Profile
Patreon tier info
Commission info
All my socials
Bases
Please note that Terms Of Service cover many questions not featured here, especially regarding mine and my art/OC comforts, boundaries etc.
Taking the time to look through my T.O.S and F.A.Q really helps as I get questions often and repeatedly to the point where I cannot manage to respond to each individually!
Thank you to those who help respond to others' questions as well! If there are questions missing feel free to ask and suggest.
|
|
|
|
|
|
|
|
|
When did you start drawing? Since I could hold a pen, it's always been frequent.
When did you start animating? 2015
Do you have any pets? No.
Favourite part of the art process? Sketching.
Least favourite part of the art process? Detailed rendering/shading overall.
Any tattoos? Yes! A raven in flight on my neck.
Do you have a discord server? Yes, but it's patreon only (any paying tier).
Right-handed or left-handed Right-handed.
Will you ever do a face reveal? Nope! Never happening, will be masked at cons too if I ever announce attendances.
Do you draw humans? Yes, but I much prefer to draw animals hence their rarity.
Swedish.
English.
Art/animation
Cosplaying
Animated film
Crafting
Puzzles
Travelling
Photography
Corvids
Coding
I'm mostly self taught and have studied varied mediums and styles as well as drawn daily most of my life.
Course.
Online digital painting course I took 2023.
My tutorials.
Patreon.
Brushes :
My patreon brushes here! (otherwise I use standard brushes available or randomly downloaded sets I do not keep track of, sorry!
I'm mostly self taught and have been practising and studying consistently since 2020.
Courses :
CreatureArtTeacher (most helpful courses I've taken.)
My tutorials :
On my patreon.
ClipStudioPaint :
My youtube tutorial here!
Youtube :
12 Principles of Animation series. (great beginner series)
Seminars :
James Baxter (multiple published seminars available)
Located in the small "" icons or other symbols (often located at the bottom of each page.)
Process :
My tutorial here! (I Learned through trial and error)
Images :
Unsplash (royalty free)
Gifs :
Pinterest (only corporate owned / non indie works)
Using references? With individual pieces I often use photo references for the pose structure which I then might edit/alter a little or heavily in the sketch stage. In general exploration, style and skill growth I look at everything around me constantly from photos and nature to others works, inspiring artists and experimenting lots.
Drawing fast? Drawing often just felines for 3-10 hours all day everyday for many years has improved my visual sense and subconscious, methodical movements. I've also found what works for me such as tools, processes and strategies which has improved my own efficiency. This combined with the fact that I rarely do anything outside of art allows for continous production of content.
Finding motivation? It runs out very quickly for me too; inspiration and motivation gets us started but it's discipline and habit that gets us to persist and build sustaining workflow. Like anything in life it has to be built and is hard to advice on. I'm a workaholic who's driven by completing tasks, loves creating as well as disregard my own health and life outside of art. My excessive work ethics should not be strived for.
"Finding" ones artstyle? Imo you always have a style and it continues to change, develop and improve as long as you keep drawing. I've continued practising, exploring and most improtantly done it out of joy, what feels right and works for me. I look at artists whose work I admire, visually study things around me and implement techniques I find along the way. Growing up I didn't focus on a "perfect" or unique artstyle but instead drew what I drew and aspired to keep improving on shapes, rendering, anatomy and so on instead. As those elements improves so does ones artstyle. I also enjoy wildy stylising things, do chibis, googly eyes etc for fun when I have the opportunity; no need to have just one singular style.
Design process? Like any visual design-genres there are methods, knowledge and studies around it (color/shape theory etc). Story characters usually start with a base idea in my head, I like to sketch around shapes to build a silhouette and convey their personality.
Only after that does colors become relevant and are tediously experimented with. As a rule of thumb I have one major, often more muted, hue with ranging brightness and saturation covering the majority of the character. Then one or two more hues, often more saturated that "pops" in smaller places such as eyes and accessories.