swarm hunt! blight wights

Posted 2 years, 6 months ago by Franknsteins

Night of the Blight Wights
NRJt4TB.pnga horror-filled haunted hunt!
 10/2/21 - 11/9/21

Every harvest season, Ivras's most superstitious citizens spread nightmarish tales, and branches bared by the coming winter awaken an annual superstition: Blight Wights, the mindless servants of the dreaded Brown Hag, are said to plague unsuspecting travelers through the forests of Ivras. Elders warn that the evil witch of the wood brings her misshapen minions to life out of vicious brambles and fallen branches, turning any path into a potentially perilous one.

The autumn leaves are turning, and the story is coming alive once more: across the kingdom, travelers report ghostly voices and grisly attacks from the trees. Journey with caution, or meet the monsters head on! The Night of Blight Wights has begun! 
This is a Swarm Hunt event! You can find more information on Swarm Hunts in our Hunt Guide

There are many ways to participate. Follow the Story Prompts below for double gold, or simply jump into the fight by creating art, writing, or RP of your mage(s) battling the Wights.

Blight Wights are magically-animated figures made from sharp twigs, brambles, leaves, and other materials from the forest floor. Sometimes they have a ghostly glowing aura, and may even speak repetitive phrases to their victims in otherworldly voices. They attack any creature they see, and seem to have no goal other than harming those who enter the woods, using their sharp wooden appendages and "teeth" to great effect. They will viciously chase anyone they encounter out of the forest, but do not go past the tree line.

Wights vary greatly in size, shape, and construction, and appear in groups. They can only be destroyed by mages! 

Wights have 4 HP, so any attack submission by a mage worth 4 Gold can destroy a wight. A submission worth 8 Gold can destroy two, and so on. 

🔸 A Mystery to Solve:  What are the Blight Wights? Where are they coming from? Find the truth of the Brown Hag to save Ivras from a witch's wrath!

🔸 Mage Story Prompt:  Click here to find a new story prompt for all Mage characters. Earn double gold and a stat point bonus by completing your prompt before the event end and tagging this profile! For this special event, Collabs and RP's MAY be used for Story Prompt responses! All Mages participating in a collab or RP do not have to make the same choices, but every participating character must clearly indicate their choices!  Only Mages may kill monsters, but Non-Mages are welcome to collab/RP with mages for prompt responses.

🔸 Non-Mage Story Prompt:  Click here to find a new story prompt for all Non-Mage characters. Earn double gold by completing your prompt before the event end and tagging this profile! For this special event, Collabs and RP's MAY be used for Story Prompt responses! All characters participating in a collab or RP do not have to make the same choices, but every participating character must clearly indicate their choices!  Only Mages may kill monsters.
🔸 Bonuses and Rewards:  Grab a friend! Any collaborations or roleplay threads regarding the swarm hunt will earn double gold for the duration of this event! Don't forget to tag the event profile


Any questions? Feel free to comment on this bulletin, or don't hesitate to contact staff on our Discord server or our forum! We're happy to help!


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🔸 Character Badges:

Every character who participated in this event can proudly display this badge on their profile: 

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<a href="https://toyhou.se/~bulletins/487544.swarm-hunt-blight-wights"><img src="https://i.imgur.com/Qix6Gsv.png" alt="Night of the Blight Wights"></a>

🔸🎃🔸 Non-Mage Story Prompt 1:

Wherever they are in Ivras, and for whatever their reasons, your character’s day-to-day activities have taken them down a road less traveled. The route is remote and extends into the countryside. Fields outnumber buildings. Your character is surrounded by ample crops and few people -- that is, until you hear a beautiful voice singing a pleasant song out from the sheaves:

Now it is the harvest time, and who would not be blithe,
While autumn’s ripened sacrament is smiling on the scythe.


What does your character do?

  1. They go into the field, toward the voice. Click here for the next prompt.
  2. Afraid or dismissive, they hurry on their way. Click here for the next prompt.

Prompt responses must be worth at least 1 gold (i.e. at least 100 words or at least an uncolored headshot).  Make sure to tag the event profile in your submission!
Upload your response like any other art or literature submission and claim your gold; collect double your total count for prompt responses.

🔸🎃🔸 Non-Mage Story Prompt 2A:

Your character pushes their way through brittle stalks toward the sound of the voice. They come to an oddly-tamped clearing in the field where they find an attractive cervine woman, no older than nineteen, clad in a humble brown cloak. She turns to face your character, revealing a strange, thorny facial marking and small antlers made of sticks that clearly identify her as a mage. She is assembling a small wicker figure, and if your character has ever attended the Feast of Flowering, it might look familiar.

Suddenly, she speaks up, in a voice like honey. “Are you afraid of magic?”

Your character’s words are their own, but her question is simple. How do they answer?

  1. No. Click here for the next prompt.
  2. Yes. Click here for the next prompt.

Prompt responses must be worth at least 1 gold (i.e. at least 100 words or at least an uncolored headshot).  Make sure to tag the event profile in your submission!
Upload your response like any other art or literature submission and claim your gold; collect double your total count for prompt responses.

🔸🎃🔸 Non-Mage Story Prompt 3: "No."

(cw: fire/immolation)
Hearing your answer, the woman smiles with relief, and transforms before your eyes into an elder. She is knobby, like an old tree. She approaches you and places her tiny shrine into your grasp. “Tell everyone,” she whispers. Suddenly, she goes up in flame, burning immediately and painlessly into a pile of ash before you.

You look at the wicker figure. Tied up in it is a piece of paper, coiled into a tight tube. You unfurl it and read a strange document: a deed, detailing an expansive property outside of Namarast to be acquired upon the arrest and execution of someone named Morgause Irving. A strange occurrence, but you’re free to go about your day.

You earned +1 Handmade Idol. This can be used for an existing character or a future one.
To claim this reward, simply link to your final Blight Wight prompt response in the target character's Log.


Prompt responses must be worth at least 1 gold (i.e. at least 100 words or at least an uncolored headshot).  Make sure to tag the event profile in your submission!
Upload your response like any other art or literature submission and claim your gold; collect double your total count for prompt responses.

🔸🎃🔸 Non-Mage Story Prompt 3: "Yes."

(cw: fire/immolation)
The woman frowns, not angry, but disappointed. Even despondent. Her beautiful young face begins to trickle with… Blood? Blood, from the thorns, dripping into creases that were not in her skin before; now she is old, small, and hunched. Her face contorts with pain as she utters a cry that makes your character’s hair stand on end:

“THEY’LL NEVER UNDERSTAND!”

She melts before them like a burning piece of parchment, so bright they have to look away, curling at her edges until she is nothing but ashes.

Your character is unharmed for now, but strangely-shaped figures rumble in the maze that surrounds you. It’s probably best that you leave. As you turn to go, you notice that the wicker figure the woman held lies mysteriously unharmed in the pile of ash.

You earned +1 Handmade Idol. This can be used for an existing character or a future one.
To claim this reward, simply link to your final Blight Wight prompt response in the target character's Log.


Prompt responses must be worth at least 1 gold (i.e. at least 100 words or at least an uncolored headshot).  Make sure to tag the event profile in your submission!
Upload your response like any other art or literature submission and claim your gold; collect double your total count for prompt responses.

🔸🎃🔸 Non-Mage Story Prompt 2B:

Your character hurries along, ignoring the strange song -- however, it seems to follow them along the edge of the field, no softer or louder than it was before. A new verse is revealed to them as well:

To chop the crop and light the fire is simple and divine,
Let fear and harm give way to love on Grace’s smiling scythe.

While your character is distracted by the song, two thin, shambling figures emerge from the treeline ahead, headed straight for them. These must be the Blight Wights about which you were warned -- not a folktale to scare children or a spooky sort of anti-mage propaganda, but an imminent threat.  

What does your character do?

  1. Your character has heard the stories. Blight Wights can be deterred by offering a gift to the Brown Hag. They search their pockets, laying whatever they have on hand down on the road before the Wights arrive. Click here for the next prompt.

  2. You meet the Wights head on, preparing to defend yourself. You can take a couple of glorified broomsticks. Click here for the next prompt.

Prompt responses must be worth at least 1 gold (i.e. at least 100 words or at least an uncolored headshot).  Make sure to tag the event profile in your submission!
Upload your response like any other art or literature submission and claim your gold; collect double your total count for prompt responses.

🔸🎃🔸 Non-Mage Story Prompt 3: Offer the wights a gift.

The Wights continue to approach, but as they see your character’s offering, they stop just at the edge of the road. Taking to their wooden knees, they bow. One reaches forward to accept your offering. Another leaves something in its place. You look down to see what they’ve given: it’s a hand-carved child’s toy in the shape of a boat. The craftsmanship is wonderful, but one of its sides is blackened, as if it’s been held over a fire.

When you look up, both of the Wights have disappeared, leaving their gift as the only evidence they were there.

You earned +1 Toy Boat (one use). This can be used for an existing character or a future one.
To claim this reward, simply link to your final Blight Wight prompt response in the target character's Log.


Prompt responses must be worth at least 1 gold (i.e. at least 100 words or at least an uncolored headshot).  Make sure to tag the event profile in your submission!
Upload your response like any other art or literature submission and claim your gold; collect double your total count for prompt responses.

🔸🎃🔸 Non-Mage Story Prompt 3: Defend yourself against the wights.

You stand your ground, and the Wights attack. As you pummel, slash, or otherwise do physical damage to the stick figures, they snap easily and fall apart. However, they quickly reassemble by magical means. Instead of continuing to attack, they flee the scene.

As you make your way closer to your destination, you come across a decimated cart where a family of horses attempts to repair their belongings after they, too, were attacked by the Wights. When you inform them that their assailants have been scared off, they offer you a sack of Gold in thanks.

You earned +15 Gold.
To claim this reward, simply link to your final Blight Wight prompt response in the Bank like a regular upload, and state you are claiming a prize.


Prompt responses must be worth at least 1 gold (i.e. at least 100 words or at least an uncolored headshot).  Make sure to tag the event profile in your submission!
Upload your response like any other art or literature submission and claim your gold; collect double your total count for prompt responses.

🔸🎃🔸 Mage Story Prompt 1:

Whether they’re a registered member of the Order or a cautious traveler under the radar, your mage is scooting around the countryside between Namarast and Mead. Eventually, the clustered villages give way to vast amounts of wooded wilderness, and the dirt road your mage is taking becomes quite narrow.

The sun begins to go down on your mage’s travels. The creatures of the night begin to rustle the leaves around them. Owls hoot, branches shudder. With no one else on the road, these noises become your mage’s company. Suddenly, your mage hears a loud crack underfoot -- they’ve stepped on a strangely-placed pile of sticks.

When they turn around, they notice two more piles of sticks, both of which have begun to animate before them into threatening forms, the living scarecrows of the night, a childhood campfire story made manifest. The Night of the Blight Wights has come, and you are attacked.

What does your character do?

  1. Fight the wights! You can take them. Click here for the next prompt.
  2. Looking to flee, you see the only shelter around, a shack in the woods marked by a forgotten trail. You run to the shack to escape the wights. Click here for the next prompt.

Prompt responses must be worth at least 1 gold (i.e. at least 100 words or at least an uncolored headshot).  Make sure to tag the event profile in your submission!
Upload your response like any other art or literature submission and claim your gold; collect double your total count for prompt responses.

🔸🎃🔸 Mage Story Prompt 2A:

Your mage attacks the wights, either with their magic or their body. At the brutality of a mage, the homunculi crumble, and your mage is able to flee the scene. However, the ruckus attracts more and more Wights, and as they outnumber your mage, it becomes imperative to take shelter. Seeing the trail and the shack, they make their escape.

Once inside, your mage slams the door behind them, a pile of Wights clambering audibly outside of it, wooden claws scraping to catch their prey. Several Wights appear in the windows, cracking at the glass, reaching their arms inside. As your mage looks around for any way out of this peril, they see few objects in this rotten old house, but two stand out in their mind, as if grasping their attention from within:
One is a book titled Green Magicks for the Agricultural Mage. Inside, you find a dog-eared page that leads to a spell called Helping Hands. It details how a mage with innate green abilities might create magical helpers to work the fields. The illustration is of a happy mage with smiling, pumpkin-headed farmhands whose bodies are made of sticks. The spell is written colloquially, unlike anything the Order would hand out. Handwriting on the inside cover reads, “Property of Morgause Irving.”

One is a rustic but elaborate shrine, dusty and unused for centuries. A sickle lies in a harmless position, tucked behind sheaves of wheat that might turn to dust if touched. A wicker figure lies beside them.

What object does your character reach for?

  1. The spell book. The Wights are clearly the work of a harmless mage, and speaking the old words of creation to them may relieve them of their corruption. Click here for the next prompt.
  2. The sickle. Whatever the origins of these monsters, they are here to kill you, and you will respond in kind, shrine or no shrine. Click here for the next prompt.

Prompt responses must be worth at least 1 gold (i.e. at least 100 words or at least an uncolored headshot).  Make sure to tag the event profile in your submission!
Upload your response like any other art or literature submission and claim your gold; collect double your total count for prompt responses.

🔸🎃🔸 Mage Story Prompt 3: The Spell Book

Your mage utters the words from the book, which are written in an old Ivratian dialect, casting the Helping Hands spell against the Wights. As they do, the Wights change expression, becoming docile like the illustration in the book. They back away from the door, and your mage is free to leave. It’s almost as if the wights' corruption has left them...

Your mage earned -1 Cost. If you have 0 Cost already, you may instead claim +1 Corruption.
To claim this reward, simply link to your final Blight Wight prompt response in the target character's Log.


Prompt responses must be worth at least 1 gold (i.e. at least 100 words or at least an uncolored headshot).  Make sure to tag the event profile in your submission!
Upload your response like any other art or literature submission and claim your gold; collect double your total count for prompt responses.

🔸🎃🔸 Mage Story Prompt 3: The Sickle

Your mage takes the sickle and hacks away at the Wights, using the formerly righteous blade and their magic to destroy their stick bodies. The sickle feels light and correct in your mage’s grasp. Your mage succeeds in fighting their way through, but as they leave, holding the sickle causes them to feel a sharp headache, and they’re forced to drop it.

Your mage earned +1 Corruption.
To claim this reward, simply link to your final Blight Wight prompt response in the target character's Log.


Prompt responses must be worth at least 1 gold (i.e. at least 100 words or at least an uncolored headshot).  Make sure to tag the event profile in your submission!
Upload your response like any other art or literature submission and claim your gold; collect double your total count for prompt responses.

🔸🎃🔸 Mage Story Prompt 2B:

Your mage escapes the Wights, and when they enter the shack, all is quiet. Serene, even. They have time to take a good look at the place -- it hasn’t been touched in maybe a hundred years, but it was once loved. Dried herbs still hang brittle over a basin, and a well-crafted, old-style shrine to Grace sits in the corner.

As they look around and wait out the Wights, your mage receives an eerie message in their mind. When they turn around, an old cervine woman is sitting at the parlor table. She wears a brown cloak, her antlers are worn, and between the creases of her face are markings that resemble thorns. The room suddenly smells of burning wood.

She speaks to your mage in a sweet voice: “Do you know where you are?”

Your mage’s words are their own, but their response is essentially:

  1. Namarast, the seat of the Order. Click here for the next prompt.
  2. Your house. The house of the Brown Hag. Click here for the next prompt.

Prompt responses must be worth at least 1 gold (i.e. at least 100 words or at least an uncolored headshot).  Make sure to tag the event profile in your submission!
Upload your response like any other art or literature submission and claim your gold; collect double your total count for prompt responses.

🔸🎃🔸 Mage Story Prompt 3: Namarast

(cw: fire/immolation)
The woman’s face contorts outward with rage at your answer, growing taut, until she becomes both young and hideous. “THEY WON’T GET AWAY WITH WHAT THEY DID TO ME,” she roars, and the heat of her anger manifests in reality, setting her entire body ablaze as her scream of rage becomes one of pain. As she is engulfed in flame, the entire house is set on fire; your mage uses their magic to escape, and can flee without pursuit by Wights.

Your mage earned +1 Discipline.
To claim this reward, simply link to your final Blight Wight prompt response in the target character's Log.


Prompt responses must be worth at least 1 gold (i.e. at least 100 words or at least an uncolored headshot).  Make sure to tag the event profile in your submission!
Upload your response like any other art or literature submission and claim your gold; collect double your total count for prompt responses.

🔸🎃🔸 Mage Story Prompt 3: The house of the Brown Hag

he old woman smiles at you and steps forward, placing her forehead against your mage’s. They stand without fear, feeling an overwhelming but not unpleasant warmth course through their body. “Don’t let them take what is yours,” she says, and when you finally open your eyes, she has vanished into thin air. The Wights have disappeared, and you’re free to investigate the house. You notice that there is an inscription above the door: “MORGAUSE IRVING, THE BROWN WITCH OF NAMARAST, HEALER OF YOUNG WOMEN & FRIEND TO THE POWERLESS.” You leave unmolested, and encounter no further Wights on your journey.

Your mage earned +1 Power.
To claim this reward, simply link to your final Blight Wight prompt response in the target character's Log.


Prompt responses must be worth at least 1 gold (i.e. at least 100 words or at least an uncolored headshot).  Make sure to tag the event profile in your submission!
Upload your response like any other art or literature submission and claim your gold; collect double your total count for prompt responses.