Almandine

Almandine started as a simple tavern, allegedly owned by a really old vampire. Over the years, it somehow turned into an adventurer's guild, perhaps because of its convenient spot near the northern edge of the town. Rather than using the proper name, people mostly refer to it as the northern guild instead.

You can find the bulletin board and the administration in the lobby. The bar is in the lounge area, where adventurers can freely hang out as long as they drink responsibly and keep the fighting outside. The building also has a small clinic connected to it--anything it can't handle will be transferred into a bigger clinic outside the building.