-Kun

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4 years, 9 months ago
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Nanamimo-Kun
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Powers and Skills

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ddb4xdi-e4100b30-dbbf-46c0-8b2c-a79ff238Seraphina is proficient in long distance spells, healing, and support magic. Her magical tool of choice is the staff known as the "Angel of Salvation" (right image); which is normally kept sealed as a key pendant around her neck (princess outfit), or her waist (casual outfit). Like all Nemphia, she cannot perform spells without it; but she can still use mana to induce increased strength and speed. The colour of her mana is green, due to her air affinity.


Stats
Strength ☆♦☆☆☆☆☆☆☆☆
Mana Capacity ☆☆☆☆☆☆♦☆☆☆
Mana Control ☆☆☆♦☆☆☆☆☆☆
Defence ☆☆♦☆☆☆☆☆☆☆
Agility ☆☆☆☆♦☆☆☆☆☆
Stamina ☆☆☆☆☆♦☆☆☆☆
Intelligence ☆☆☆☆☆♦☆☆☆☆


Spells


Whirlwind: Produces a strong gust of wind that can blow enemies or other objects away.

Tornado: Creates one larger mini-tornado (7m tall) or several smaller mini-tornados (4m tall) to attack enemies. Once in contact it will lock the opponent in place and deliver thousands of mini cuts; powerful spell but difficult to control and is rather slow moving.

Silver Wind: Creates a blade of wind which glows silver; has enough power to sever a tree. Although it is decently fast, it can be blocked by a defensive spell.

Asclepius' touch: Healing spell which can take care of minor cuts and stop bleeding. But injuries like dislocated bones would still need to be set correctly or risk healing in a wrong way.

Purify: nulls the effects of poison as long as its composition is known to Seraphina. Does not work against unknown poisons.

Senses Block: Reduces the effect of fever, headaches, and other ailments. Can also dull the individual's ability to feel pain for a period of time.

Wind Guardian: Forms a barrier made of wind. Able to protect her and anyone inside the barrier from physical attacks and weaker magical attacks.

Diamond Shield: A temporary shield which protects against more powerful magical attacks. Only last a couple of seconds and can be shattered if the attack is too powerful. It appears in a form of a crystalline structure.

Mana Blade: Channels mana onto the top of the staff, which forms a blade; turning it into a spear.


Physical Skills


At base, Seraphina is weak physically but with decent speed and great stamina. These aspects can be enhanced with mana, but only up to 1.5x her original stats due to her mediocre mana control. She is not capable of hand-to-hand combat but is able to wield a spear with some success--as taught to her by Iris.

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