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Hi tere!!! I just wanted to ask some questions about your stories and art/animations (I love them very much btw!! You've been a MASSIVE inspiration for my art and animation even if they don't look remotely similar XDD)

The first question is about your animations! How do you 'create' new effects? (What's your inspiration when trying to find new effects?) It always seems like with every new animation you've pulled something new out of your sleeve XDD

2nd question is with your 'world 3' and world '1'. I've noticed while reading your character's backstories, that Worlds 1 and 3 are connected. Characters such as Taikuh (I know character stories are to be rewritten but still) were captured by XIVIL and then escaped. What I mean to say is, will World 3 characters (Taikuh, illu and Kyou) ever meet or have interactions with characters from *World 1?

3rd Question! What are the designs of Kasa and Kiro based on? (Specifically their clothing)

4th Question (sorry, I know it's a lot! Just I have a lot to ask >.<) I noticed that in your PINK AMV, R3Play was missing. I ask this because, in the last AMV (KYOKAN AMV), he was present, training to fight (I think). Is he not present because he comes later in the story or has he been entirely rewritten to have another role in the story?

5th: (FINAL QUESTION I SWEAR) On the topic of the PINK AMV's story, will the Flowergraveyard character ever have any relevance (I love their designs sm!) to the story? (or are they just there lmaooo)

(Imma leave the questions at there...I'm sorry >.< Love your art, stories and animation, have a good day)

That's lots of questions wAHSJA but it's good to know you've been very interested into my work !! I'm always happy to talk about it ^.^

1. By effects I guess you mean the graphics in my animations, lately I've been focused to keep a consistent style throughout my amvs, with the use of shapes, colors and different kinds of transitions that you see in Motion Graphics style (which is my inspiration for these effects)
for example, PINK  has very sharp figures, squares, hexagons, pointed edges, and framed patterns
Venom  has lots of lines / blinds patterns, gears, you'll notice that many figures have a spinning motion
Alkali Underachiever I felt like using more soft edges / thin lines / circles to represent a more minimal style
so basically, *most of* the time, I try to set a set of rules that will be followed throughout the amv to help create consistent graphics!

2. Ah, that's an interesting observation! I haven't decided yet what kind of connection World 1 and 3 will have in the future, but these two sets of characters do not interact with each other in the storyline ! I'm thinking that the encounter with XIVIL occurs in an alternate reality or something xD or maybe I'll cut the connection between World 1 and build up a new direction

3. Simple answer, nothing in specific, just random :p

4. Since I developed R-Tea's backstory in a different direction, these changes have left Replay a bit on the sidelines, and I've been struggling to find a suitable way to fit him back into the storyline
originally, Replay literally gets isekai'd and just meets R-Tea randomly and joins his quest on defeating demons n stuff xD
so I've been thinking for a while about a videogame AU ?? they give me such the vibes, idk why
I believe it could infuse the story with the same dynamic energy with some cool videogame adventures yeayea !!

5. Similarly, the characters from World 2, including Flower Graveyard, do not intersect with the Tea & Spirits story
Each story follows a different path within the shared world, it's just that these characters share similar elements and themes

I hope I was able to answer your questions!


Yes that does answer all my questions! Thank you for taking the time to answer ^^ I hope you have a nice day!