timeandtimor Nothing wrong with Gaia RP's, this one sounds pretty great. :) I can definitely relate to finding a group of cool people and the joy of having a stable enough group to keep the same character. Best feeling ever.
EternallyScreaming Any particular bits that stand out? :D
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Also I should probably write stuff in my own thread. Worst moments are always easy to recall, but "good" bits tend to shift as new series come and go.
Favorite moment from the last 2-3 years was definitely the end of the Wyderian Story-arc with Henry/Julia. I've probably told of it in a few other threads but...
That game master was always really tough and unforgiving, which makes it feel even more of an accomplishment that there were no casualties. Like, imagine a bunch of englishpeople stuck in a medfant world that is technically not real and scheduled to end in a few days. The local demi-god says that she'll send back those who've either become Red Pawn (a local sect she founded) OR faced their fears. Then my character convinced Her that the NPCs who've passed both requirements should be able to "give" their "spare" "pass" to those who'd have otherwise failed. Furthermore he convinced Her to hold the "final judgement" three days early to save the life of an jerkass nephilim he didn't even like. And this whole scene took place on a ship in the middle of a storm, with the aforementioned nephilim being glowy and keeping the ship afloat whilst slowly burning away from the strain of doing so. It looked badass and I keep meaning to draw it. The roleplay series was script-style which means that the whole thing pretty much played out live - a lot of improvising was involved. I just...felt accomplished and clever, plus really-really sad when the ship sank and all the characters got to go home to their "real" bodies after the "medfant subplot" had taken a whole real-life year to solve.
Second-favorite from that series was from the start of the Wyderian arc, when two NPCs working for the aforementioned local demigod deliberately told Henrys' love interest about how the first thing he'd done when left alone in a medfant city was to beeline for the brothels. Then these two jerks literally sat back and watched the circus unfold, providing running commentary the whole time. It was the funniest thing ever, and at the end also surprisingly heartwarming for it pushed my character to say out loud that he loved her.
Runner-ups include every scene where Hehlel and her demon-buddy Itzal took care of each-other, filling holes of each-others particular flavors of ignorance. And that one tabletop scene where Eyaf got a series of really good rolls resulting in her charging into battle on her elk, jumping over a dwarf, throwing a spear mid-leap which impaled an orc, then landing perfectly and retrieving the spear mid-run before the orcs body has had the chance to hit the ground.
As far as my own game mastering goes, this scene was the favorite I've ever done. This one I just really like for the mental image and ambience of it.
Me + 1 player, script style over Skype chat. Their character is a noblegirl, Caelan of Eofarhild, being escorted across the celtic-inspired landscape to meet her groom-to-be. It's not a bad trip - she mostly chats up the bard about how fun it would be to meet a fae and whatnot. Her entourage is forced to sleep outdoors one night. She wakes up due to people looking for one of the soldiers who'd gone down the road to relieve himself and hadn't returned. Caelan demands to be included in the events and decks herself out, even sticking daggers down her boots to feel cool. She forms a search-party with two other people and heads down the road. The weather is overcast - there's nothing but pitch darkness outside the lantern light. Forest gives way to reeds. Reeds give way to water. A lake, with someone humming near-by. There's a woman, submerged to her chest. Combing her very, very long hair. And humming.
Caelan, being a naive noblegirl and everything but genre-savvy, assumes that the woman must be a local peasantgirl or something. She chastises her companions for staring and sends them back, despite their protests, assuming from the womans' replies that she was too bashful to leave the water with men around. Caelan then approached the figure in the water and asked if she had seen a guard passing by.
"I had"
"Oh? Where did he go?"
"He came to me." Okay. Ominous.
"...is he...ugh...still with you?"
"Come have a look." Very, very ominous.
"But I...I can't swim..."
"There's no need for that skill..."
Caelan is standing there. By the shore, nothing but darkness around her. Water ahead. Woods behind. Finally realizing that there's something really, really wrong, but too paralyzed with fear to move as the woman turns to her. Seconds stretch on.
"You have iron in your boots..." the korrigan finally says in a most disappointed tone of voice and submerges under the lake.
Caelan takes another 10 seconds to start running back for the campsite. Player says they got the chills irl, game master aka me feels that mission was accomplished.