Ithric/Cleobulus (:: Quotes)

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Ithric/Quotes

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Chapter Quotes

White Clouds Chapter 1: Three Houses

  • [ dialogue :: for single lines / generic dialogue ]

Garreg Mach Monastery

  • CHARACTER 1: [ dialogue ]
  • CHARACTER 2: [ dialogue ]
  • [ basically repeat depending on how much dialogue there is ]

Students of the Blue Lions

Blue Lions Classroom | Daytime
  • Ithric: Oh, what a pleasant surprise to see you here.
  • Annette: Wait, does this mean our new professor is-- No! I really can't believe it! But I was speaking to you so casually, as though we were companions! Oh, I am so sorry, Professor; you just look the same age as the rest of us, and-- Oh, and I’m sorry I just said that too! I really must watch my tongue… 
(The player chooses "I don't mind if you treat me as a friend.")

  • Annette: You say that, but...I just don't know about all of this. 
  • Dimitri: I'll admit, it doesn't sit well with me either. After all, we wish to show you due respect. 
  • Sylvain: Sure, but if the professor says it OK, shouldn’t that be enough? That is, if Your Highness can consent to such a thing. After all, we’re already speaking this way to our future king, so we may as well relax our speech with our professor too, right? 
  • Dimitri: Well, we’re not in the Kingdom, so it only goes to follow that we should all speak companionably. (sighs) I concede. If the professor says it’s fine, we ought to accept that kindness gratefully. 
  • Ingrid: As for me, I'm not sure I can manage. 
  • Mercedes: You don’t have to force yourself if it’s too difficult. You’re fine with that too, right, Professor? 
  • (Byleth nods)
  • (if Byleth is female)
    • Sylvain: Such benevolence is a sight to behold! I don't suppose you would care to join me for tea? We could discuss education...and marriage. 
    • Ithric: Ugh.
    • Felix: Control yourself, Sylvain. I have more important matters to discuss with our new professor. 
  • Felix: Having heard of your skills, I'm eager to meet you in battle. Come to the training ground later. There, you will show me what you’re capable of. 
  • Dimitri: You aren't wasting any time, are you, Felix? As it were, count me in for any such battle. 
  • Felix: Hmph. 
  • Ithric: Well count me out. I'll be at the library.
  • Ashe: Pardon me, but I would also love to observe you in battle, for future reference. If that’s OK with you. 
  • Dimitri: Ashe, I won’t have you speak of merely watching. You should join us as well. You too, Ithric. 
  • Ithric: Ugh...
  • Mercedes: (laughs) If you get injured, simply say the word and I’ll patch you up straight away! 
  • Dedue: Your Highness, do take care not to go overboard. 
  • Dimitri: You worry too much, Dedue. I'll be fine, I promise. 
  • Sylvain: My companions, is there not something inherently wrong with crossing blades, as a way to bond with each other? 
  • Ithric: Is that not how we became acquainted...?
  • Ingrid: Huh, I never thought of it that way. Well, if that’s how you feel, I suppose you’ll just stay behind while the rest of us are at the training ground? 
  • Sylvain: Ithric and Ingrid, my dearest friends! You really are too hard on me. 
  • Dimitri: Well then, Professor, what do you think? As you can see, the Blue Lion House is a lively bunch, but you’ll fine none who work harder. I’m certain we’ll cause our fair share of trouble, but I’m very much looking forward to the year ahead. 

Mock Battle

  • CHARACTER 1: [ dialogue ]
  • CHARACTER 2: [ dialogue ]
  • [ basically repeat depending on how much dialogue there is ]

White Clouds Chapter 2: Familiar Scenery

Garreg Mach Monastery

Blue Lions/Ithric recruited

  • Ithric: Most bandits steal out of necessity, or had no other choice available to them...
  • Byleth:
    • Choice 1: It's a shame they had to resort to thievery. (Relationship with Ithric up)
      • Ithric: Now we must resort to murder.
    • Choice 2: They chose to harm innocent people.
      • Ithric: Never mind, just rambling to myself.

Not recruited

  • Ithric: They may just be bandits, but you still shouldn't relax your guard.

A True Battle

  • CHARACTER 1: [ dialogue ]
  • CHARACTER 2: [ dialogue ]
  • [ basically repeat depending on how much dialogue there is ]

Red Canyon Dominance (Mission)

  • Ithric: Just another stain upon these hands. (first kill)

Enemy Cleobulus

[ chapter name ]

  • [ dialogue :: for single lines / generic dialogue ]

Vs. Byleth

  • [ dialogue ]

Vs. [ character name ]

  • CHARACTER 1: [ dialogue ]
  • CHARACTER 2: [ dialogue ]
  • [ basically repeat depending on how much dialogue there is ]

[ chapter name ]

  • [ dialogue :: for single lines / generic dialogue ]

Vs. Byleth

  • [ dialogue ]

Vs. [ character name ]

  • CHARACTER 1: [ dialogue ]
  • CHARACTER 2: [ dialogue ]
  • [ basically repeat depending on how much dialogue there is ]

Garreg Mach Monastery

Choir Practice

  • "I hope you don't mind if I just fade into the background."

Cooking

  • "We just have to follow the recipe. Should be simple, right? But... I'm not sure. Is it supposed to look like that?"

Dining Hall

  • "Beggars can't be choosers I suppose."
  • "Oh...! I actually like this a lot." (Favorite dish)
  • "I would rather eat my own hands." (Disliked dish)

With [ character name ]

No Support Level

  • CHARACTER 1: [ dialogue ]
  • CHARACTER 2: [ dialogue ]

B Support

  • CHARACTER 1: [ dialogue ]
  • CHARACTER 2: [ dialogue ]

A Support

  • CHARACTER 1: [ dialogue ]
  • CHARACTER 2: [ dialogue ]

With Ferdinand

No Support Level

  • Ithric: You talk more than you chew.
  • Ferdinand: Surely the professor doesn't mind?

B Support

  • CHARACTER 1: [ dialogue ]
  • CHARACTER 2: [ dialogue ]

Gifts

  • [ dialogue ] (Disliked gift)
  • [ dialogue ] (Liked gift)
  • [ dialogue ] (Favorite gift)

Lost Items

  • [ dialogue for correct item ]
  • [ dialogue for incorrect item ]

Tea Party

Greeting

  • [ dialogue ]
  • [ dialogue ] (Favorite tea: [ put favorite teas here ])
  • [ dialogue ] (Five star tea)

Observe

  • [ dialogue ]
  • [ dialogue ]
  • [ dialogue ] (After obtaining A Support)

Quips

  • [ dialogue ]
  • [ dialogue ]
  • [ dialogue ]

End

  • [ dialogue ]

Tutoring

Instruct

  • Bad: [ dialogue ]
    • Critique: [ dialogue ]
    • Console: [ dialogue ]
  • Great:
    • [ dialogue ]
    • [ dialogue ]
  • Perfect:
    • [ dialogue ]
  • Praise:
    • [ dialogue ]

Group Tasks

  • [ dialogue :: for hella generic dialogue ]

With [ character name ] (note :: this is for generic group task lines cause this game hates me and there's special ones for certain ones with characters send help)

No Support Level

  • CHARACTER 1: [ dialogue ]
  • CHARACTER 2: [ dialogue ]
  • [ basically repeat depending on how much dialogue there is ]

B Support

  • CHARACTER 1: [ dialogue ]
  • CHARACTER 2: [ dialogue ]
  • [ basically repeat depending on how much dialogue there is ]

A Support

  • CHARACTER 1: [ dialogue ]
  • CHARACTER 2: [ dialogue ]
  • [ basically repeat depending on how much dialogue there is ]

With [ character name ]

No Support Level

  • CHARACTER 1: [ dialogue ]
  • CHARACTER 2: [ dialogue ]
  • [ basically repeat depending on how much dialogue there is ]

B Support

  • CHARACTER 1: [ dialogue ]
  • CHARACTER 2: [ dialogue ]
  • [ basically repeat depending on how much dialogue there is ]

Stable Duty

With [ character name ]

No Support Level

  • CHARACTER 1: [ dialogue ]
  • CHARACTER 2: [ dialogue ]
  • [ basically repeat depending on how much dialogue there is ]

B Support

  • CHARACTER 1: [ dialogue ]
  • CHARACTER 2: [ dialogue ]
  • [ basically repeat depending on how much dialogue there is ]

A Support

  • CHARACTER 1: [ dialogue ]
  • CHARACTER 2: [ dialogue ]
  • [ basically repeat depending on how much dialogue there is ]

With [ character name ]

No Support Level

  • CHARACTER 1: [ dialogue ]
  • CHARACTER 2: [ dialogue ]
  • [ basically repeat depending on how much dialogue there is ]

B Support

  • CHARACTER 1: [ dialogue ]
  • CHARACTER 2: [ dialogue ]
  • [ basically repeat depending on how much dialogue there is ]

Weeding

With [ character name ]

No Support Level

  • CHARACTER 1: [ dialogue ]
  • CHARACTER 2: [ dialogue ]
  • [ basically repeat depending on how much dialogue there is ]

B Support

  • CHARACTER 1: [ dialogue ]
  • CHARACTER 2: [ dialogue ]
  • [ basically repeat depending on how much dialogue there is ]

A Support

  • CHARACTER 1: [ dialogue ]
  • CHARACTER 2: [ dialogue ]
  • [ basically repeat depending on how much dialogue there is ]

With [ character name ]

No Support Level

  • CHARACTER 1: [ dialogue ]
  • CHARACTER 2: [ dialogue ]
  • [ basically repeat depending on how much dialogue there is ]

B Support

  • CHARACTER 1: [ dialogue ]
  • CHARACTER 2: [ dialogue ]
  • [ basically repeat depending on how much dialogue there is ]

Clearing Rubble

With [ character name ]

No Support Level

  • CHARACTER 1: [ dialogue ]
  • CHARACTER 2: [ dialogue ]
  • [ basically repeat depending on how much dialogue there is ]

B Support

  • CHARACTER 1: [ dialogue ]
  • CHARACTER 2: [ dialogue ]
  • [ basically repeat depending on how much dialogue there is ]

A Support

  • CHARACTER 1: [ dialogue ]
  • CHARACTER 2: [ dialogue ]
  • [ basically repeat depending on how much dialogue there is ]

With [ character name ]

No Support Level

  • CHARACTER 1: [ dialogue ]
  • CHARACTER 2: [ dialogue ]
  • [ basically repeat depending on how much dialogue there is ]

B Support

  • CHARACTER 1: [ dialogue ]
  • CHARACTER 2: [ dialogue ]
  • [ basically repeat depending on how much dialogue there is ]

Sky Watch

With [ character name ]

No Support Level

  • CHARACTER 1: [ dialogue ]
  • CHARACTER 2: [ dialogue ]
  • [ basically repeat depending on how much dialogue there is ]

B Support

  • CHARACTER 1: [ dialogue ]
  • CHARACTER 2: [ dialogue ]
  • [ basically repeat depending on how much dialogue there is ]

A Support

  • CHARACTER 1: [ dialogue ]
  • CHARACTER 2: [ dialogue ]
  • [ basically repeat depending on how much dialogue there is ]

With [ character name ]

No Support Level

  • CHARACTER 1: [ dialogue ]
  • CHARACTER 2: [ dialogue ]
  • [ basically repeat depending on how much dialogue there is ]

B Support

  • CHARACTER 1: [ dialogue ]
  • CHARACTER 2: [ dialogue ]
  • [ basically repeat depending on how much dialogue there is ]

Results

  • Perfect result:
    • [ dialogue ]
  • Good result:
    • [ dialogue ]

With [ character name ]

  • Perfect result:
    • No Support Level:
      • CHARACTER 1: [ dialogue ]
      • CHARACTER 2: [ dialogue ]
    • B Support:
      • CHARACTER 1: [ dialogue ]
      • CHARACTER 2: [ dialogue ]
    • A Support:
      • CHARACTER 1: [ dialogue ]
      • CHARACTER 2: [ dialogue ]
  • Good result:
    • No Support Level:
      • CHARACTER 1: [ dialogue ]
      • CHARACTER 2: [ dialogue ]
    • B Support:
      • CHARACTER 1: [ dialogue ]
      • CHARACTER 2: [ dialogue ]
    • A Support:
      • CHARACTER 1: [ dialogue ]
      • CHARACTER 2: [ dialogue ]

With [ character name ]

  • Perfect result:
    • No Support Level:
      • CHARACTER 1: [ dialogue ]
      • CHARACTER 2: [ dialogue ]
    • B Support:
      • CHARACTER 1: [ dialogue ]
      • CHARACTER 2: [ dialogue ]
  • Good result:
    • No Support Level:
      • CHARACTER 1: [ dialogue ]
      • CHARACTER 2: [ dialogue ]
    • B Support:
      • CHARACTER 1: [ dialogue ]
      • CHARACTER 2: [ dialogue ]

Certification Exams

Pre-Timeskip

  • [ dialogue ] (Passed)
  • [ dialogue ] (Failed)

Post-Timeskip

  • [ dialogue ] (Passed)
  • [ dialogue ] (Failed)

Level Up

Pre-Timeskip

  • [ dialogue ] (0 to 2 stats up)
  • [ dialogue ] (3 stats up)
  • [ dialogue ] (3 to 6 stats up)
  • [ dialogue ] (4 to 6 stats up)
  • [ dialogue ] (Upon reaching Level 99)

Post-Timeskip

  • [ dialogue ] (0 to 2 stats up)
  • [ dialogue ] (3 to 4 stats up)
  • [ dialogue ] (3 to 7 stats up)
  • [ dialogue ] (3 to 7 stats up)

Skill Level Up

Pre-Timeskip

New Skill

  • [ dialogue ]
  • [ dialogue ]
  • [ dialogue ]

Budding Talent

  • [ dialogue ]

Skill Mastered

  • [ dialogue ]

Post-Timeskip

New Skill

  • [ dialogue ]
  • [ dialogue ]
  • [ dialogue ]

Budding Talent

  • [ dialogue ]

Skill Mastered

  • [ dialogue ]

Class Quotes

Pre-Timeskip

Class Mastery

  • [ dialogue ]

Reclassing

  • [ dialogue ]
  • [ dialogue ]
  • [ dialogue ]

Post-Timeskip

Class Mastery

  • [ dialogue ]

Reclassing

  • [ dialogue ]
  • [ dialogue ]
  • [ dialogue ]

Battle Quotes

When Selected

Pre-Timeskip

  • [ dialogue ] (Full/High Health)
  • [ dialogue ] (Half Health)
  • [ dialogue ] (Low Health)

Post-Timeskip

  • [ dialogue ] (Full/High Health)
  • [ dialogue ] (Half Health)
  • [ dialogue ] (Low Health)

Enemy Deals 1 or No Damage or Misses

Pre-Timeskip

  • [ dialogue ]
  • [ dialogue ]

Post-Timeskip

  • [ dialogue ]
  • [ dialogue ]

Critical Attack

Pre-Timeskip

  • [ dialogue ]
  • [ dialogue ]
  • [ dialogue ]
  • [ dialogue ]

(Facing named [ class ] member) [ note :: use characters like Edie and Bernie for examples, with them having special crit quotes against church members ]

  • [ dialogue ]
  • [ dialogue ]
  • [ dialogue ]
  • [ dialogue ]

Post-Timeskip

  • [ dialogue ]
  • [ dialogue ]
  • [ dialogue ]
  • [ dialogue ]

(Facing named [ class ] member) [ note :: use characters like Edie and Bernie for examples, with them having special crit quotes against church members ]

  • [ dialogue ]
  • [ dialogue ]
  • [ dialogue ]
  • [ dialogue ]

Gambit

Pre-Timeskip

  • [ dialogue ]
  • [ dialogue ]

Post-Timeskip

  • [ dialogue ]
  • [ dialogue ]

Gambit Boost

Pre-Timeskip

  • [ dialogue ]

Post-Timeskip

  • [ dialogue ]

Defeated Enemy

Pre-Timeskip

  • [ dialogue ]
  • [ dialogue ]
  • [ dialogue ]
  • [ dialogue ]
  • [ dialogue ]
  • [ dialogue ]

Post-Timeskip

  • [ dialogue ]
  • [ dialogue ]
  • [ dialogue ]
  • [ dialogue ]
  • [ dialogue ]
  • [ dialogue ]

Ally Defeats Enemy

Pre-Timeskip

  • [ dialogue ]
  • [ dialogue ]

Post-Timeskip

  • [ dialogue ]
  • [ dialogue ]

Ally Heals/Rallies

Pre-Timeskip

  • [ dialogue ]
  • [ dialogue ]
  • [ dialogue ]

Post-Timeskip

  • [ dialogue ]
  • [ dialogue ]
  • [ dialogue ]

Death/Retreat Quote

"quote"
[ character name ]'s retreat quote (Casual)
"quote"
[ character name ]'s retreat quote (Casual, War Phase)
"quote"
[ character name ]'s retreat quote (Chapter 7)
"quote"
[ character name ]'s death quote (Classic)


Profile by Erandia
Edited by Ziodyne