Finnley

xaandiir

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Created
5 years, 9 months ago
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xaandiir
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#038 Ninetales アマキュウコン 


Finnley

2520012?1533401932
Type Fire
Gender Female
Nature Serious
Ability Flash Fire
Level 73
Height 3' 7"
Weight 45 lbs
Said to live for a thousand years, this Pokémon uses its supernatural abilities to manipulate fire. It can burn its prey to a crisp as it pleases.

Finnley is a proud, hostile pokemon that is extremely protective over herself and those she cares about. She will not hesitate to attack anyone who dares to threaten their group. If not for Naomi's placation, she probably would have harmed many, many people in their time.

Personality

  • Vengeful
  • Suspicious
  • Irritable
  • Courageous
  • Diligent
  • Protective

Finnley is protective over anyone that she deems to be family or someone worth protecting. Normally it takes a long time for Finnley to warm up to anyone. She took to Destiny and even Achilles rather quickly, but everyone else--Naomi included--took time to finally get on her good side and for her to relax around them. She will not hesitate to attack anyone she thinks may possibly pose a threat. Finnley believes that it is better to attack first and reap any consequences than risk being harmed first.

Background

Finnley lived a fulfilling life as she grew up. Her mother was very caring and protective over her which gave Finnley a protective streak herself. She traveled all over Kalos with her mother when she was a young Vulpix and grew to know the country very well. She left her mother after she evolved upon maturity and continued her own adventures.

She encountered a male Ninetails after many years of travel who she fell in love with. They traveled for a while together and even made love with one another—but he ended up leaving when she had her child. Heartbroken, she grew even more protective and caring for her little Vulpix, and she took her around the country just as mother had to teach her the ways of the world.

Unfortunately, because of the mystical legends surrounding Ninetails and the demand for cute vulpixes, they were attacked by hunters. They intended to steal her child away from her and Finnley did everything she could to fight back, even getting the scar across her face. In the scuffle, her Vulpix ended up dying and one of the hunters successfully cut off a tail. They all ran before she could supposedly lay a curse on them, based on legends. However, Finnley was not mystical and she only wailed and howled in mourning for her child, already lost to her.

Finnley traveled alone after burying her child under a grand tree. She was suspicious of humans and trusted none of them. She did not wish to engage with other pokemon either and remained in solitude. One day she came across a mysterious Fennekin—it appeared blind and had a split, double tail. The multiple tails reminded Finnley painfully of her lost child and she immediately wished to take care of this Fennekin. However, she soon discovered that a human named Naomi was traveling with the Fennekin named Destiny. Finnley wanted to flee or attack, but her urge to protect Destiny was greater than her fear, so she remained. Still, she was wary and spiteful towards Naomi, never allowing her close and instead remaining protective over Destiny to not let Naomi get too close to her either.

Soon, however, upon seeing how caring and gentle Naomi was with Destiny, Finnley grew to accept Naomi. It took a while still to let Naomi get close to her or touch her. Finnley still won’t let Naomi touch her tails, but Naomi does not try. Sometimes Finnley will wrap her tails around Naomi at night like a blanket, but that’s the only time Naomi is able to get near them.

Now Finnley looks over Naomi and all the other pokemon in the group like a mother and has made a promise to herself that she will not let anything happen to any of them.

Moveset

Nasty Plot Dark

The user stimulates its brain by thinking bad thoughts. This sharply raises the user's Sp. Atk stat.

FlamethrowerFire

The target is scorched with an intense blast of fire. This may also leave the target with a burn.

SafeguardNormal

The user creates a protective field that prevents status conditions for five turns.

Quick AttackNormal

The user lunges at the target at a speed that makes it almost invisible. This move always goes first.

Credit