Profile
Arlo
"This is a quote."
Soft-spoken and meek, this leyr's nervous demeanor is often mistaken for cowardice. However, they are both clever and dexterous, and many a late night has gone into the honing of their craft. A composer worth their weight in silver, they always lend a hand when they can.
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Positive
attentive
sweet
posi trait
Neutral
subdued
wary
neut trait
Negative
neg trait
timid
nosy
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Early Life
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Adolescence
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Adulthood
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Friends
Oisin
Arlo met Oisin in the Composer's Cricle. They're close friends and, since they're both into magitech, they work together pretty often. Oisin is the one who designed and built Arlo's current prosthetic leg. Admittedly, Arlo is pretty fond of the human, but keeps that bit to himself.
Chara
Arlo met Chara when he'd first joined the Composer's circle, and was mentored by them for a few years.
He looks up to Chara a lot as a composer, and he tries not to worry them too much. He isn't sure if they're friends, or just friendly. He thinks they're nice, though.
Acquaintances
Name
Write about your character's relationships here! Try to keep it somewhat brief, or it might look a little awkward.
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Name
Write about your character's relationships here! Try to keep it somewhat brief, or it might look a little awkward.
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Enemies
Name
Write about your character's relationships here! Try to keep it somewhat brief, or it might look a little awkward.
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Name
Write about your character's relationships here! Try to keep it somewhat brief, or it might look a little awkward.
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MAGIC ELEMENT
The divine element is the rarest and includes spiritual and clairvoyant abilities. It is an element that serves as the opposite to the tangible ash element, encompassing will, fate, luck, and soul.
MAGIC ELEMENT
The marrow element is one of two types of change elements. Marrow represents adaptation and change against the natural order of things. Marrow users are often shapeshifters, between either set or various forms and they shift with emotion. Marrow is the opposite of blood.
MURK
The murk element is the most unrefined element, and is identified by its energy excess. Murk can often amplify the effects of other magics, or overpower others by sheer force. Murk is the opposite of clear.
CONDENSE
RETAIN
EXCISE
FYSA: HALO
This is a passive fysa that all rrex have from birth. It creates a halo of light (called 'crowns') above or around a rrex's head. A halo's shape, brightness, and color often reflects a rrex's soul and occasionally emotion. To display one's halo is a symbol of pride, and as a prideful species, most rrex almost always display their halos.
Extremely humble or broken rrex wouldn't display a crown, as well as certain rrex wanting to hide theirs for a specific reason:
- for stealth (as crowns do give off light)
- to hide emotional state
- to appear less prideful and more friendly towards others of different species
- the rrex are hermits, wanderers, or isolated
- rrex who lose love of their country and thus have no pride
Although crowns often reflect emotional state in small ways (brightness, resonance/frequency, sometimes rotation/speed), these can be controlled with conscious thought and practice, like controlling one's own breathing. Crowns that change drastically (color, size, shape) are called stateshift crowns, and often reflect very intense or specific modes of thought or emotion.
The common rrex is unlikely to unlock their full potential, but rogues and pariahs are more likely to discover more fysa down the line. This is especially true for those who willingly give up their halo ability, as the halo is a symbol of a rrex's pride and sense of self.
Mental Attributes
Favorite
Disliked
Inventory
Prosthesis [ a paw-like, metal, prosthetic leg built by Oisin ]
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Trivia
- info.
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