TRAITS LIST & GUIDES
REQUIRED TRAITS FOR ALL 3: - Star - Antennae/Horns - Pinchers/Stinger
Grimana Design Guide
All Grimana MUST have merged paw pads
Common Grimana Traits
Hair
Antennae
Horns (can be any shape)
Ears (can be any shape)
Claws (may be retractable)
Tail stinger
Tail pincher
Basic magic (minor healing, blooming flowers, levitating small objects, etc.)
Coloured teeth
Multicoloured flesh, horns, or antennae
Uncommon Grimana Traits
Hood
Claw paws (like a mole's)
Heterochromia
Coloured sclera
Spines or Spikes
Small antennae or Horns
Pouches
Rare Grimana Traits
Mandibles
Large antennae (antennae go past shoulder length)
Large horns
Oversized (min 7 ft/213 cm. max 10 ft/304 cm)
Teeny tiny (under 5 ft/152 cm)
Large tail (bigger than 3/4 of the body)
Wings (typically insect)
Bug Limbs
Bioluminescence
Goopy
Crystallized (makes part of the body appear gem-like or crystal-like. can NOT take up more than 30% of the body)
Extra fluffy
Mutations
Extra limbs
Multiple eyes
Multiple wing sets
Misplaced star (can NOT be used to place the star in another species' area)
Transparency (semi-transparent like jello, gives the ability to see the insides of a grim)
Infection (gives the appearance of decay in a localized area. loose, bloated, or veiny flesh, exposed muscle with unusual bone-like spikes protruding from the area. can NOT take up more than 30%-40% of the body)
Legendary
Major Magic (summoning weapons, terraforming, time and space manipulation, major healing magic*)
Transformation (ability to take on the appearance of a grimbite or grimpup)
*some of these are exclusive to grimana
Grimbite Design Guide
All Grimbites MUST have a 'basic' paw pad shape. It can be unique shapes like a star center or heart center, but they must all be the same shape
Common Grimbite Traits
Hair
Antennae
Horns (can be any shape)
Ears (can be any shape)
Claws (may be retractable)
Claw paws (like a mole's)
Tail stinger
Tail pincher
Coloured teeth
Multicoloured flesh, horns, or antennae
Uncommon Grimbite Traits
Large antennae (antennae go past shoulder length)
Large horns
Hood
Mandibles
Heterochromia
Coloured sclera
Spines or Spikes
Pouches
Extra fluffy
Shaped paw pads (heart, star, etc. shaped paw pads must ALL be the same shape)
Rare Grimbite Traits
Small antennae
Small horns
Oversized (min over 6 ft / 182cm. max 9 1/2 ft. / 289 cm)
Teeny tiny (under 4 ft / 121 cm)
Large tail (bigger than 3/4 of the body) Wings (typically insect)
Bug Limbs
Bioluminescence
Goopy
Crystallized (makes part of the body appear gem-like or crystal-like. can NOT take up more than 30% of the body)Basic magic (minor healing, blooming flowers, levitating small objects, etc.)
Mutation
Extra limbs
Multiple eyes
Multiple wing sets
Misplaced star (can NOT be used to place the star in another species' area)
Transparency (semi-transparent like jello, gives the ability to see the insides of a grim)
Infection (gives the appearance of decay in a localized area. loose, bloated, or veiny flesh, exposed muscle with unusual bone-like spikes protruding from the area. can NOT take up more than 30%-40% of the body)
Legendary
Major Magic (summoning weapons, incredible physical strength boost*)
Transformation (ability to take on the appearance of a grimana or grimpup)
*extreme physical strength is exclusive to grimbites
Grimpup Design Guide
All Grimpups MUST have a simple shaped puffy paw pad (ex, circle, star, heart). They do not have toe beans. All paw pads must be shaped the same
Common Grimpup Traits
Hair
Small Antennae
Small Horns (can be any shape)
Ears (can be any shape)
Claws (may be retractable)
Tail stinger
Tail pincher
Coloured teeth
Multicoloured flesh, horns, or antennae
Mandibles
Uncommon Grimpup Traits
Average size Antennae (antennae that are longer than the grimpup's head)
Average size Horns
Hood
Heterochromia
Coloured sclera
Spines or Spikes
Pouches
Extra fluffy
Shaped paw pads (heart, star, etc. shaped paw pads must ALL be the same shape)
Rare Grimpup Traits
Large antennae (antennae go past shoulder length)
Large horns
Oversized (min 3 1/2 ft/106 cm. max 5 1/2 ft/167 cm)
Teeny tiny (under 1.5 ft/45 cm)
Large tail (bigger than 3/4 of the body)
Wings (typically insect)
Bug Limbs
Bioluminescence
Goopy
Crystallized (makes part of the body appear gem-like or crystal-like. can NOT take up more than 30% of the body)
Basic magic (minor healing, blooming flowers, levitating small objects, etc.)
Mutations
Extra limbs
Multiple eyes
Multiple wing sets
Misplaced star (can NOT be used to place the star in another species' area)
Transparency (semi-transparent like jello, gives the ability to see the insides of a grim)
Infection (gives the appearance of decay in a localized area. loose, bloated, or veiny flesh, exposed muscle with unusual bone-like spikes protruding from the area. can NOT take up more than 30%-40% of the body)
Legendary
Major Magic (summoning weapons, (grimpup exclusive magic TBA)*)
Transformation (ability to take on the appearance of a grimbite or grimana)
NOT TRAITS:
*these may be added and changed freely! they do not count as traits.*
- Scars/Missing body parts due to injury
- Prosthetics