Magic


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Fire Magic


Allows the user to create/control/manipulate fire and related subtypes in a variety of ways

Rarity

Common


Examples of Specific Areas

  • Fire Breath
  • Geo-Thermokinetic Shapeshifting
  • Lava Generation
  • Explosive Combat
  • Pyrokinetic Regeneration

Strengths/Weaknesses

Weak to...
  • Water
  • Death
Neutral to...
  • Fire
  • Earth
  • Light
  • Space
  • Arcane
Strong against...
  • Air
  • Dark
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Water Magic


Allows the user to create/control/manipulate water and related subtypes in a variety of ways

Rarity

Common


Examples of Specific Areas

  • Water Manipulation
  • Ice Creation
  • Aquatic Breathing
  • Hydrokinetic Invisibility
  • Mist Teleportation

Strengths/Weaknesses

Weak to...
  • Earth
  • Death
Neutral to...
  • Water
  • Air
  • Dark
  • Space
  • Arcane
Strong against...
  • Fire
  • Light
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Earth Magic


Allows the user to create/control/manipulate the earth and related subtypes in a variety of ways

Rarity

Common


Examples of Specific Areas

  • Plant Manipulation
  • Area Raising & Lowering
  • Botanical Communication
  • Crystal Creation
  • Ground Manipulation

Strengths/Weaknesses

Weak to...
  • Air
  • Death
Neutral to...
  • Earth
  • Fire
  • Dark
  • Space
  • Arcane
Strong against...
  • Water
  • Light
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Air Magic


Allows the user to create/control/manipulate the air and related subtypes in a variety of ways

Rarity

Common


Examples of Specific Areas

  • Aether Control
  • Poison Gas
  • Avian Telepathy
  • Force-Field Generation
  • Wing Creation

Strengths/Weaknesses

Weak to...
  • Fire
  • Death
Neutral to...
  • Air
  • Water
  • Light
  • Space
  • Arcane
Strong against...
  • Earth
  • Dark
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Light Magic


Allows the user to create/control/manipulate light and related subtypes in a variety of ways

Rarity

Uncommon


Examples of Specific Areas

  • Neon Manipulation
  • Light Armor
  • Heliokinetic Combat
  • Illusion Generation
  • Laser Beam Emission

Strengths/Weaknesses

Weak to...
  • Water
  • Earth
  • Death
Neutral to...
  • Light
  • Fire
  • Air
  • Space
  • Arcane
Strong against...
  • Dark
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Dark Magic


Allows the user to create/control/manipulate darkness and related subtypes in a variety of ways

Rarity

Uncommon


Examples of Specific Areas

  • Shadow Travel
  • Independent Shadow
  • Umbramancy
  • Dark Divinity
  • Night Vision

Strengths/Weaknesses

Weak to...
  • Fire
  • Air
  • Death
Neutral to...
  • Dark
  • Water
  • Earth
  • Space
  • Arcane
Strong against...
  • Light
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Death Magic


Allows the user to create/control/manipulate death/dead things and related subtypes in a variety of ways

Rarity

Rare


Examples of Specific Areas

  • Necromancy
  • Afterlife Traveling
  • Chthoniscience
  • Decaying Touch
  • Soul Summoning

Strengths/Weaknesses

Weak to...
  • Space
Neutral to...
  • Death
  • Arcane
Strong against...
  • Fire
  • Water
  • Earth
  • Air
  • Light
  • Dark
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Space Magic


Allows the user to create/control/manipulate space and related subtypes in a variety of ways

Rarity

Extremely Rare


Examples of Specific Areas

  • Celestial Combat
  • Cosmic Control
  • Gravity Manipulation
  • Nebula Manipulation
  • Lunar Attacks

Strengths/Weaknesses

Weak to...
  • N/A
Neutral to...
  • Space
  • Fire
  • Water
  • Earth
  • Air
  • Light
  • Dark
  • Arcane
Strong against...
  • Death
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Arcane Magic


Allows the user to create/control/manipulate mana/magic and related subtypes in a variety of ways

Rarity

Extremely Rare


Examples of Specific Areas

  • Arcane Control
  • Replicas of other magic's Abilities

Strengths/Weaknesses

Weak to...
  • N/A
Neutral to...
  • Arcane
  • Fire
  • Water
  • Earth
  • Air
  • Light
  • Dark
  • Death
  • Space
Strong against...
  • N/A