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Things that cannot change!Ruuxa can have any traits; as their rarity is more defined by which god they are associated with. They can have any realm of trait changes as long as just a few things stay the same! Feel free to go wild with what can be added. •They must ALWAYS have beads on their tail; as it is necessary to funnel their power/ important to their lore. However, they can be any kind of beads and be located anywhere on the tail. •Their head/nose shape will never change. •Must be attached to a symbol provided; you can't make your own (They're 'elements' corresponding to the lore). I may add more as time goes on. Even if you disregard these for your story or AU; they must be attached to an element 'officially'. So, can I change traits whenever I want?Unfortunately not! They must have a formal trait list for breeding and archive purposes! You can alter them for your story (like giving one magical powers ect) as long as its not listed as official or something that is 'visually' changing. (So you can't have art of your character with a bunch of unapproved changes! It may confuse the next owner if you ever give them up). But writing that they practice magic even if its not a listed trait for their story is fine. | So what does determine rarity?The rarity/traits vary depending on the celestial being they are associated with. (or, magical element if you prefer to use them in an AU.) Common beings of association -Serafina -Associated with fire, air/wind, love, fate -Nature (natural world) -Ocean/sea -Xioch - War, luck in battle -Charity -Technology/advancement -Purity/"holy" Uncommon beings of association -Araquiel - Memory -Death -Knowledge Rare beings of association -Vincent - Time -Ialu - -Dreams Legendary/restricted of association |
Suggested edits for each god
These are just some edits/symbols associated with the celestials that could be used/applied! Feel free to include others; these are general things/ things that lore-wise are associated with each being.
Generally; unless your idea is very specific/ you can rationalize overlapping you probably won't mix two unrelated things (eg; technology + plant growth)
Serafina - Creator/primary goddess | Suggested edits: Fire, Feather growths, halos, angel wings, peacock feathers, "naga"/serpent | -Araquiel - Memory | Suggested edits: Memory 'orbs'; Extra eyes, Glows, often associated with dogs and toys, "nostalgia" |
Nature - (natural world) | Suggested edits: Plant growths, leaves/flowers, animal attraction (butterflies/birds?) ect. Mineral growth/crystals | -Vincent - Time | Suggested edits: Clocks, pocketwatch, gears, metal/shine, tentacle growths |
Morven -Ocean/sea | Suggested edits: Water, seafoam, ice, fins, fishtails, sleek/waterproof fur | Suggested edits: Bones,skulls, shadow growths, bat wings, fire | |
Xioch- War, luck in battle | Suggested edits: Horn growths/spikes/spines, muscle edits, fangs/claws/weapon-like edits | Suggested edits:Extra eyes, magical auras/magic use; word tattoos/marks | |
Charity -Technology/advancement | Suggested edits: Cyborg, glowing | Suggested edits: Stars,clouds, moons/sun/astrology, owls | |
Mariko - Purity/"holy" | Suggested edits: Halos, floating 'glimmers', auras, armor, softer/fluffier fur | -"Cursed" - Created by the evil gods | Suggested edits: |
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