∙ • Hadreon • ∙
∙ A world shaken by political unrest and a potential apocalypse ∙
Hadreon exists on a stage of the gods who live among the people. It is a continent rising back up from the last war that ended with the destruction of Ikaia and the assimilation of its people, with the gods themselves watching it all and helping the people build again. However, war again seems to be brewing between the newly created country of adventures called Ellara, and Nibelheim who are hellbent on the conquering of the rest of Ikaia and all of Hadreon.
This is a homebrew pathfinder setting. If you'd like to read more about this world, we have a wiki set up here!
Code by 00Ishikawa00
Characters who are either potential PCs within Hadreon, or are used for backstory purposes.
∙ • Crossroads of the World • ∙
∙ Balance slowly returns to a long broken world ∙
An ancient world, Arandor suffered a cataclysm that sundered the world in millenia past. It is a world of balance and history, with hidden truths and barely concealed secrets in need of discovery. Arcane magic doesn’t exist and monsters tend to walk upon two legs and look perfectly normal to others. With broken lands, lost seas and even turmoil amongst the gods; all lies in jeopardy.
Split into five major countries, the Serifal Continent is the western-most landmass of the world. Those living upon the continent are isolated, unaware that they even might have other continents and countries upon the same world. Surrounded by waters teeming with oversized and vicious sea creatures, there is no known trade between the Serifal Continent and the rest of Arandor.
Even as balance returns to the Sefiral continent, intrigue and ages-old hatreds swirl to disrupt a newly discovered balance. The changing face of religion and politics brings a new awareness of the lost continent, Ouranis; and shifting alliances bring new allies and old enemies to the fore. Standing at the center of all, Temari still serves as a crossroads to all the lands of Sefiral and its peoples.
This is a homebrew d&d campaign setting.
Code by 00Ishikawa00
∙ • Hotorei • ∙
∙ Things of old are returning as Hotorei's safety is threatened ∙
Ancient wonders and fledgling technology, hidden power and forgotten gods; all of these are a part of the world called Hotorei. From the chill depths of the Sharif Sea in the east, to the warm breezes over the Aoi Depths in the west; from the frozen wasteland of the Endless Ice, to the southern reaches of the Shimmering Sands… there is much and more to explore and discover. Guilds rule over much of the land, and the rising of the Karasa Hegemony has stirred the anxiety of others who hold power. Within the streets of Tsuresho new dangers lurk, calling for heroes to assist in securing safety for those who dwell there…
This is a homebrew d&d campaign setting.
Code by 00Ishikawa00