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Created
1 year, 11 days ago
Creator
SunnyTheOpossum
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Eris - FTM young adult (he/him) with curly brown hair, thick eyebrows, and honey colored eyes.  He’s average height and stockily built, with a non-expressive handsome face and a warm tanned complexion.  He usually sticks to wearing clothing typical of the other adult men in the small farming village he grew up in (ergo loose, practical fabrics with no flashy colors).  The only exception is the accessories he wears, including various gold piercings and the medallion on his chest, all of which were gifts from the people of his village to wish him luck on his journey.

Eris is clearly the pride of his family in both appearance and strength of will; unwilling to let everyone down, he pushes full speed ahead in spite of the immense weight on his shoulders.  Plato is a small agricultural village in the boonies of Athenia, west of the capitol, and due to the high elderly population and lack of young families, it has only been decreasing in population and notoriety as the years goes by.  Eris, alongside a single other child, Zagreus, were the only two children born within the village in over a decade, and so a lot of pressure was placed on the both of them to make a name for themselves and put their home town back on the map.  Ever since he was only enough to stand, he and Zagreus were trained in combat, and given the highest degree of education the village could offer.  It became clear early on than Eris was gifted, not only compared to his peers, but towards his teachers as well, and he showed no signs of slowing down.  Eris grew up keenly aware that he alone was carrying the pride of the village on his back, and he trained relentlessly every single day to eventually live up to their high expectations.  Due to this intense upbringing, Eris has a difficult time expressing how he feels, as he always tries to remain neutral and confident regardless of the situation.  He also struggles with internalized self-image issues, and is constantly worrying about whether or not he will ever be good enough and achieve his impossible dreams (not that anyone would know about that, because even thinking about that flaw, much less telling someone about it, scares him to death).  He is constantly volunteering to take on more and more responsibilities wherever he goes, and entirely views his own worth based on how much he’s actively contributing to other people’s lives.  Currently, the only one who is aware of his struggles is Zephyr, and although the two have never formally talked about it, just having him there to support him unconditionally is the only thing keeping Eris from falling off the deep end.

Name Origin: Named after the Greek Goddess of discord and strife, Eris was given this name to represent how he appeared to the village by mysterious means; seemingly out of nowhere and with no possible way to have gotten to the island by himself.  He was also on the brink of death at the time of his arrival, so the name was given to him as a nickname before he woke up as a shorthand (but his memory loss at the time meant that the name just stuck).  Despite “Eris” generally being considered a feminine name, Eris didn’t change it when he transitioned because he felt like he had made it his own (as well as out of respect for his adoptive mothers, who still loved the name for him).

Motifs: Eris feels a strong connection to the farmlands of his hometown, as well as the heavy fog that the island floats upon.  Humble, yet absolutely vital staple crops such as wheat, corn, and olives are reoccurring symbols for Eris, especially in regards to the person he “appears” to be on the outside to others.  In contrast however, Eris’ wanderlust and inherent curiosity is visualized by heavy fog; the barrier between the floating island chains and the unknown world far, far beneath it.  When Eris is thinking, he can often be found staring into the fog, or skipping rocks across it.

Orientation: Bisexual : Biromantic

VC: Richard Armitage (as Trevor Belmont from Castlevania)