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🔸🏰🔸 Mage Story Prompt 2:  Your Mage Intervenes.

The Witchfinder sees your character approach and reacts almost before your mage can speak, certainly before the Witchfinder can really understand what your character has to say. Rather than address your character directly, the Witchfinder makes an appeal to the growing crowd of spectators: another Mage?  Your character is suddenly surrounded by terrified faces. Come to protect one of their own?

The crowd is growing restless; there's shouting all around. The Witchfinder wastes no time in demanding your character's Order documents as well. Failure to produce those documents, they say, will leave the townspeople no choice but to make two arrests today.

What does your character do?

  1. This is about to get bloody. Your mage produces the requested documents or tries to de-escalate the situation nonviolently; the accused Hidden Mage will have to fend for themself. Click here for the next prompt.

  2. This is about to get bloody; your mage makes sure of it. Using their magic, your mage decides to fight their way out of the situation, anything to ensure their freedom. Click here for the next prompt.

Prompt responses must be worth at least 1 gold (i.e. at least 100 words or at least an uncolored headshot). 
Story prompt responses may not count for additional Support or Sabotage.

Upload your response like any other art or literature submission and claim your gold; collect double your total count for prompt responses.

🔸🏰🔸 Mage Story Prompt 3:  Your Mage makes peace.

The Witchfinder's scrutiny is insistent, but is eventually quelled by your mage's documentation and negotiating. However, not everyone in convinced. Despite your mage's efforts to exit the situation calmly, the agitation of the crowd does not immediately dissipate. Your character's attempts to exit the conversation are met with curses and derision from the townspeople, who spit and sneer as your character leaves the scene.

The supposed hidden mage offers little resistance as they are dragged away by city guards. They watch your mage with an unreadable expression until they are out of sight.

What does your character do?

  • Show us how your mage exits the situation. Do they escape unscathed? How do they avoid arrest?

    This space will be updated with a stat point reward and Candidate Support/Sabotage at the end of the event.

Prompt responses must be worth at least 1 gold (i.e. at least 100 words or at least an uncolored headshot). 
Story prompt responses may not count for additional Support or Sabotage.

Upload your response like any other art or literature submission and claim your gold; collect double your total count for prompt responses.

Your mage receives + 1 Discipline. Your prompt responses supported Sabora.

🔸🏰🔸 Mage Story Prompt 3:  Your Mage chooses violence.

As the Witchfinder's interrogation intensifies, your mage decides to escalate the situation on their terms. Unleashing their magic, they attack the Witchfinder and send the crowd into a terrified frenzy. The Witchfinder watches from a heap on the ground as the panicked townspeople disperse; the street empties as the villagers flee the magic, but some nervous guards remain to attempt to apprehend your character. They are inexperienced, frightened, and could be easily disposed of, if your character chooses.

There is fear on the accused hidden mage's face as they watch your character act, but they use the opportunity to flee. They don't look back to learn your character's fate.

What does your character do?

  • Show us what happens next. What magic does your character use? What damage is done? Is anyone killed? Does your character escape, or are they arrested?

    This space will be updated with a stat point reward and Candidate Support/Sabotage at the end of the event.

Prompt responses must be worth at least 1 gold (i.e. at least 100 words or at least an uncolored headshot). 
Story prompt responses may not count for additional Support or Sabotage.

Upload your response like any other art or literature submission and claim your gold; collect double your total count for prompt responses.


Your mage receives + 1 Corruption. Your prompt responses supported Miriam.