Dyna (Sauville Arc)

nokocchi

Basic Info


Nicknames

--

Species

Manakete

Occupation

World Hopper, Thief

Power Changes?

Yes; loses Psychic abilities, but keeps his ability to guise himself. Power is stored in his Dragonstone.

Profile


Dyna's trip to Sauville is after Illura and Steci's verse.

By reasons unknown, Sascha is pulled into contract by the summoners. Dyna, wanting to break that contract -- he's been on the other end of that, and he sure doesn't want Sascha to have to deal with the consequences of it -- he manages to come to this world through the assistance of Sundae and seek her out. 

By the time he finds her, she's already making a bit of a ruckus stealing. To make sure that she doesn't take more than she can chew, Dyna distracts some of the army through taking on other forms, and succeeds to some degree. However, what he does not expect is the appearance of the Beast -- knowing that Sascha absolutely would want to fight that in the back of a denny's parking lot, he calls a truce with the party to make sure no one else gets hurt. 

Once Sascha is confirmed safe, the two of them return to Sauville with everyone and decide to help out with the efforts. They're tasked to steal a book containing important information -- only for Aislind, as well as several other angry librarians, to try and stop them -- and when the group has to fight the Beast itself, they cheer them on from the sidelines. 

Post Sauville, Dyna and Sascha hop over to the next world, though not without saying goodbye. In particular for Dyna, he keeps the words that Caz -- a foolish, but kindhearted human --  had told him close in his thoughts; that actions are what define you.