circlejourney's Bulletins


Hi, I know I recently opened permanent commissions, but I have just been hit by life happenings that will make it hard for me to get any work done for a while.

(Edit: actually I will tell you what's going on. I'm going through a rough breakup and this comes after a series of similarly upsetting events, this is the worst though. I'm having nutrition and sleep issues irl, not as a result of the above but because of my mental health, and I'm constantly tired, anxious and not sure how I've held together this long)

As such, I will have to close my commissions indefinitely. Commissions that are currently in progress will be completed, but with a delay. I won't take on any new ones until I am perfectly certain I'm in a place where I can continue.

If I have promised you art where money isn't involved, please PM me letting me know you are still interested in it. Otherwise, I will be removing it from my to-do list as I need the space to sort myself & my life out.

Thanks for your understanding.

RD tournament: It's Finals Time

Posted 4 years, 9 months ago by circlejourney

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OK SO. For the past 3 days or so, I've been running a vote-based Revolving Door tournament on Twitter. There were surprises, upsets, unexpected Felix, and actually a lot of predictable outcomes.

Anyway, we just hit the Final Finals, and it's down to Pala and Vesper! They've both been comfortably beating everyone they've been up against, soooo...It's Time.


Who will win? Vote here!

Interest check: OC theme / bg music commissions?

Posted 4 years, 9 months ago by circlejourney

Are you interested in theme music commissions?

2 Votes I'm interested, but the examples don't fit the style I want.
1 Votes I'd be interested at a lower price.
11 Votes I'm interested.
1 Votes I'm not interested.

Hey did you know I make music? A sampler:

I've been toying with the idea of doing OC music commissions for ages. If I were to start, it would be $30 for up to 5 instruments and $40 for more, at a standard 2 minutes each (more or less, with corresponding price, upon request). Would you be interested in that?

Permanently open comms

Posted 4 years, 9 months ago by circlejourney

Hi friends, this is perhaps overdue but I've been kinda on and off Toyhouse lately. I got sick right in the middle of a very busy time. My current commission roster is equivalent to working part-time (both in workload and pay, thankfully!), and I've also started on my degree.

I still check the threads I run, and I was really meaning to write my own response to my most recent one about culture and background but I posted that right around when I got sick lol. I'm finally recovering, but the workload remains.


Updates on the commission front.

  1. I've needed more money ever since moving to my new place. It's been important to my mental health, but going from all-meals-provided to funding it all myself has taken a toll on my finances lol.
  2. I'm a part of a podcast network that gives me freelance work as and when (it's a casual job basically). Ever since, people who aren't on that network will generally have had a lowered chance of getting a slot with me.

This second point doesn't seem fair to me, and I want to treat everyone equally. So basically I've decided that my commission queue is now permanently open.

I must emphasise that my turnaroud time will also increase--greatly--because of the fact that I'm doing full time classes at the same time + the increasing scale of the commissions I get on average. (While classes are in session, I can't really marathon commissions like I do during breaks, haha.) Each queue item can take me up to a week to complete. Please check the queue to get a sense of how long you might have to wait.

Sheet is here!

Switcharound game - end result!

Posted 4 years, 9 months ago by circlejourney

I've procrastinated on this for so long... You may recall that I ran a switcharound game from February to April, the concept of those being that we draw others' OCs and then swap and colour each other's lines.

Everyone who participated was wonderfully on-task and did great work, and we were done in less than 2 months. I'm very proud to share the collage of finished pieces! Artists are named in the image, and you can view the version with clickable links here.

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(There's not much of a logic to the order in which they're presented above, other than spacing out each person's work across the board.)

Thank you to everyone who participated; you were amazing and I'm so glad everyone showed up and submitted their work quickly. I'm excited to organise another one whenever my timetable clears up again. This time I might invite some artists from Twitter as well!

I just got in contact with the admins, and they said that this was fine, so I'm gonna go ahead and share it!

For the longest time, editing profiles on TH has been a pretty laborious process of editing some lines, saving, and then navigating to the page to see the changes and figure out what needs tweaking. I was kind of tired of doing that, so I created a TH code editor with live preview.

You can try it here.

It's still pretty crude since I threw it together in a few hours, but it works! You can toggle between site themes and different HTML areas. I would be happy to hear about what else you'd like to see, especially if this is going to get used by a lot more people than just myself. And of course, do report bugs to me.

I'm still working on implementing TH's CSS blacklist, but for now just note that certain CSS properties such as border-radius won't show up on Toyhouse itself.

Since it's less than two weeks till Art Fight, I'll just go ahead and say that I'm probably not gonna be participating this year. Many responsibilities have piled up and keep coming in, including several big commissions, finalisation of an album, a degree project, and a collaboration on a friend's degree project. (I will also be on vacation 1-3 July.)

This is greatly to my regret as I was looking forward to making gift art for lots of people. Sadly, I don't think I have the self-control to limit myself if I were to join, even in light of my responsibilities. I started off by unfollowing a few of the more active people I know, thinking that that would reduce the temptation, but now I have decided not to participate entirely.

(If I have unfollowed you or muted you either there or here (and re-follow at a later point), do know that it's just because I know that seeing the influx of art will either 1) tempt me to dive headfirst back into AF, or 2) make me sad about missing out, lol.)

If my schedule clears up before AF ends, I might pop in and draw a thing or two for my friends. As of now, I don't think I will. I hope you have fun exchanging art and I'm sorry.

So, I just lost my iPad on the plane. 😢 It was a gift and I'm kinda heartbroken and guilty about letting it out of my sight. I'm not doing very well right now, because a bunch of bad things happened at once, including this and finding out our cat had been abandoned. First thing I need to do is get a new iPad because it was a huge part of my workflow, both for art and schoolwork.

So I'm opening unlimited commission slots until I'm able to buy a new one. There's more info on my commissions post. Thank you all, I really appreciate all the help I can get.


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Oh and if you wanna just donate, I have a Ko-fi.

New system for commissions? (repost)

Posted 4 years, 10 months ago by circlejourney

Which system? (read post)

4 Votes System 1: Raffle
8 Votes System 2: Waitlist
1 Votes System 3: Always open
1 Votes System 4: Keep the current system

EDIT: Reposted because of typos everywhere lol

I opened my commissions two days ago but the slots were gone quite quickly. This has been an issue for a bit; I got messages from people who missed the chance to get a slot, one of whom has been waiting for a while. Ofc some people can't help not being around when I open, and leaving it to who comes quickest will probably always lock the same people out. So right now I'm thinking of a few possible systems that would give everyone a chance while also keeping my workload manageable.

System 1: Raffle

Every round, I would open 6 slots:

  • 3 guaranteed slots that would cost ~$5 to grab, and
  • 3 raffle slots: free to go for—but I will gather a list over 24 hours. If there are more than 3, I will select the 3 winners from there. If there are 3 or fewer, everyone gets theirs.

System 2: Waitlist

I'll keep a waitlist, and every time I open, I'll ping those people first, giving them 24 hours to claim a slot before opening it to the public. This is good for people who have been waiting, but useless if the waitlist gets too long and it ends up being like the current system anyway...

System 3: Always open (EDIT: or, open 2 times as many slots every time you open)

Easiest, but most stressful. You will always be accepted to the queue regardless of how many people are already on it. I'm nervous about trying this because it was my first system and it was bad for my sleep schedule, but it's the only way to make sure no one loses out because they're not around at the right time.

System 4: Keep the current system

Maybe some people like the predictable timing? I'll keep opening commissions at the same time every round (about midnight EST), and it's first-come-first-serve.

commission slots [FULL]

Posted 4 years, 10 months ago by circlejourney

Edit: full!

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Check out my post for more info!