Irene Pierce

Shada

Info


Created
7 years, 2 months ago
Creator
Shada
Favorites
2

Profile


Basics

Name Irene Pierce
Alias Eyes (Lee, Hakura), Ice Queen (Ava)
Age 18
Mutation Cryokinesis
Gender Female
Race Human (Mutant)
Height 157cm | 5'2"
Birthday December 3rd

In the confines of Holloway City, an evil monarch seeks to spread the contaigon "Manic Despair" beyond the dome that surrounds his kingdom. All that stands between him and the unconquered outside world are five teenagers and their leader, each uniquly mutated by Manic Despair, but miraculously able to control their abilities.

This super-powered group is known as Tiene Hills, and their mission is to defend Holloway City from their obsessive King, and bring him down no matter the cost.

Irene Pierce is the second member of Tiene Hills. Quiet and cautious, Irene has taken on the role of the battle planner, and takes her job very seriously. With the power to create and shape ice, Irene's incredibly versitile ability is held back by her lack of confidence...


Likes

  • Reading
  • Hot Chocolate
  • Romance Novels
  • Holidays

Dislikes

  • Misinformation
  • Spicy Food
  • Being Clueless
  • Talking During Movies

Stats

Strength
Intelligence
Mutation
Charisma
Dexterity
Wisdom

Cryokinesis

Due to her Manic Despair Mutantion, her extreme emotions are manifested through Cryokinesis--otherwise known as Ice Manipulation. Unlike others, Irene has learned to harness her abilities without needing an emotional trigger, and uses them to fight alongside her teammates. While Irene's ability is very technical, she's often held back by her own self-doubts...

Chill Body

Irene is a being of ice, and is constantly generating a chill--internal and external. She has a hard time retaining heat, and is immune to hyperthermia--so she never has to worry about getting overheated. She is almost always bundled up as a result.

Slip & Slide

A special technique that can be used in combination with almost all other Tiene Hills abilities. Irene uses her power to create ice ramps in front of her, which can be utilized as walls, as runways, as catapults, and more! She often uses them to gain speed and elevation in a fight.

Ice Cocoon

The Ice Cocoon is the very first ability Irene learned as a mutant. It's the ultimate defensive mechanism. Thick ice walls form around her, creating an almost impenetrable shell around her body. She can control its appearance from the inside, creating spikes and other hazards to keep intruders out.

Story

WIP

Personality

Every good team needs a voice of reason. Someone level-headed and thoughtful, analytical and rational. While Irene is not all of these adjectives, she IS incredibly intelligent, and always knows just what to do to get out of a jam. As the "true" leader of Tiene Hills, Irene protects Holloway City with her life, hoping that the good she does will win back her parent's love.

Irene can come off as aloof on first meeting. She's solitary and enjoys her alone time, keeping conversations short and sweet. However, puncture that shell, and you see the warmth underneath. Irene is a sensitive soul who cares deeply for her friends--who she treats as part of her family. She has a deep love of sappy media, she has a sweet tooth, and sometimes cries over commercials if they're too emotional.

She takes almost everything seriously, which can make it hard to joke around her. She has trouble understanding sarcasm, and finds comfort in normality. When things are simple, Irene is happy...but she has a bad habit of accidentally overcomplicating things, so it helps to have a friend around to right her ship when it drifts off course. Above all, Irene is a genuine person, who wants to protect the people she loves new and old no matter the cost.

Though she is a capable commander of the team, Irene shoots herself in the foot sometimes when her self-confidence falters. Having been abandoned by her own parents when she was 11 years old, Irene is deeply critical of herself when she fails, and is quick to blame herself. To prevent herself from being hurt, she tries to shut herself away emotionally...but it never works, and her fears end up sending her back into an anxious loop. If she's wrong, she'll be hated, and she will be left behind...

Irene's anxiety is her own worst enemy, and it picks at her often, even after 7 years of training. However, when Irene is on her A-Game, she is a force to be reckoned with. Combined with Leader's intel, Irene's battle plans are perceptive, cutthroat and decisive. Although she may be more reserved than the other members of the team, Irene is a formidable member of Tiene Hills, and is much more beloved than she thinks she is.

Trivia

  • Irene is demisexual.
  • Her natural hair color is black. Irene dyes her hair blue as an homage to her parents.
  • She's a talented writer. She keeps her handwritten stories in a hidden cabinet.
  • Irene is easily embarassed by the things her friends say and do.

Links

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Hakura Kane [ Teammate, Strongest Friend ]

Hakura can sometimes be difficult for Irene to deal with. Out of battle, she's an easy-going and friendly person that Irene likes to talk to. In battle, though, she becomes this weird juggernaut! She overextends, and put herself in danger, something Irene could very much do without.

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Dakota Graves [ Teammate, Little Sister! ]

Dakota, Dakota, Dakota. She's this meddlesome little presence in Irene's life that, even after all these years, still gets on her nerves. But that's Dakota. Irene sees her, and loves her, like a little sister. She would do anything to protect her.

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Ava Ottlinger [ Teammate, Hothead]

Irene and Ava have always butted heads. The two are VERY different, and sometimes end up accidentally hurting each others feelings. But Irene cares so much for Ava, and believes that they have more in common than they both initially thought...

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Lee Blume [ Teammate, Lil Brother ]

Lee is one of the gentlest people Irene knows. The two were recruited shortly after one another, and despite the occasional fight, the two are very close. Irene doesn't know what he went through before Leader saved them, but she wishes that he loved himself more...

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Leader [ Savior ]

Leader reached out to Irene. At her darkest moment, Leader found her and saved her from herself. After 7 years, Irene's trust in Leader has never wavered. She's a steadfast believer in them, and will defend them/their actions if they are called into question.

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