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hunt for the Anuran Bane & The Opal Serpent

🔸📯🔸
this event is over.



Sound the horn! What started with odd shimmers on contaminated water and strange lights in the marshes turned out to be a pair of corrupted mages hiding near Namarast. All mages are called upon to help defeat the Anuran Bane and the Opal Serpent!

Game mechanics-wise, these two monsters will behave as one monster, and share the same pool of hitpoints. If you have any questions about this, hit us up in #ask-staff!





Killing Blow:

21885377?1701054176

Silver & Bronze Hunters:

23874416?1702951977 24250440?1699580924



Every character who participated in this event will get a special badge for their profile!


otzKtwz.png

Code:

<a href="https://toyhou.se/~bulletins/1772105"> <img src="https://i.imgur.com/otzKtwz.png" alt="Hunt for the Anuran Bane & the Opal Serpent"> </a>





the combat system


In addition to your mage's base damage output (which you can read about here), every 10 gold counted for a piece of art, writing, or roleplay, will earn another +1 damage.

This means if your mage does 5 damage based on their stats, but your attack is worth 40 gold, they will deal an additional +4 damage. This is calculated before the double event bonus, as well as any effort bonus, is applied.

If you have any questions about this or need help calculating your damage, write to us via Modmail or in #ask-staff and we will be happy to help!



prizes


These are the prizes for participating:

  • ALL PARTICIPATING MAGES receive +2 to their choice of Power or Discipline.
  • THE MAGE WHO DOES THE MOST DAMAGE receives the Killing Blow badge, is the slayer of the beast and receives +100 Gold, +1 Corruption, and their choice of scroll or amulet from the shop.
  • SECOND PLACE MAGE receives +75 Gold, and their choice of scroll or amulet from the shop.
  • THIRD PLACE MAGE receives +50 Gold, and their choice of scroll or amulet from the shop.




monster description

The Anuran Bane is a great, fleshy beast, its skin oozing an oily, sweet-smelling substance. Inside its wide mouth, there is a bright Hypnotic light, shining from behind sharp teeth. Its back legs are stunted, making the creature mostly stationary, but its front legs end in large, shovel-like hands, adorned with overgrown, curling claws. It is crowned by horns but seems to lack eyes.

The Opal Serpent is a nimble, legless lindworm, protected by hard opalescent scales, but whose belly is pale and sensitive skin. It has a sharp pointed beak and large eyes that seem to glow as if lit from within. Its tail ends in a tree-like growth, from which sprouts pink flowers, reminiscent of the blossoms of the cherry tree.


monster abilities

The Bane’s breath is noxious fumes, and anyone who comes near will be caught by the monster’s shovel hands, pulled into their gaping maw. Judging by its fervent sniffing and snorting, it has a great sense of smell, but seems to be entirely blind. The light shining in its mouth has a hypnotizing effect, drawing its victim like moths to a flame.

Wherever the serpent has passed by, small flickering flames appear, confusing the senses and leading its victims astray. It is very agile, and actively hunts, attempting to spear its prey on its beak. If the serpent is chasing something downhill, it will bite its own tail and roll like a wheel.


monster behavior and location

The two monsters have taken up residence in an old ruin, deep within the Sunless Jungle, near the river close to Namarast. Could they have been drawn to the old stones by some ancient trace of wild magic?

They are not hostile to each other, but neither do they seem to take any notice about each other at all.

The Serpent lies in wait, using its beautiful tail to attract any unwary travelers, then quickly strikes; if the ambush fails, it will take up the chase.

The Bane trusts its poison fumes to bewilder and weaken its prey, then using the hypnotizing light in its mouth to lure them towards their demise.


monster combat bonuses

  • Having a buddy to watch your back might save your life. Mages working in pairs or groups deal +1 damage. (Only applies to collabs and roleplay with more than 1 player involved. Nonmages may be part of a group but won’t do damage.)

  • Those with an Animal Communication Scroll deal +1 damage.

  • Those with a Detect Magic Amulet deal +1 damage.

  • Mages with healing or physical strength are at an advantage, and deal 2x damage. Applied to the base stat point damage, before damage bonuses or gold damage is added.

  • Powers pertaining to poison or the mind is at a disadvantage, and deal ½x damage. Applied to the base stat point damage, before damage bonuses or gold damage is added.

📯👹🏹 Join the Hunt!

  • Hunt Prompts: Every week the monsters still live, a new prompt will roll out, describing the monsters' behaviors, location, and the destruction they have wrought.  Collabs are encouraged for Hunt Prompts! All event-related art is worth double gold!

Art/writing/RP/Collab Submissions:  You don't have to respond to a specific prompt to kick some monster tail!!  Any submission showing mages whippin' ass (or otherwise responding to the Great Hunt) can count as an attack; just tag this profile as a "character" on your finished work, and follow the instructions here!

Attacking and Aiding:  Mages have the ability to attack a monster, or (for whatever their reasons may be) aid the monster, and try to keep it alive. When submitting pieces that attack or aid the monster, please follow instructions on this comment.

⚔🛡🏆 How does this work?

The monsters described above are rampaging through Ivras! It is up to the Mages of Anathema to stop it. Only mages can damage monsters.

Every piece of art, writing or roleplay made for this event featuring Mage characters counts as an "attack" on the monsters. The damage your mage does is based on their stats and the monsters' weaknesses; read the Hunt Guide for more info! Attacks for this hunt should be posted here. The event runs at least two weeks, and then ends when the monsters' HP is lowered to 0.

These two monsters have 300 HP combined. A grace period of 4 days will be allowed for submissions when they hit 0 HP, so works in progress can be completed. Check this profile for the most up-to-date look at the monsters' HP.

For more detailed instructions and information on prizes/rewards, check out the Hunt Guide by clicking here. 





âť“ Any questions?

Feel free to comment on this bulletin, or don't hesitate to contact staff on our Discord server or our forum! We're happy to help!





Comments


prompt one: a guiding light


Despite the Order’s warnings about the poisoned river, not everyone has stayed away. For reasons of their own, your character finds themselves in the vicinity. Walking along the river, it’s not hard to see the reason for the warnings; the river’s surface is shimmering with something oily and shimmering, froth building up along the edges. A few fishes are gently floating downstreams, belly up.

Evening is falling, the sky darkening in the east, and the forest is growing dim and dark on the other side of the river.

Suddenly, there is a flickering light just beyond the edge of the trees, small and faint, visible for only a few moments, then it disappears. A small flame.

The bridge across the river is right there—and the path is leading towards the light too. And there it is again! The light returns, a little further away this time, but this time it seems to stay…

What does your character do?



Prompt responses must be worth at least 1 gold (i.e. at least 100 words or at least an uncolored headshot). 
Upload your response like any other art or literature submission, tag this character profile, and claim your gold; collect double your total count for prompt responses.


prompt two: a twofold choice


The lights flicker and dance mesmerizingly, and as your character follows them, the sky darkens. They seem to lead deeper into the woods, along a winding path, and the branches of the trees beside it are curiously bent and broken.

Eventually, the trees fall away to reveal a jumble of stone ruins—probably an old Wild Clan outpost, long since forgotten and overtaken by the jungle.

There is a cloying, sweet smell in the air, and from somewhere deeper within the ruin, a deep sniffling, snorting sound is coming.

To the side is a beautiful tree. It almost glistens in the faint moonlight, and its cascades of pink blossoms invite a closer look.

Does your character investigate the strange sound, or do they admire the tree?



Prompt responses must be worth at least 1 gold (i.e. at least 100 words or at least an uncolored headshot). 
Upload your response like any other art or literature submission, tag this character profile, and claim your gold; collect double your total count for prompt responses.

prompt three: out of the frying pan


Suddenly, there is a loud noise of snapping branches and bending trees. From behind comes a large wheel-shape, shimmering white in the moonlight, followed by bright flames that flicker and die in the wake of the thing.

It looks to be some kind of large wyrm, with a sharp beak and glittering opalescent scales. It makes a musical, hissing sound, shaking its scales as it approaches, snapping dangerously with its wide mouth.

Perhaps it would be safer to retreat into the ruins, despite the ominous sounds coming from there…

Does your character take the risk?


Prompt responses must be worth at least 1 gold (i.e. at least 100 words or at least an uncolored headshot). 
Upload your response like any other art or literature submission, tag this character profile, and claim your gold; collect double your total count for prompt responses.

prompt four: desperate measures


Four weeks after the horn was sounded, the warnings about the poisoned river water are still in effect. News about the monsters hiding in the ruins have spread, and concerns are being raised in the nearby communities. Why are these monsters so stubbornly clinging to life, when the two previous ones were so swiftly vanquished?

Those who dare enter the jungle ruins and face the monsters head-on may notice that they are looking somewhat worse for wear; the Serpent’s quick attacks aren’t so fast anymore, and the Bane’s breathing sounds a little more strained. Neither seem intent on moving away from their lair, though…

Perhaps they could be lured out of their hiding spot?

Prompt responses must be worth at least 1 gold (i.e. at least 100 words or at least an uncolored headshot). 
Upload your response like any other art or literature submission, tag this character profile, and claim your gold; collect double your total count for prompt responses.

attacking and aiding:


To deal damage (or restore health) to the Anuran Bane and the Opal Serpent, tag this character profile in your finished image or literature, and post below with your Damage and Gold Count for every participating mage. Staff will add the attack/aid to the hunt tracker and gold bank for you.

Attacks must be worth at least 5 gold per participating mage. Damage is based on stats as outlined in the Hunt Guide, but feel free to ask for help calculating damage here or in #ask-staff in the discord server!
Gold is calculated normally, but you collect double your total count for participating in the hunt!


Click here to use our new Hunt Damage calculator!

Feel free to attach a screenshot of the hunt calculator with your submission!

please use the following form in your reply:

  • Link to finished piece:
  • Link to mage profile:
  • Stats: 0 Power, 0 Discipline, 0 Cost, 0 Corruption
  • Damage bonuses:(if applicable)
  • Total base damage:(stats + damage bonuses + any collaboration bonuses)

  • Total Gold count:(including event and/or effort bonus)
  • Gold damage:(every 10 gold counts as 1 damage. Calculated BEFORE any event or effort bonus is applied. Round down to nearest ten)


for collaborations and roleplays:

  • Link to finished piece:
  • Team name: (optional)
  • Mage Name:
    • Player:
    • Link to mage profile:
    • Stats: 0 Power, 0 Discipline, 0 Cost, 0 Corruption
    • Damage bonuses: (if applicable)
    • Total base damage: (stats + damage bonuses + any collaboration bonuses)

    • Total gold count: (including event and/or effort bonus)
    • Gold damage: (every 10 gold counts as 1 damage. Calculated BEFORE any event or effort bonus is applied. Round down to nearest ten)
  • Mage Name:
    • Player:
    • Link to mage profile:
    • Stats: 0 Power, 0 Discipline, 0 Cost, 0 Corruption
    • Damage bonuses: (if applicable)
    • Total base damage: (stats + damage bonuses + any collaboration bonuses)

    • Total gold count: (including event and/or effort bonus)
    • Gold damage: (every 10 gold counts as 1 damage. Calculated BEFORE any event or effort bonus is applied. Round down to nearest ten)


(repeat mage section for all participating mages, up to 5 per submission)


Damage and gold confirmed and logged!

Also, when you have a moment, please tag the hunt gallery profile in the literature! 

— Assist 


Link to Finished piece: https://toyhou.se/20234215.maxin/20234241.anathema#78977595 

Link to mage profile:

https://toyhou.se/20234215.maxin/20234241.anathema 

Stats: 27 power, 26 discipline, 1 cost, 1 corruption 

Assist (damage) bonus: +1 have a buddy

Total base damage: 28

total gold count: 48 

Gold damage: 4


Damage and gold confirmed and logged! (Just two things: the buddy bonus only applies to roleplays and collaborations with more than one player participating, and the gold damage is calculated before the event bonus is applied)

Maxin aids the monster with 27 HP!


  • Total Gold count: 48
  • Gold damage: 2


Damage and gold confirmed and logged!

And no, Fidelia's magic seems to be a kind of foresight rather than mind magic, so she will attack as normal :) Unfortunately, since she has 5 Cost, she doesn't do any damage from her stats (2 power minus 5 Cost = 0), only gold damage.

wicked. :) clearly math is not my strong suit 

thanks!! <3

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Hello! Unfortunately the monster doesn't count for the 'Other Character' bonus, but you could count it as a normal fullbody instead. Let me know when you've edited the gold count and I'll get it added :)

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Awesome, thank you! Gold and damage confirmed and logged đź‘Ť

Link to finished piece: https://toyhou.se/23470993.beryl/25195595.anathema#79548587

Link to mage profile: https://toyhou.se/23470993.beryl/25195595.anathema

Stats: 1 Power, 3 Discipline, 3 Cost, 0 Corruption

Damage bonuses: N/A

Total base damage: 0

Total Gold count: 42

Gold damage: 2

Damage and gold confirmed and logged!

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Hey Elidhu! For the effort bonus we require an explanation in what way the piece is more effort than your usual! I also see you counted extra effort for both pieces, in what way do they differ from one another, effort wise?

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Noo problem! Damage and gold confirmed and logged!

Effort bonus does not count towards gold damage btw, so both attacks do 18!

  • Link to finished piece: https://toyhou.se/22489365.the-wanderer/22489433.anathema/gallery#79619832
  • Link to mage profile: https://toyhou.se/22489365.the-wanderer/22489433.anathema
  • Stats: 13 Power, 12 Discipline, 0 Cost, 1 Corruption
  • Damage bonuses: -1/2 disadvantage for mind-based magic
  • Total base damage: 12damage+1 corruption+1 animal speech=14/2(disadvantage)=7

  • Total Gold count: 25g (x2event= 50g)
  • Gold damage: 2 gold damage

    = 9 damage 
    Wanderer is a few hundred miles north munching on fish while that bird gets up to patrons-know-what. How is he doing damage? How is the familiar even getting up to this, considering there's that hard limit on how far they can travel? Trying not to think about it too hard, haha.

Damage and gold confirmed and logged!

(The damage amount won't change this time, but advantage/disadvantage is calculated before bonuses! I've edited the bulletin to make that clearer)

Oh, good to know! I figure Wanderer isn't hitting hard this time either way, but it's super good to know for the future, thank you!

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Damage and gold confirmed and logged!

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Damage and gold confirmed and logged!

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Damage and gold confirmed and logged!

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Damage and gold confirmed and logged! And all your math was -chefs kiss-!

đź‘Ť

Link to piece: https://toyhou.se/~literature/230363.flowers-of-corruption

Link to mage: https://toyhou.se/24408117.labrea-the-weeping-colossus/24408127.anathema

Stats: Power 20, Discipline 21, Cost 1, Corruption 1

Damage Bonuses: Animal Communication Scroll: +1

Total Base Damage: 21

Total Gold Count: 63*2=126

Gold Damage: 6

Damage and gold confirmed and logged!

((Let me know if I've bungled it somewhere, I've never done this before!))

Link to finished piece: https://toyhou.se/~images/80184436

Mage Name: Ragnar Njalson Player: Benepotentia Link to mage profile: https://toyhou.se/25719426.ragnar-njalson/25743721.anathema Stats: 5 Power, 1 Discipline, 2 Cost, 0 Corruption

Damage bonuses: +1 (Group/Collab), 2x (Physical Strength magic) Total base damage: 11 Total gold count: 18 (3 fullbodies, 3 colored, 3 shaded) + 3 (1 busts, 1 colored, 1 shaded) + 8 (Fully shaded/lit Environmental background) +2 (2 accessories) + 3 (1 colored outfit) + 2 (2 magic use) + 1 (atmosphere) + 1 (world-specific) = 38 (pre-multiplier total) * 2 (extra effort) = 76 (pre event total) * 2 ([Great Hunt] bonus) = 152 gold Gold damage: 3

Mage Name: Seble Player: Monako Link to mage profile: https://toyhou.se/25787451.seble/25787630.anathema Stats: 2 Power, 3 Discipline, 2 Cost, 0 Corruption

Damage bonuses: +1 (Group/Collab), ½x damage (Mental Magic) Total base damage: 6

Total gold count: 18 (3 fullbodies, 3 colored, 3 shaded) + 3 (1 busts, 1 colored, 1 shaded) + 8 (Fully shaded/lit Environmental background) +2 (2 accessories) + 3 (1 colored outfit) + 2 (2 magic use) + 1 (atmosphere) + 1 (world-specific) = 38 (pre-multiplier total) * 2 (extra effort) = 76 (pre event total) * 2 ([Great Hunt] bonus) = 152 gold Gold damage: 3

Ah I got ahead of myself, I see you added the effort bonus, can you elaborate on this? We require a lil explanation of why the effort bonus is applied to a piece <3

Sure thing! I added the bonus because I feel that Mona and I went above and beyond in terms of detailing— Monako especially. The translucent fish, the texturing on both monsters, the lighting on the branches, and so on took a lot of time to put down. :) I had already added values to the background when I added it in, but Monako pushed it even further and added dynamic lighting effects. While lining I paid close attention to sharpening my lines and making sure they looked crisp.

Perfect, thank you!!

Damage and gold confirmed and logged!

Link to finished piece https://toyhou.se/24935196.vizon/24935212.anathema/80202521

Team Name: When Pigs Fly


Mage: Vizon

Player: AbigailBozarthArt

Profile https://toyhou.se/24935196.vizon/24935212.anathema 

Stats: 14 power 15 discipline 3 cost 4 corruption 

Damage bonuses 1 from working in a group, less one cost for working in a group

Base damage 16

Gold count is 60 post event bonus

Gold damage 3


Mage: Ragnar

Player: Benepotentia

Profile  https://toyhou.se/25719426.ragnar-njalson/25743721.anathema

Stats: 5 power 1 discipline 2 cost 0 corruption 

Damage bonuses 1 from working in a group, extra discipline, less one cost, doubled for physical strength magic

Base damage 10?

Gold count is 60 post event bonus

Gold damage 3

Damage and gold confirmed and logged!

Link to finished piece: https://toyhou.se/~literature/231924.the-hunt-for-the-anuran-bane-and-the-opal-serpent/1.prompt-1-a-guiding-light/
Link to mage profile: https://toyhou.se/11488966.roe/23310761.anathema
Stats: 8 Power, 7 Discipline, 0 Cost, 0 Corruption
Damage bonuses: None
Total base damage: 7

Total Gold count: 28
Gold damage: 1


Link to finished piece: https://toyhou.se/~literature/231924.the-hunt-for-the-anuran-bane-and-the-opal-serpent/2.prompt-2-a-twofold-choice/
Link to mage profile: Same mage
Stats: 8 Power, 7 Discipline, 0 Cost, 0 Corruption
Damage bonuses: None
Total base damage: 7

Total Gold count: 26
Gold damage: 1


Link to finished piece: https://toyhou.se/~literature/231924.the-hunt-for-the-anuran-bane-and-the-opal-serpent/3.prompt-3-out-of-the-frying-pan/
Link to mage profile: Same mage
Stats: 8 Power, 7 Discipline, 0 Cost, 0 Corruption
Damage bonuses: None
Total base damage: 7


Total Gold count: 24
Gold damage: 1


TOTAL DAMAGE: 24 for Roe

Damage and gold confirmed and logged!

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Damage and gold confirmed and logged!

Link to finished piece: https://toyhou.se/22489365.the-wanderer/22489433.anathema/gallery#80293732 
Link to mage profile: https://toyhou.se/22489365.the-wanderer/22489433.anathema
Stats: 13 Power, 13 Discipline, 0 Cost, 1 Corruption
Damage bonuses: -1/2 disadvantage for mind-based magic
Total base damage: 13damage+1 corruption=14/2(disadvantage)= 7+1 animal speech= 8 damage
Total Gold count: 38g (x2event= 76g)
Gold damage: 3 gold damage

= 11 damage

Damage and gold confirmed and logged!

Damage and gold confirmed and logged!

đź‘Ť

Link to finished piece: https://toyhou.se/~images/80342113

Link to mage profile: https://toyhou.se/24237762.ishq/24237765.anathema

Stats: 6 Power, 7 Discipline, 2 Cost, 0 Corruption

Damage bonuses: Animal Communication Scroll

Total base damage: 6

Total Gold count: 20

Gold damage: 1

Damage and gold confirmed and logged!

Ishq does 6 damage total (6 - 2 + 1 + 1)

Damage and gold confirmed and logged!

Link to finished piece: https://toyhou.se/~images/80420903
Link to mage profile: https://toyhou.se/17068925.surusiipi-otto/22978597.anathema
Stats: 8 Power, 10 Discipline, 3 Cost, 4 Corruption
Damage bonuses: magic detection 1
Total base damage: 10

Total Gold count: 34G
Gold damage: 1

Damage and gold confirmed and logged!


Link to finished piece: https://toyhou.se/~literature/232625.dragonsbane
Link to mage profile: https://toyhou.se/17943091.brynn/23874416.anathema
Stats: 20 Power, 20 Discipline, 2 Cost, 0 Corruption
Damage bonuses:+1 Animal Communication, +1 Detect Magic, x2 Physical Strength (Dragonsbane Magic)
Total base damage:38

Total Gold count:22g
Gold damage:1

Damage and gold confirmed and logged!

Link to finished piece: https://toyhou.se/~images/80443689
Link to mage profile: https://toyhou.se/14782232.lugh-de-sion/14782234.anathema
Stats: 13 Power, 13 Discipline, 0 Cost, 5 Corruption
Damage bonuses: Magic Detection Amulet +1
Total base damage: 19

Total Gold count: 24
Gold damage: 1

Damage and gold confirmed and logged!

Damage and gold confirmed and logged!


Link to finished piece: https://toyhou.se/17943091.brynn/24882829.fullbody/80448755
Link to mage profile: https://toyhou.se/17943091.brynn/23874416.anathema
Stats: 20 Power, 20 Discipline, 2 Cost, 0 Corruption
Damage bonuses:+1 Animal Communication, +1 Detect Magic, x2 Physical Strength (Dragonsbane Magic)
Total base damage:38

Total Gold count:34g
Gold damage:1

Damage and gold confirmed and logged!

Unfortunately the monsters don't count for the "Other Character" bonus, so your final gold count is 30!

Link to finished piece: https://toyhou.se/25787451.seble/25787630.anathema/80472705

Link to mage profile: https://toyhou.se/25787451.seble/25787630.anathema

Stats: 2 Power, 3 Discipline, 2 Cost, 0 Corruption

Damage bonuses:0

Total base damage: 2

Total Gold count:136

Gold damage:3

Extra effort for piece: 3 complicated characters in terms of rendering, the serpent in particular was a challenge but so was Al! Trying to do a Giraffe deletion was quite hard and Seble's design is similarly difficult to work with especially with complicated environmental lighting because her scales are iridescent. Background was challenging due to crowded image, adding effects like lighting on the trees and the Opal Serpent's scales reflecting hues of light onto Dart similarly was challenging! Project took the longest to make out of all my pieces yet :3

Damage and gold confirmed and logged!

• Link to finished piece: https://toyhou.se/~literature/232758.to-grapple-deaths-myrmidon • Link to mage profile: https://toyhou.se/23000664.inonder-helianthus/23000674.anathema • Stats: 5 Power, 2 Discipline, 2 Cost, 0 Corruption • Damage bonuses: 0 • Total base damage: 0 • • Total Gold count: 18 • Gold damage: 1

Damage and gold confirmed and logged!

Unfortunately, gold damage is counted before any effort or event bonus is applied, meaning in this case, her damage is 0.

cool attack I'll format later


đź‘Ť


  • Total gold count: --
  • Gold damage: --

Hello! Just a small correction before we can log this attack; the gold for roleplays are counted individually, meaning that each participant counts their own words + bonuses (which are then used as the gold damage for each character).

Let us know when this has been corrected and we'll log both gold and damage! And if you need any help with the gold count, feel free to poke us in the ask-staff channel or in Modmail 🧡

Thank you for the correction!! <3 I think it has been fixed. Sorry, I was super confused about how scoring for rp works. 

Perfect, thank you! Gold and damage confirmed and logged.

Beryl does 5 damage (4 gold damage + 1 group bonus)
Obsidian does 5 damage: 3 power, uncapped by their combined discipline (4) minus 2 cost (-1 cost bonus because group) = 1 base damage, + 3 gold damage + 1 group bonus

You both also earn the x2 hunt bonus for your gold, which I've added to the bank!


  • Mage Name:
    • Player: mydajk
    • Link to mage profile: https://toyhou.se/11884656.alekto/12129981.anathema
    • Stats: 10 Power, 7 Discipline, 0 Cost, 1 Corruption
    • Damage bonuses: +1 detect magic amulet
    • Total base damage: 11 (base damage : 8 + 3 aiding mages with 23 total discipline so 10+1 as power is uncapped) 

    • Total gold count: 64 gold (20 (5x color fb) +4 access (horns, jewels, tattoo) +6 color envir bg +1 world spe +1 atmosphere (eerie vibe+comp) = 32 x 2 (event) = 64 gold)
    • Gold damage: 3
  • Mage Name:
    • Player: mydajk
    • Link to mage profile: https://toyhou.se/8321507.rohzenn/13636056.anathema
    • Stats: 4 Power, 5 Discipline, 1 Cost, 0 Corruption
    • Damage bonuses: 0
    • Total base damage: 4 (4 (power) -1 (cost) but cost malus is nullified because there's 3 aiding mages)

    • Total gold count:  -
    • Gold damage: 3
  • Mage Name:
    • Player: mydajk
    • Link to mage profile: https://toyhou.se/9979850.astrid/12764965.anathema
    • Stats: 5 Power, 9 Discipline, 2 Cost, 2 Corruption
    • Damage bonuses: 0
    • Total base damage: 7 (5 base dmg +2 (corruption) -2 (cost) but cost is nullified again because there's 3 aiding mages)

    • Total gold count: -
    • Gold damage: 3

  • Mage Name:
    • Player: mydajk
    • Link to mage profile: https://toyhou.se/7053476.kaori/25636414.anathema
    • Stats: 8 Power, 7 Discipline, 2 Cost, 0 Corruption
    • Damage bonuses: 1/2 damage because of poison magic
    • Total base damage: 4 (8 power, uncapped discipline and cost nullified because of 3 aiding mages and 23 total discipline ; x0.5 because poison magic)

    • Total gold count: -
    • Gold damage: 3

✨

  • Link to finished piece: https://toyhou.se/~images/80533892
  • Team name: The fucking Navy
  • Mage Name: Balaenoptus

    • Player: SimplyBones
    • Profile link: https://toyhou.se/SimplyBones
    • Stats: 2 Power, 3 Discipline, 5 Cost, 0 Corruption
    • Damage bonuses: Collab
    • Total Base Damage: 1

    • Total Gold Count: 37
    • Gold Damage: 3
  • Mage Name: Athanasios

    • Player: MimicEgg
    • Profile link: https://toyhou.se/MimicEgg
    • Stats: 4 Power, 3 Discipline, 4 Cost, 0 Corruption
    • Damage bonuses: Healing Magic Advantage, Detect Magic, Collab
    • Total Base Damage: 4

    • Total Gold Count: 37
    • Gold Damage: 3

Damage and gold confirmed and logged ✨

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Damage and gold confirmed and logged ✨ (thank you for the detailed count in your litterature it was awesome)