The Game is the name of a massive board game structure, upon which the Universe is located. Its objective is for one of the two teams to fully control all 64 quadrants on the game board upon which society is constructed, either by dueling for power or diplomatically being signed into law as a co-leader. No one has yet to control the entire board, although both teams have come close. All participants begin as extremely weakened lesser gods.
Controlling one's home row (where their quadrant of origin is located) grants kinghood, a temporary boost of magic that leaves if the kingdom collapses. Succeeding in controlling a crossing row and column grants a permanent ascension of magic and the title of Boardmaster, a coveted and rare title.
The most powerful members of the Game, Boardmasters have managed to control an entire row and column of the board at once, prompting their ascension to Harmonic/Chaotic-hood. The original H/C, if they existed, do not participate, leaving the Boardmasters as the most powerful individuals currently in play. They do not have to retain the row/column in order to retain their status, unlike kings, who must maintain control to keep their magic.
The Red Team comprises the northern quadrants, settling across the Red Row as their home and the Pink Row as their standard. Their culture places value on individuality, independence, and small, intimate units of friendship and allies. While they do not tend to present an especially united front against the Black Team, each quadrant controlled by Red is fiercely defensive and secured, as it's not unheard of for Reds to steal quadrants out from under each other.
The Black Team comprises the southern quadrants, with Black Row being their home and Violet Row being their standard. Their culture places high importance on unifying the team and fighting against Red with sheer numbers and backup, although often this comes at the cost of tension in an attempt to stop infighting. Despite their weakened bonds, Black Team is formidable, able to quickly charge into a quadrant and overtake it in a single day, if given enough chance to prepare.