Adelita (Anathema)

ACRUXX

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Created
7 months, 26 days ago
Creator
ACRUXX
Favorites
4

Profile


 THE PROUD 

BLINDING LIGHTS
The Weeknd

01 — Profile

Name Adelita
Nicknames Lita
Age 41 years
Gender female (she/her)
Height 16 hh
Birth Season Winter
Race Equine
Oriet. gaaaay
Role Mage
Relationship single.

Status nft / nfs
  • Hunt for the Night-Cursed Crone
    The Thief & The Blind
    Hunt for the Pyre of the North
02 — Personality

Adelita is someone built for survival and a no guts, no glory attitude. She has no issues delving into the thick of things, and is a battle ready woman that finds sparring a good exercise. She was raised on a concept that she had to learn to care for herself, and maybe provide for others. Her sense of care and emotions grew once she was away from her mother and among others.

She forged her own path once her metal hooves hit the ground at the Order, and was keen to learn almost everything she could get her proverbial hands on.

She's stubborn as they come when she thinks she's right, but eventually, she does concede that maybe her way isn't the best way in certain things. At the same time, she can be rather standoffish, offering a rather blunt word or greeting, rather than warm smiles and gentle eyes. Adelita learned the world was hard, and it sort of sticks with her. Unresolved trauma still lurks in her past, and that stubborn part of her will not allow her to seek any sort of comfort from it. She lives with it, and moves on.

Words: 195


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03 — Background

Lita was born to a single mother, who lived a nomadic life far from any herds or sentient life, deep in the rooted arms of the jungles. However, her mother had her own home there, safely nested among the deepest thickets, and there was where she raised her small and only child. Adelita was a curious thing as any, especially at her younger age. She learned to forage and to work, to provide for herself as much as her mother, both of them working side by side to live another day. Being raised like this instilled a very proud mannerism in Adelita. She liked working, and liked being able to provide for herself.

However, she began showing signs of magic, and her mother found her one day playing with a small orb of glimmering rock, shaping it and moving it. It was dangerous, at least to her mother, and she was told to supress this. At nineteen, she ran away from her mother and the overbearing attitude, the way she kept her hidden.

Unfortunately, she was not well prepared for the world. A horrendous accident - a bad choice - left her maimed and near death's door until a kindly wandering Mage found her. Someone that could heal her, and help her. She was brought to the Order, and her limbs were repaired with glimmering metal. At first, she was told it would be a difficult life... until they learned of her magic. Rather than shelter her or force her to hide it, they allowed her to learn and bloom under beautiful teachings.

She learned to walk again, and learned to keep herself in shape. The early teachings of her mother through her childhood had engrained a passion to be good at almost everything, and instilled the need to rely on only herself, even with help. Of course, she accepted the help, and gradually became a little more open to those that would give advice to help when she needed it in her most stubborn times.

Her magic grew under careful guidance, and she became a pupil most knew not only for magic, but for her preservation and work ethic. She had no problem getting her hooves dirty, whether to mine anything under the surface or to simply help someone plant.

Years of her life were devoted to the Order, but she eventually took a leave to figure out the rest of the world, and settled in a small area that was rich in ore. It eventually became a small booming town of vibrant golds and steel and gems. It's fed by a trade route that runs through the area for the ores that Lita herself mines, and the goods she creates.

words: 450

04 — Magic

Metal Manipulation

Power 07

Discipline06

Cost 00

Corruption00


Adelita is able to detect the presence of all metals, each one with a different 'tune' to her, allowing her to discern what is what.

It's this ability that she uses to help maintain her legs, repairing chips and dents, as well as shifting their shape to things she needs at the moment. As in, if she's digging, she'll shape them to help her dig, or if she's climbing, they're adjusted to give her better grip.

All metals that she can detect are usually able to be retrieved by her, simply pulling raw ore where capable. She can sense almost every different ore, as each has its' own sound to her. Many, she hasn't discovered yet, but will be capable of finding them.

At the same time, because her abilities are honed enough to herself, she can sense the barely there iron that courses through her veins. When capable, she will be able to use the iron in her blood to protect herself, though at a dire cost.

As her Power grows, so does her craft. Owning an armor and weapon shop means she's constantly working. Now that she doesn't have cost, she can effectively work all day and only experience minor tiredness and lack of energy. Even when she works in the mines, she brings up far more than usual.

As her discipline increases, so does her ability to fine tune everything she works on. Intricate details, finely woven filigree; you name it, she's able to do it. She's known as a renowned metal crafter for a reason. 

Costs

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04 — LOG

  • 10/3 && Summoning Circle to introduce her - proof
  • 11/9 && -1 cost with the Thief and the Blind prompts (also one scroll of mending now on hand)

  • 11/9 && -+1 Power for prompt - proof
  • 11/28 && +2 to power from great hunt
  • 1/4 && +1 Discipline for prompt - proof
  • 2/7 && +2 Discipline for hunt - proof
  • 2/7 && +1 power for prompt - proof
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