Traits


TRAITS LIST & GUIDES

REQUIRED TRAITS FOR ALL 3: - Star - Antennae/Horns - Pinchers/Stinger


Grimana Design Guide

All Grimana MUST have merged paw pads 

Common Grimana Traits   

 Hair 

Antennae 

Horns (can be any shape) 

Ears (can be any shape) 

Claws (may be retractable) 

Tail stinger 

Tail pincher 

Basic magic (minor healing, blooming flowers, levitating small objects, etc.)

Coloured teeth 

Multicoloured flesh, horns, or antennae

Uncommon Grimana Traits   

 Hood 

Claw paws (like a mole's) 

Heterochromia 

Coloured sclera 

Spines or Spikes 

Small antennae or Horns 

Pouches


Rare Grimana Traits  

 Mandibles 

Large antennae (antennae go past shoulder length)

Large horns  

Oversized (min 7 ft/213 cm. max 10 ft/304 cm) 

Teeny tiny (under 5 ft/152 cm)

Large tail (bigger than 3/4 of the body) 

Wings (typically insect)

Bug Limbs

Bioluminescence

Goopy

Crystallized (makes part of the body appear gem-like or crystal-like.  can NOT take up more than 30% of the body)

Extra fluffy

Mutations

 Extra limbs

Multiple eyes

Multiple wing sets

Misplaced star (can NOT be used to place the star in another species' area)

Transparency (semi-transparent like jello, gives the ability to see the insides of a grim)

Infection (gives the appearance of decay in a localized area. loose, bloated, or veiny flesh, exposed muscle with unusual bone-like spikes protruding from the area. can NOT take up more than 30%-40% of the body)

Legendary

 Major Magic (summoning weapons, terraforming, time and space manipulation, major healing magic*) 

Transformation (ability to take on the appearance of a grimbite or grimpup)

*some of these are exclusive to grimana


Grimbite Design Guide

All Grimbites MUST have a 'basic' paw pad shape. It can be unique shapes like a star center or heart center, but they must all be the same shape 

Common Grimbite Traits   

 Hair 

Antennae 

Horns (can be any shape) 

Ears (can be any shape) 

Claws (may be retractable) 

Claw paws (like a mole's) 

Tail stinger 

Tail pincher

Coloured teeth 

Multicoloured flesh, horns, or antennae

 Uncommon Grimbite Traits   

  Large antennae (antennae go past shoulder length) 

Large horns  

Hood 

Mandibles 

Heterochromia 

Coloured sclera 

Spines or Spikes 

Pouches 

Extra fluffy

Shaped paw pads (heart, star, etc. shaped paw pads must ALL be the same shape) 

Rare Grimbite Traits  

 Small antennae 

 Small horns 

Oversized (min over 6 ft / 182cm. max 9 1/2 ft. / 289 cm)

Teeny tiny (under 4 ft / 121 cm)

Large tail (bigger than 3/4 of the body) Wings (typically insect)

Bug Limbs

Bioluminescence

Goopy

Crystallized (makes part of the body appear gem-like or crystal-like. can NOT take up more than 30% of the body)Basic magic (minor healing, blooming flowers, levitating small objects, etc.)

Mutation

Extra limbs

Multiple eyes

Multiple wing sets

Misplaced star (can NOT be used to place the star in another species' area)

Transparency (semi-transparent like jello, gives the ability to see the insides of a grim)

Infection (gives the appearance of decay in a localized area. loose, bloated, or veiny flesh, exposed muscle with unusual bone-like spikes protruding from the area. can NOT take up more than 30%-40% of the body)

Legendary

 Major Magic (summoning weapons, incredible physical strength boost*) 

Transformation (ability to take on the appearance of a grimana or grimpup) 

*extreme physical strength is exclusive to grimbites


Grimpup Design Guide

All Grimpups MUST have a simple shaped puffy paw pad (ex, circle, star, heart). They do not have toe beans. All paw pads must be shaped the same

Common Grimpup Traits   

 Hair 

Small Antennae 

Small Horns (can be any shape) 

Ears (can be any shape) 

Claws (may be retractable) 

Tail stinger 

Tail pincher

Coloured teeth 

Multicoloured flesh, horns, or antennae

Mandibles

Uncommon Grimpup Traits   

 Average size Antennae (antennae that are longer than the grimpup's head) 

Average size Horns  

Hood 

Heterochromia 

Coloured sclera 

Spines or Spikes 

Pouches

 Extra fluffy

Shaped paw pads (heart, star, etc. shaped paw pads must ALL be the same shape)

Rare Grimpup Traits   

 Large antennae (antennae go past shoulder length)

Large horns  

Oversized (min 3 1/2 ft/106 cm. max 5 1/2 ft/167 cm) 

Teeny tiny (under 1.5 ft/45 cm)

Large tail (bigger than 3/4 of the body) 

Wings (typically insect)

Bug Limbs

Bioluminescence

Goopy

Crystallized (makes part of the body appear gem-like or crystal-like.  can NOT take up more than 30% of the body)

Basic magic (minor healing, blooming flowers, levitating small objects, etc.)


Mutations

 Extra limbs

Multiple eyes

Multiple wing sets

Misplaced star (can NOT be used to place the star in another species' area)

Transparency (semi-transparent like jello, gives the ability to see the insides of a grim)

Infection (gives the appearance of decay in a localized area. loose, bloated, or veiny flesh, exposed muscle with unusual bone-like spikes protruding from the area. can NOT take up more than 30%-40% of the body)

Legendary

 Major Magic (summoning weapons, (grimpup exclusive magic TBA)*) 

Transformation (ability to take on the appearance of a grimbite or grimana)

NOT TRAITS:

*these may be added and changed freely! they do not count as traits.*

- Scars/Missing body parts due to injury
- Prosthetics