General Eatharyian Society

Posted 6 years, 5 months ago (Edited 5 years, 9 months ago) by Myota

General Eatharyian Society and Culture


Nomenclature
Formal Government TitleTBD...?
Status
Related RacesEatharyian, [Eatharyian A.I.], [Eatharyian V.I.]
Subcultures "Anarchists"
Population Status [Rift and Onward]Functionally Extinct [6~11]
Settings
UniverseKito 
Planet of OriginEatharyia 
Notable PlanetsQyoriin 
Related Pocket RealmsHyenzei, Shi'Adoadha
Notable Cities[The main one], Griiyl

Overall, the eatharyian civilization is most notable for it's focused goal in exploration and discovery, with most of it's major traits either stemming form, or supporting, this goal. 

+Time period, fate, influence...


Language 

Very flexible in regards to new words and pronunciations, meaning that common slang shifts around often. It also isn't as uncommon as in English for new words to be crafted, whether through slang becoming commonplace, or through an author or group's repeated use of it.


Standard Verbal and Written Language

Verbal Language: Similar enough to the standard space languages. Not tonal, and no crazy new consonants or vowels.

Written Language: Made up of stand alonesymbols, relatively simple, akin to English. There are, however, more options for punctuation, and likely more synonyms and antonyms than are really necessary.

Unique Terminology: 

  • *Ithyiir Pocket: The term for an artificially created pocket realm, named after __ and __ Ithyiir who not only proposed the idea, but also managed to create one.
  • +Maelstroms, magic, VI/AI terms, slang?

Word and Naming Tendencies:

  • Double "I," such as in "Vii'Voriyae," "Griiyll," "Tyriis."
  • "Y" acting as a vowel, often in place of an "I" or an "E," such as in "Lylith," "Eryx."
  • Using "X" as a replacement to "Z," such as in "Xycrien," "Xroah," "Myxuki."
  • An overabundance of vowels, often a combination of "A" and "E," such as in "Eatharyia," " Aesox," "Xaen."
  • The occasional silent consonant, often an "H" following an "A," such as in "Kahtyo," "Toriyahn."
  • A repeating consonant, such as in, "Ottek,"*Kirro," "Skorr."


Scientific Language

A modified variation of an ancient language; essentially, it's their Latin. It is used in their present day to name certain geographical locations, phenomenon, flora and fauna, and scientific probes.

Taxonomy: Their taxonomy for flora and fauna is a little absurd and very specific, featuring a good few more categories than we utilize.


Notable Symbols in Mathematics, Physics, and Names

Use plenty of unique symbols in mathematics, physics, and the like. Instead of like in English, they don't reuse symbols- aka how we use the Greek alphabet in math and physics. Thus, they have accumulated some symbols. In recent years, certain groups have come to use these symbols as a part of their naming conventions. Just list some, explain what they mean, link to an image somewhere- probably on their respective characters.

List of Notable Symbols:

  • Vehtel: The symbol that Kiron, Xroah, and Kahtyo use as their secondary name. It looks like a "V" combined with a slanted "L" with a slanted line combining them. This symbol is used in physics/ mathematics, probably. 
  • Hykehn: Skorr's chosen symbol. Resembles a square root sign.


Government, Economics, Politics, Law, and General Functionality

Sociocracy, liberal, well regulated, information is regarded as very important. Bureaucracies everywhere... People are in charge because they are qualified... age doesn't matter as much as ability... Thus, singular leaders are only "elected" in times of crisis,. much like how the Romans would elect a temporary dictator.

Technocratic Elements: ...in that eiltie members of speicifc fields hold power, a sort of relevanceisinvovled. a person cannot be elected into a position wherew they ahve nog round in, even if they might be suited for it in other ways.

Sociactratic Elements: discussion in decision making, consetn rather than majority vite, promotes ataonmouse domains that interlap... promotes group dicision making, helps with cooperation, but takes logner for decsions to get made.

Socialist Elements: 

 Adaptability: Willing to make changes.

Autonomy: 


Bureaucracies and Unions

They basically split their entire government up into overlapping groups. There's a group and a bajillion sub groups for everything. Sort of have, like, political parties, but based on jobs, and people in those parties have influence in their departments. Lots of scientific sub groups. Not afraid to close or create new groups.

List:

  • Security: Police force, and the closest thing to a military.
  • Department of Education:Self explanatory. Held in high regard.
  • +Actual names and functions.


Laws

Basic and Assumed Laws:

  • Murder, assault, all that is generally the same for them too.


AI/VI Specific:

  • Illegal to modify a VI without authorization...


On Genetic Modification:



Legal System and Law Enforcement

Merged, in a way, security.

Uniform: Black and copper, somewhat asymmetrical. [Eryx, Tyriis]


Education System

"subdury" sort of thing. Customized, based in curiosity, self learning, giving the student freedom, trust in the student. Teachers are held in high regard, and are well trained for their job.

Common for an individual to pursue two specified... degrees? or whatever. It's not uncommon for a scientist to opt out of mastering one path in order to broaden their understanding, or for someone with a high understanding of something to also have tidbits of specific knowledge over something completely unrelated. Those that can balance their specific knowledge of something while also broadening their general understanding are favored in society.


Transportation

At some point they just said "screw cars" and did other things. Teleportation kiosks, essentially, monorails... some nice ships I'm sure. Big ol portal gates.


Technology

The eatharyian people have accumulated a wide array of knowledge and therefore some very impressive technology.


Manipulation of Space and Time

Yeah that's a big one. +ithyiir pockets.

Ithyiir Pockets: Artificially created pocket realms. Come in a few flavors.


Artificial Telepathy

Based on naturally occuraingtlepeathy, merged the mind with tehncology. fancy shit, man.


Artificial and Virtual Intelligence

Tech aspects only, overview only, links to sub race.


Artificial "Magic"

["The magic thing. It’s physics. Plug in numbers, have an energy source, get magic out. As long as youcan do the math right,a ndwuick enough, you’ve got it.  Myxuki, given time and a powersource, could do it. The basic math for it can be nullified in an area by another peice of tech though. Well, maelstiorms can still occur if you fyuck up the math. So, thatsa thing. [Still, TIME maelstomrs!!] Elements and all…. Conjuring. So, fancy 3D printing. Requires tech that no one has.Healing also requires fancier tech as well. But they ahve it for sure. Rune magic- they use markers [those cubes] with specific instructions."] -form notes


[Nano-field Counter/ Equivalent]

["Okay. nano field equivalent time. Nano fields, but instead of little robots its the space itself being manipulated and monitored. Difficult to maintain [requires a specialized program/VI] and only used if nessessarypdue to rpivacy, their fear onreliance, etc…] can break down physics shenanogans and diruptconnectiosn to Hyenzei. Required special awareness though; aso, markers. The anarcgists have to ahve a way todealwiththesethigns, right? Well, of course.  Ad log as the can break it ebfore it’s triggered, theyd be fine. Kiron’s decent at it, but they can’t actually control/mainatin it depsite their attempts. The whole specialized prgram. Skorr tried though. They just..Cna’t quite do it."] -from notes


Genetic Modification

Yeah that's a thing they can do.


Hyenzei Pocket Realm and Related Server

["The Hyenzei Ithyiir pocket basically acts as a genorator, using the nearby inter as water. It’s self suffucient and is able to power a crap ton of other things. It functions as a massive server for their intetrnet and pocesses, just like ouras, avisbble web and a sort of deep web. There’s also physical informatinastored here; histiry, information on technoklogy, things that they would want to be remembered for all of time. This server functiosn through some quantum bullshit.

An issue, though: povket realms don’t get this signal too well. It’d be a neat small thing. Thus, pocket realms have their own miniature personal servers that connect to Hyenzei with a delay.

The summoning items thing: that’s some space bullshit right there. An item is scanned, given ID, and stored ohysycally… wlel, somewhere. Or… depending on how we decide on conjuring magic, it’s broken down into as retreivable form then put back together. In any case, Hyenzei can deal with this too.

But it doesn’t do everything. Hyenzei likely tuns the invenroty server for security folks and big governemnt groups, but for more personal thignstheres a simpler sever, likely running for a single  cvity/ county. The same goes for local news stuff; live ifnromation, live streams,a nd the like are a less fancy endevor.

Connection: so, eatharyians utilize Hyenzei’s stuff to do stuff. The individualsconnection to the program can be severed throguh a magic-nulling-like object. It affects the technology incorporated in the user, or in technology just nearby. So, an AOE interference of the connection cuts Kiorn,a nd her techs, connection to Hyenzei. Or the retraints."] -From notes


Notable Weapons and Tools

Standard Issue Handgun: A silver pistol that shoots an energy-based projectile. Naturally it features options that are easy to adjust: the most common projectile is a green energy bolt that scrambles a target's thoughts and senses before rendering them unconscious. The strength of this energy bolt can be adjusted, but the default setting is enough to bring down most eatharyians, at least 85%-90% statistically, and potentially cause permanent brain damage is other races depending on their stats. The highest setting will raise the odds of rendering an eatharyian unconscious to roughly 95%-99% but will likewise risk permanent damage to a low percentage of the eatharyian population and raise the percentage for non-eatharyian races. On the lowest setting, the energy bolt will merely stun the target, and in a low percentage of the eathayian population, will barley do anything at all. The other projectile option is a high powered orange energy bolt meant to be able to damage shields and physical objects. It hits with an explosive force, and can cause burns. Just like with the other projectile, the power behind this one can be adjusted to surprising extremes.

Hand-Held Rail Gun: Potent weapon, generally illegal to own even among most security officials. uses either electromagnetism or space manipulation bullshit to fire a metal projectile at high speeds. These projectiles can be rigged to explode on command or impact, or have embedded trackers in them.

Standard Issue Floating Platform: A surprisingly useful item.

Information Cube Things: USB and tracking device all in one. Come in different forms because customization.

Spherical Mirror-Coated Probes: Little floaty dodads that can do a whole host of things: Project a hologram, and gather data such as sound, video, temperature, and location.

Portals: The result of warping space-time to allow two points to touch.


General Mindset

Motivations for Progress: Every civilization need at least one driving force, and for the eatharyians, none other is more powerful than curiosity. The desire to know drives them to explore and to question everything. "What lies beyond what we can see?" "Can this be done more efficiently?" "Are we alone?" "Is it possible?" questions drive their progress, and a desire to make an impact on the universe, on society, and on history, ensure that someone will try despite the odds.

Curiosity: More willing to ask and answer questions, lower threshhold for when someone becomes nosy.

Making an Impact on History: Heavily frowned upon to rob someone of their credit. Common fear to not be remembered, to have amounted to nothing.

Accepting of change:

Scientifically focused:

Freedom, control, and Choices: Plus, extremist views desiring more than the government is willing to give.

Falsehoods in the media: A big nono

Views on Genetic Modification:  


Views on [Eatharyian A.I.]

Item:


Views on [Eatharyian V.I.]

Item:


Culture

Expression of Collectivism Vs Individualism

A combination, attributes of both.

Collecvtist Traits: The common goal of progress and understanding

Individualist Traits: individuals wanting to get their name into history.


Naming Conventions

Given and Chosen Names: Eatharyians write out their names like so: Given Name 'Chosen Name' Family Name, and the name that they go by is written in an equivalent to italics. An individual's given name is simply the name they were given at birth. When an individual has finished their schooling and essentially "comes of age," they choose a middle name to add to their identity, then decide which name they wish to go by. Because of this tradition, eatharyians are relatively quick to swap names for individuals, which also makes it easier for an individual to swap pronouns for another person if so desired. 

Family Names: An individual's family name acts as their last name, and is usually the shared last name of their parents. +marriage, changing of last names.

Nicknames: Generally, nicknames are shorted versions of either an individual's given or chosen name, but they aren't especially common as individuals are able to choose a secondary name and go by it instead of what was given to them if so desired.

V.I: Don't have chosen names.

Anarchists of Griiyl: Many of them use symbols. Other use animal names, scientific terms, things with some sort of meaning behind them.

Unmanned Spacecraft: The scientific language translation of various concepts, eg, "Curiositas," [Curiosity in Latin,] though some are named after notable figures in both history and fiction. Numbers written in their scientific language are sometimes incorporated, eg, "Curiositas II." 

Rovers: Simple names that would often be given to pets. Numbers written in their scientific language are sometimes incorporated, eg, "Yarii," "Yarii II." 

Planets: Planets are given a scientific label of some sort, and those important enough to gain recognition are also given names based on various ancient mythologies, descriptive words from ancient languages [often their scientific one,] and notable figures in both history and fiction.

Projects and Missions: uhh? -Estyarii...


Holidays, Ceremonies, Traditions, and Events

New Years: A celebration of all that has come to pass in both the previous year and the rest of their history, along with hopes for an even better next one. They string up lights, shoot off fireworks, set up decorations, and play a vast array of music celebrating previous trends and historical moments. The holiday takes place in late winter based on eatharyia's time, so the exact date for this particular event varies by world and specific timezone. 

Often individual worlds will have their own somewhat smaller new years celebration that is far more localized, celebrating the region's history and future.

Funeral Traditions: Since ancient times it has been a common tradition to bury the dead in such a way that a tree or other notable pl;antgrows in their place. A particular tree akin to a smaller variation of magnolia solidified itself as the best and most traditional tree to use for this purpose; instead of cemeteries, the eatharyians have small forests. This tradition likely arose out of the eatharyian desire to leave an impact in life and not be so easily forgotten. After all, trees are hearty, long-lived, and vital to their upbringing and progression to becoming a space-faring race. The association of this tree to death has leads to it's flowers symbolizing death and the dying in history, mythologies, and popular culture.

Miscellaneous Holidays: Eatharyians have many simpler holidays akin to Pi Day and Columbus Day- holidays that commemorate a person, concept, or event, but isn't made into a big deal. Most of these sorts of holidays celebrate the accomplishments of particular individuals, important discoveries, or anniversaries of certain missions or expeditions. Some of these holidays are somewhat exclusive to their world of origin- for example, the founding of the first civilization on Qyoriin wouldn't be given much acknowledgment by people living on eatyharyian, but people on Qyoriin might hold a small celebration.


Literature, Music, and General Media

Literature: Heavily based in possibilities and curiosity- science fiction, historical fiction, fact exciting enough to be presented similarly to fiction.

  •  EphHaixyl's Text: An ancient epic akin to "The Odyssey" or "The Iliad," telling a sort of hero's journey with a somewhat outdated mindset. The historical value of this piece of literature is widely debated, at least over those who are aware of it; the text is a lesser known tale of the era and is out-shined by others. Some claim that this text is a somewhat poor example of popular literature during that time period, and was actually quite amateur and misguided, and perhaps even part of a sort of scam of the time, having been falsely regarded as more impressive and influential by it's author- or author's as many claim to be the case- as a means of getting more people to read the story. Others regard this view as misguided and frankly immature, as it gets modern ideals and concepts into the discussion. Some who study historical literature claim that the text was meant to be a sort of commentary on the tropes of the time rather than an amateur attempt at copying trends, or perhaps even a blatant parody.
    • The Plot: A hero's journey.
    • Noteworthy Characters:
      • EphHaixyl: The main character and "hero" of the text. Notably flawed. 
      • Ruyl: A young priestess/maiden who betrayed her *master to assist EphHaiyxl and in turn faced her punishment with naive acceptance, ultimately going unrewarded by the powers that be for her sacrifice.
  • Various [Vii'Voriyae] Writing: Transcripts of audio and video clips, journal entries form the crew, lab reports, and books detailing an organized combination of all of these.
    • Poem: One of the most notable pieces of literature to come out of the [Estyarii Mission] is a simple poem written by [one of the crew members,] who indulged in the activity as a hobby, and considered herself somewhat of an amateur. Despite it's simple nature, the poem received instant fame due to the context behind it.
      • "Long have I desired to know / Where else the stardust grows" "...Surviving seeds sewn of sacrificed starlight..."
  • Cyris's Writing: Online excerpts about a fictional world inspired by classic romantic storytelling with a modern twist. Nothing is especially well developed, and it is solely a hobby for Cyris.


Music: They have dabbled in damn-near every possible genre, and no form of music ever fully dies out. Often times a particular variety of music will rise in popularity, then shift back to it's previous place, carrying along with it some new fans only to allow some other genre to take it's place in the spotlight. There is one genre that, due to admirable themes and cultural significance, never fully leaves the popular space. The best equivalent to this that I have is "Space Pop," as described below.

  • "Space-Pop": Sort of spacey and open sounding with emphasis on background voices, but usually still pretty bouncy. Often features asymmetrical choruses. Occasional use of notable audio clips form fiction and non-fiction. Themes of progress, scientific discovery, optimism for the future, respect for the past, and the universe and existence as a whole. Often references notable science fiction, space, progress, science, and the universe.

    Themes of progress, scientific discovery, wonder, the universe and existence as a whole, optimism for the future, respect for the past that brought them there. References to science fiction and fact, space, progress, and the universe. Very open sounding, complicated in the background voices, asymmetrical chorus or sections... *Maybe separate the two styles in writing their info up.
  • Other "Space-ish" Tunes: Very open sounding, adrift, asymmetrical, weightless. It isn't afraid to slow down and embrace silence. Heavy use of audio clips from notable fiction and non fiction. Themes of progress, scientific discovery, optimism for the future, respect for the past, and the universe and existence as a whole.
  • Resurgence of Jazz, Swing, and Electric Swing: A recent revival of these kind of with some added quirks. Think some caravan palace, and some 40's [I think?] Stuff- Glenn Miller is my most notable experience. Emphasis on piano, brass instruments [Trumpet, trombone], some saxophone mixed in...

Depictions of Ghosts: A flower on their person...

Inaccuracies and Falsehoods in News Outlets: Spreading lies, or even just not fixing old information presented as fact, can get you in some trouble here.


Architecture, Interior Design, Apparel, and General Style

Architecture and Interior design: "Solar-punk"  Plants, sunlight, freedom and choice. Inbetween bland and lively. A definitive base color with highlights, emphasis on patterns. So… not homley, eiter. Professional, organized, but not sterile and stiff. ope, they love their over complicated details.

Apparel: Asymmetrical, over complicated. floaty hologram things.

  • Formal Attire:
  • "Hipster" Attire:

Color Symbolism: Copper is the color of knowledge, understanding, and progress.


Religions and Belief Systems

Eatharyians tend to have belief systems that don't actually include gods. In fact, the majority don't align with any belief, but those that do tend to have a belief in a system, a way the universe functions. This falls in line with their desire for truth and understanding, and fills in the gap. There are some minority religious that do belief in a sort of deity, but these are rare. and underdeveloped, to boot.

Often eatharyian belief systems focus on answering several questions and an individual's answers may differ than the most common answers given in any single theory. These systems are very personalized and seen as an attempt on the individual's part to address life's mysteries.
These common questions include:

  • Does existence have innate meaning, or is there ultimately no meaning to life?
  • Is the universe linear? Looping? Active? Closed?
  • Could something beyond our perception, a true god, exist? Is it possible to attain such a status?
  • Do alternate universes exist?
  • Is there any sort of life after death?
  • Are paradoxes possible?


Agnosticism, Atheism, and Agnostic Atheism

Agnosticism: Agnosticism is a very common system of belief among eatharyians, albeit a somewhat frustrating one. It entails the acceptance or understanding that attaining a definitive answer to the reality of existence in impossible. It fits well considering how scientifically-minded their society is as agnosticism embraces the fact that without evidence it is impossible to prove or disprove anything in regard to what might lie beyond the observable aspects of existence.


Theory of a Mathematically Harmonic Universe

This theory proposes that existence is strung together by mathematics, not unlike a form of coding for the universe itself, and by understanding the mathematics at play one can manipulate existence at will. This is supported by the eatharyian's usage of math and physics to preform acts akin to magic, create pocket realms, and manipulate space-time. Also proposed by this theory is the idea that through attaining a complete and total understanding of all the mathematics at play in the universe one can essentially break free of the coding and become a sort of god that is entirely unbound by the usual rules of existence. Such a feat is generally considered impossible, however.

On the subject of paradoxes, it is generally believed by followers of this theory that the coding of the universe accounts and corrects for any paradoxical instances, and that a true paradox is only a limitation of thought, a self-created issue that can't actually exist in nature; only in theory.


The Active-Karmic Theory of the Universe

This belief system proposes that the actions of the individual are interconnected with all of existence in a perfect harmonic balance. The universe is active and ever changing, constantly influencing the lives of those within it, likewise, its inhabitants mold the universe in much the same way. Individuals possess true agency, yet are also at the mercy of the world around them, and in this case, that force is a sort of karma, a means of maintaining balance and direction in what would otherwise be an impossibly chaotic universe. Individual actions are acknowledged, rewarded, and punished, forcing existence forward through tiny steps that ultimately add up to become leaps and bounds.

This theory is often supported by pointing out the proven cases of interconnections found in the universe spanning a wise variety of sciences and observations.

Even those that find belief systems in general to be something of a false answer to the meaning of existence tend to agree that the lifestyle that an active-karmic universe promotes is a wholly positive one, rewarding kind and just acts while punishing cruel ones. Stereotypically, followers of this theory are thought of as kind and optimistic people, often noted as being the complete opposite of those that follow the looping fate theory.


The Looping Fate Theory of Existence

This theory proposes that all of existence plays out in a sort of loop or cycle, meaning that everything that will happen has always happened and will always happen, and everything that has happened will always have happened and will always happen again. This theory is supported by the sheer amount of cycles that exist in nature, as well as the notable lack of temporal paradoxes despite what would seem to be the eathatryian's best attempts. Some theorize that technology could one day break this loop, most often those who believe in the mathematical harmony theory.

Stereotypically, this belief system is viewed as a very pessimistic way of perceiving existence. It questions basic agency in life and how much influence anyone really has on existence, which naturally can be somewhat jarring to the control and knowledge oriented eatharyians. Some see it as relieving, however, that the world as it was and will be will always be laid out before them, unchanging, as constant and rigid as physics and the cycles of nature.

The common symbol for this theory is that of a "cosmic mobius strip," in which the script of the universe is written along it's side, forever looping.


History and Story

Overview?

["They have an entire history behind gradually attaiing their technological prowess. Their “quirk” if you will, in the manipulation of space through an abstract form of physics.[Abstract: existing in thought or as an idea but not having a physical or concrete existence.] IO think abrract will work for outside decriptions, but not for them as cleary it has concrete evidence, but for us, it’s abtract physics as in we can’t rrulyecxplain it.

Caution versus curiosity; how careful one should be in the pursuit of truth. Morality in research; there is a line that ahd be drawn eventually. Yeah, so… the eatharyians aren’t perfect. Sacrifices have been amde for their knowledge. Their… wrong doings, I supoose, are simply of the generally smaller scale sort rather than alrge scale.

They dont really wage wars as much as others, nor have as many issues with race and culture differences [as thye naturally blend rather than conflict] But they do run into moral questions in expiraments, in preparationand caution. Just.. soemthing to remember. That’s a line I need to draw for them. 

I could see that a fear of repeating mistakes make them voerly cautious in a groul but as individuals, not so much. They also have a shit ton of bearacrazy crap to ensure that they are careful, but then, it muddles their reactions. It also gives credit to the anarcgists folks, who, without limitations and caution, are able to be so successful."]


Early Civilizations and History, and Gradual Development

["Earler on in their history there weremorecomnflicts; thus, weapons, but gradually this chilled off. Technology weapons wise also improved due to internal workins. This era might as wlel be their middles ages. Civilizations grew, prining press did it’s thing… bam, now you’ve got some countries. There was less conflict and figtingvoerterratory more so there w trade, cultural intrest, and the like. Curiposity overrode fear of differences. Instead of conflcisttakignvoersoecities, it was cultures taking voer cultures, culturered blending into oen another."]


The Estyarii Mission to Vii'Voriyae and the Beginning of [the Golden Age of Exploration]

As a people who have always been looking up at the stars and asking, "Are we alone," a time would come when they take that first step to answering that question once and for all. Astronomers and astrobiologisists alike had been eyeing a planet outside of their solar system that lied within a habitable zone for quite some time, as it was their best bet at finding some sort of life out in the universe. This planet had earned itself a name aside form the usual scientific label- It was called Vii'Voriyae, *after a mythological goddess associated with fertility and bountiful harvests. A probe, the [__], was eventually sent out to get a closer look at the planet. It would drop off a rover and then orbit Vii'Voriyae, gathering photos from within orbit of the planet, information about it's moon, atmospheric information, and surface information, It was the most complex mission in history, but these sorts of records, these firsts in history, seemed to be short lived during their progressive space-age. As the probe neared viewing range of Vii'Voriyae, the world seemed to hold it's breath, waiting to see if their question had finally been answered. When the images came through, they displayed a lush blue and green world akin to eatharyia. It harbored life, greenery- a fruitful harvest- proving Vii'Voriyae to be worthy of it's name. All aspects of the mission were a success: the satellite mapped out the planet and gathered images of the moon, rover landed perfectly and the equipment that was meant to gather atmospheric data on the way down did exactly that, the rover took surface photos, analyzed some rock samples, analyzed some plant life, and even caught glimpses of the native wildlife.

["Space has always been a huge thing for them, as well as engineering, math, and physics.Imagive them a liitle bit of a nerfish thing ans say that ti took a little while for someotehr fields to catch up: mostly with somebiology and emdical fields. Ecology is the exception. Basically, they werew a little to focused with exploration of other stuff that they didn’t focus as much onthemsevle,s or, somthig. Tis slight, so wahtever."] -From notes


The End of a Golden Age and a Final War

The most recent war in their history.


Artificial and Virtual Intelligence, Genetic Modification, Artificial Telepathy, and Space Manipulation

__ and __ Ithyiir, usually simply referred to as the Ithyiir twins [Much like Wilbur and Orville Wright are often simply said to be the Wright brothers] both worked in fields relating to space-time manipulation. They figured out how to create and maintain pocket realms, hence the term for artificial pocket realms, "Ithyiir Pocket."

Artificial and Virtual Intelligence: ["VI, AI, androids and the like: The main goal settles on emulating eatharyians. Technology gradually improved to allow this. They are self healing, not immortal or invicnble- they age. Essentially, the ohsyycal forms for these guys are just artificial in means; there are some differences, and variation is of course present. They weren’t meant to out doeatharyians, really. Curiosity lead them to wanting to know how they viewed the world. They seem to ahve limitations imposed on them to allow them to emulate eatharyians. These can be broken by a skilled enough hacker. They can be altered to be mre enduring than eathayians [able to ignore pain, bound abck quickly, etc.] cease aging [it nulls the trigger for the aging process] and the like. Some differences though: many can actually multitask, though only withtwothigns,a nd with liitedsucess. There are varying degrees for this. Others can react/ process ifnromationqucker than eatharyians. There’s a spectrum for it. Generally, if their sentient then theyre emulating eathayians with sloght mental improvments. The case is different for VIs though. All this took time to put into place, of course. So… this makes standarseatharyian androids remarkably lifelike, with their only differences beign revealed when they taek damage. Built to emulate, to just exist. This fits well witht he eatharyian views on life, hw all theyw anted wa snot to be alone… well, they got it. Have a childish form, learn a bit qwuicker [so ahve altered lifespans] have to pass certain tests… They are suggested jobs that they would escell at, or do better than an eatharyian, and many take it, but theya ren;t forced to by any means. They are free, existing just to exist, just iekeathatyians. Theres laws anfthe e in palce to keep up a certain percentage of AI within the population, and they are allowed to raise an android cvhild. Culture has mended to accept them easily, mostly because mosteatharuajs wanted to accepot them. It.. it was the closest they would get to soemthing alien, in a way

VI are different, however. They only pretend to ahve personality and character, and are branded with particular makrings to set them apart. It’s culturally exoected to treat them well though, akin to an animal. To be cruel to soemthing that can’t udnerstand… it’s not right. There are laws in palce for VIs just treatment, but they are on a different status. They are crafted to be different; tend to do jobs that wouldn’t be safe otherwise, or that it’s easier for them to do; run facilities, dealw ith dangerous yet simple security concerns, act as tour giudes, babysitters, teachers assistants… One can’t “own” a VI though; they are managed through bureaucracy bullshit. Last names: VIs liekly have numerical sorts of last names, like, latin labels. But AI are given various last names dform a cycling pool. Those that would be “siblings” in design share a last name.

Uhh, soo, how accurate are these AIs? Yes [alex] they can have sex. Just can’t make babies. That is one major differences; it’s just been deemed… well… probably not impossible, but they arent gonna do it. They also east food and all that shit. These guys are as life-like as the eatharyians could manage, down to flaws. They can interactwithtechnolpogy just ikeeatharuians do, but the technical process is of cours,e different.  AIs appearances are randomly generated, for the most part, and they’re open tot eh same level of future modifications as eatharyians; changes and the like. Theyarne’t random when being arranged for a couple; they can do some shit with rgenetics to amke them appear like the parents.

Jobs open up; doctors for androids, what would they be called? Hell, lots of specialists. First aid folks would be taught to deal with both; similarities in biology helps."]

*Much of this is grouped together due to a lack of a real timeline for much of this developing technology.]


Time Manipulation and [The Artificial Ecology] Project

A project that

invovled creating artificial ecosystems...


Time Travel and [The Final] Project

[WIP] Even before the perfection of time travel, this plan was in the works. Even if they wouldn't live to see it...They would breath life into the universe. The future of the universe is theirs to change, and their vision was one full of life. Giving others akin to them a chance that they never got. The chance to evolve alongside others. What a beautiful dream. But quite the undertaking, and quite the moral delima- should they really sculpt the future of the universe like that? The answer was easy for them. of course. If not them, then what?


World Ending Game and Societal Remnants

An old title :/

The final project get together/ anniversary- Cyris and Derek setup 

What happened: the rift, 

What remains: shi’adoadha, the character list, Hyenzei, complications, derek’s Info


Settings

Notable Planets

  • Eatharyia: Home-world.
  • Qyoriin: 
  • Vii'Voriyae: The first planet that they found to have wildlife on it. Maintained as a wild planet, unsettles, and only inhabited by researchers.


Notable Cities

  • The main one*: Large city on eatharyia.
  • Griiyl: City on Qyoriin.


Notable Pocket Realms

  • Hyenzei: A very important pocket realm...
  • Shi'Adoadha: An artificially created pocket realm housing an ecology facility and a seed vault.


 Author's notes


Art

  • Notable Symbols: Vehtel.
  • Notable Insignias: Vii'Voriyae one. upload it somewhere.


Music