ProtoNet subtypes
ProtoNets can have more than one subclasses but no more than three. Each subtype are just the basic guide. For example a plant dragon ProtoNet can be included in Forest and Dragonic types. Each types are divided into two groups: Common and Limited.
Keep in mind that you can make hybrid type up to two for common. Three or more hybrid parts are considered limited
Ex. Plant Dragon, Cyborg Fish, etc are common. Bird x cat x hydrangea is limited
Mountain Subtype
Unlocked with Common ticket
Land animal based. Any animals that can't breathe underwater and fly are classified as Mountain subtype.
Common
Fictional animals, existing, and extinct land animals
Land animal features
Have their ears emerge from the head plates
Limited
Based of land animals that don't exist
No ears on plate (must be replaced with something else, can be anything)
Forest Subtype
Unlocked with Common ticket
Plant and insect based.
Common
Fictional, existing, and extinct plants and/or insects
Plant and/or insect features
Can have plant parts (plant-based) OR insect parts (insect-based) emerge from the head plates
Limited
Based of plants and/or insects that don't existUnderwater Subtype
Unlocked with Common ticket
Marine based animals or based of animals who can at least breathe and talk underwater. They still have to have ProtoNet legs and not fins so there's no such thing as mermaid/merman ProtoNets.
Common
Fictional, existing, and extinct aquatic/amphibian animals
Aquatic/amphibian animal features
Have their head plates decorated with ears (sea mammals) or fins (fish and related animals). Corals and seaweeds hanging is optional.
Limited
Based of aquatic/amphibian animals that don't exist
Have other than fins or ears on head plates.
Life fully on land, they should at least have access to open water.
Sky Subtype
Unlocked with Common ticket
Any flying animals excluding dragons and insects are classified here. They often have the ability to fly midair without moving so gliding animals aren't classified as Sky subtype with maybe some exceptions apply.
Common
Fictional, existing, and extinct flying animals
Flying animal features
Have their head plates decorated with ears (mammals-based) or wings/feather (bird-based).
Limited
Based of flying animals that don't exist
Have other than feathers, wings, or ears on head plates.
Wingsless (Some animals may have exception but head plates might influenced)
Metallic Subtype
Unlocked with Common ticket
Cyborg and metal-based ProtoNets are classified here. Some may look totally humanoid with more visible mechanical body parts, can fully cover full-body or parts.
Common
Any machinery items (bolts, screws, etc) as the ears
Any limbs replaced by machinery items (giant gun as hand replacement, mechanical spine, etc)
Additional mechanical limbs, such as centaur legs (with the original legs still available), weapons hidden inside their body, etc.
Bioluminescence
Limited
Transformable limbs to weapons, like from human hands into taser-like palms.
Feet replacement with other feet types, but must still have the pixelated parts anywhere on feet.
Dragonic Subtype
Unlocked with Common ticket
Seen as majestic and strong, these subtype can breathe fire! They actually don't have much difference with other subtypes but their appearance makes them look "holier than thou".
Common
Dragonic parts (horns, wings, ears, etc) as the ears
Slit pupil
Breathe fire
Up to three pairs of bat/dragon wings, can be wingless. Can be placed anywhere
Limited
More than three pairs of wings. Can be placed anywhere
Breathes other than fire/more than one element
Food Subtype
Unlocked with Common ticket
Have body parts with attached foods and edible items. Whether you can pluck some to eat or not depends on each ProtoNets. The edibles must be permanently attached or part of their body.
Common
Existing foods and edibles
Food and edible features
Have edibles or decorative foods emerge from the head plates
Limited
Fictional foods or potion-based (Liquid-based foods can be set as floating liquid on certain body parts)
Ear plates replaced with eating utensils (Plate, bowl, etc. Forks and spoons excluded)
Foods and edibles replacing body parts (Don't eat them)
Cloth Subtype
Unlocked with Common ticket
All kinds of plush, cloth, lace, etc body parts are available on this subtype.
Common
Any kind of existing cloth types (sequin, lace, denim, etc)
Cloth-based features
Have any type of cloth-based items emerge from the head plates
Limited
Cloth-based items replacing body parts excluding their feet (ex. scarf hands, plush body, etc). Restrictions applied.
Cloth which isn't real/fictional
Dark Subtype
Unlocked with Limited ticket
Demonic-based, they're the second rarest group of Protonets because of the number of viruses they killed in the past which accidentally infect them that they become the virus itself. Note that not all Dark ProtoNets can transmit viruses, some can live normally.
NOTE: You can not combine Dark with Light subtype unless you have crossbreed ticket
Common
Dark-colored orbs floating around them.
One to three pairs of bat wings, often black wings.
Two more bull horns emerge on both sides of their head.
A small pair of bat wings on head, does not cover the eyes. The same color as their wings.
Limited
Pentagram-shaped palm symbol.
Both eyes are "Broken" eyes.
Multiple devil tails connected from the base of their tail (Min 3, max 12)
Wings that aren't black bat wings (must be dark colors)
Pure black eyes.
Light Subtype
Unlocked with Limited ticket
Angelic-based. Because of Dark subspecies existence, Light subspecies created by Protostatis to battle Dark groups. Since not all Dark ProtoNets can infect others, not all Light ProtoNets have vaccine. They're the rarest subtype in ProtoNet community
NOTE: You can not combine Dark with Light subtype unless you have crossbreed ticket
Common
Giant simple geometric-shaped halo behind them
Three pairs of wings, often white feather wings
A pair of small wings cover their eyes; no other covers needed
Limited
Cross-shaped palm symbol.
Giant complicated-shaped halo behind them
A giant halo with multiple smaller halos around
Wings that aren't white feather (must have light-colored wings)
Brighter-colored "Broken eye"
Element Subtype
Unlocked with Limited ticket
All kinds of elements like earth, wind, space, etc are unlocked here.
Common
Have parts of their body releasing energy related with their element (ex. Wind-based ProtoNets have whirling wind on their arms, space-based have gas-like smoke coming out from their back, etc)
Commonly have element-based color palette, but not necessary
Commonly have PodZoids and mounts related to their element
Can have related elements on their weapon
Limited
Parts of their body replaced by their element (ex. stone hands, water hair, etc BUT can't alter feet style, only physical material)
Can summon elements as weapons
CrossBreed
Unlocked with Purchased ticket
You can access Common, Limited, and traits from other existing normal (Non-Protonets) creatures or crossbreed with other species (with permission). This can bypass regular ProtoNet required traits with a few exceptions (ex. two normal eyes, one Non-ProtoNet foot, Dark-Light combo, etc)
Required
Have traits from both ProtoNet and the other species
Optional
Any of required ProtoNet traits replaced by other species traits