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PTITHEROS

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ABOUT

A universe of possibilities. Where magic comes from the stars above and beings of great power shape the worlds and creatures we've come to understand. Our adventures take place in one unique solar system, powered by a wonderful star called Ptuolu.

Leave your mark on history. Create characters that lead dynamic, fantastic stories within this realm. Choose your species, your role, your home, and more. Meet lively new faces, fight monsters, make friends, draw beautiful art, and write inspiring stories.

Ptitheros is an open-end ARPG community. ARPG stands for art-roleplaying game, which means you draw (or write) about your characters to earn rewards and take part in community and closed species activities.

Ptitheros avoids all pay-to-win aspects. Only adopts & customs cost money (however they are usually OTAs), everything upgradable and cosmetic are earnable via Caq and participation. This ARPG is purely a labor of love by our admins, all we request is you respect us, support us, and share our work.


  • Begin with a free MYO! Claim it in the Sanctuary on Discord.
  • Dragons and gryphons are completely free and do not require Tablets.
  • No numeric stats!
  • Upgrades come from items and particpating in events.
  • Hardly any grinding!
  • Built for character development, not rarity or breeding (If you want a breeding ARPG look elsewhere).
  • Bring in characters from other worlds (Monster Hunter, Wings of Fire, etc).
  • Tons of design variety!

UPDATES

  • Updated species guide and new height chart created.
  • Claim-Free-MYO process updated.
  • Morshin folders added.
  • Worldbuilding: Calendar re-added.
  • Worldbuilding: Updated space-age, updated aura, and new locations.
  • Worldbuilding: Updated world history, new breeding guide.
  • Worldbuilding: Sports, hobbies, and recreation.
  • Worldbuildig: Agriculture and new companions.
  • Worldbuilding: Magic realms.
  • Worldbuilding: Flora added.
  • Masterlist split into two spreadsheet bases.
  • Freeplay Gift category launched with 25% bonus.
  • Activity rewards increased 30%.
  • Worldbuilding: combat, sports and weapons posted.
  • Worldbuilding: aura and magic updated.
  • New link hub: ptitheros.crd.co
  • Worldbuilding: Dreolic (taroot language) posted.
  • Species: lindost species put under authorization lock.
  • Worldbuilding: regions created and location/culture information condensed.
  • Worldbuilding: Chaveri and Sequ'Manko history posted.
  • Alt-species page released.
  • New items added to shop.
  • Simplified history (cute book form) posted.
  • New design guide released.
  • Technology: updated all sections.

Main Event

Chronicles Ch. 3 - Garden of Darkness

Chronicles is the overarching story of Ptitheros! Here, the many unique characters from all backgrounds collide to further a big story that affects the plot of the world itself. Chronicles will encompass many different features of the world and will dip into mysterious lore that is strewn throughout Ptitheros' past. So much is ready to be discovered!

Participating characters will learn what happened to the world before the current kin species took over. What existed on Ptitheros while it was a magmatic wasteland floating through space? Why are there four Architects rather than one and why did most of them vanish from the public eye after so many years of interaction? What can be done about the unstable magic creeping around every corner of the Ancient Archives, and is it possible that the kin of today may eventually disappear just like the mysterious Colossals did?

Mini Event

Nothing Here

HISTORY

Aura is everything. Our power, our history, our future, is all led by a mysterious energy radiating from beyond the stars. Ptitheros was once a thriving world where the Architects guided creatures to greatness, but one day, the Architects vanished, leaving their kin to fend for themselves. Ptithians learned to cooperate with one another, melting their religions and cultures together to create kingdoms that dominate select regions. The wilderness remains in-charge, the dark beasts of the sky keep everything in check, and an equalibrium was reached soon enough for the planet to sustain itself without its Architects.

Since then, centuries have gone by. Kingdoms grew bigger, technology and magic has advanced, and society has moved forward at a great pace. Ptithians are no longer confined to the rules of gravity nor gods, they can see their beautiful planet from space and science has harnessed natural aura to a fair degree. But, despite all this progress, a mysterious threat looms on the horizon.

For what really happened to the Architects? Why did they dissapear, why has one decided to stay, will they ever come back? Was it /our/ fault for their abandonment, or does something almighty lurk in the darkness, pushing the gods away from their kin.


Despite the rarity, four Architects chose a planet. One they would craft together. They shaped it to their liking and brought life to it. The planet evolved and they divided it up between each other. Nature thrives without interference until 34000 A.A.

ELLEVSWACYN ERA [E.D. ERA]
The Architects create the first sapient creatures. There were the western, northern, and eastern dragons. Western dragons came from Cymer in the depths of the jungle. Northern dragons came from Edenlline in the vast mountains. Eastern dragons came from Meldr'uno in the arid steppe. The settlements of Sequendalar, Chaveri Capital, and Tucruitora Capital were made. The northern dragons complained to their Architect. "The west have spare talons and the east are gifted with infinite flight, what may we have?" This angered Edenlline, so to spite the east and west she created gryphons.

Proper Affiliations were formed and were used to identify. They included Sagekins, Sequns, and Ola'mels. Exploration into the vast world continued and species and cultures began to mix. Swa Veduro left Edenlline and fled south. They became the South Cardinal and formed the Swavvel Affiliation. Meldr'uno was selfish. He did not enjoy the merging of cultures and wanted a kin unique to Him. He discarded the eastern dragons and Ola'mel ideals, then created lefikas and the Tucruit Affiliation. A civil war between dragons and gryphons in Chaveri erupted. Many gryphons fled north and many Chaverians changed to different Affiliations to distance themselves from Edenlline.

Having lost many followers, Edenlline let jealousy take Her again. She created a new kin species called the rubasyn. They were Her new toys. Exploration, expansion, species mixing, cultural mixing, it all continued on. New smaller settlements formed across Ptitheros.

CARDALIN ERA [C.E. ERA]
Swa Veduro abandoned the North and created Their own territory in the southwest. Pab'Zuaan was founded and became one of the key kingdoms. Pab'Zuaan attracted Ptithians from all over, creating a culturally mixed kingdom from the beginning. The civil wars in Chaveri created migrations out of the kingdom. Many gryphons traveled farther into the North Maw Peninsula and founded the Wyndgale kingdom. Wyndgale and Sequ'Manko would have good connections. Rubasyns eventually discovered that Edenlline intended to trap them in Chaveri forever to do her bidding. A resistance formed with intentions to escape and abandon the Cardinal. Many rubasyns left Chaveri and Edenlline thought they eventually would come crawling back to her, but she was proven wrong. This was called the Coil Leaiv.

The migration led to a more stable Braeyc and the foundation of the Nox kingdom in the northern floating isles. Nox soon grew to become one of the most powerful kingdoms. The North was disrupted and the East attacked, starting the Sand and Stone War. Chaveri and Tucruitora fought, Edenlline and Meldr'uno fought, leading to a heavy amount of aura being released. It was catastrophe, the ground began to break. What was once lush forests became the dangerous, decaying Aurix Caesin. The city of Chaveri fell into the hearth. It continued to thrive despite the circumstances due to the strength of its people rather than its Cardinal. Eventually, Chaveri would die out. Too many raids, too much sickness. Windiages would soon be all that remained.

Cardinals began disappearing, slowly. Swa Veduro was first. They told their soothsayers they would be leaving to speak with Cymer and they never returned. Some say they were consumed by the ocean, some say they were betrayed by another god. Aodora became queen of Pab'Zuaan, starting a new royalty. The Vedluns saw this as blasphemous and left to found Kilaan, Psollo. Then, Cymer would vanish. After Swa left, Cymer grew distant. One day he simply retreated into the Cyme Ruins (Ancient Archives) and was never seen again. The first Cheiftan role was made after that, given to a dragon named Tochzho.

CHYMARITHE AFTERMATH ERA [C.A. ERA]
The shamans of the West predicted a calamity at Chaarm bay. Pab'Zuaan was going to be hit by a massive hurricane. It destroyed coastal settlements, leaving Bivnix in shambles and allowing the underwater city to claim the capital title. In time, the kingdom recovered. All the settlements much more independent than before. Chaveri has since been overtaken by nature. The ruins and caverns ripe for reclamation. A large group of Ptithians took over the territory and became the Aurix Clan. Sequ'Manko's capital was burned during a short war known as The Raining Fire. The Mankians blamed Tucruitora, but it was all organized by two cults: the Radical-Tucruits and the Lace-Ups. Mankians in the inner city fled and the government has been struggling to reorganize since. Pab'Zuaan, Wyndgale and Kilaan received most of the refugees.

Soon after, Tucruitora kingdom law underwent changes. Male lefikas and lefika mixes were given the same rights as (pure) females. Acceptance grew and has since become commonplace. The Aurix Clan was ravaged by windiages and had to abandon their home. Most of the clan migrated south and founded Woarii. Kingdoms and cultures are still rebuilding from past mistakes, but an era of peace has since befallen the world and scientific advancements have taken precedence.

MAP

  • Huge world to explore!
  • Beyond planet is explorable too (they have space travel).
  • Your character can live almost anywhere!
  • The world expands as YOU explore (aka completing major events)!

Ptitheros is seperated into cultural and geographic locations. Most of the time, a certain geographic range equals a certain culture, but there are some overlapping regions that contain multiple cultures and territories.

Regions

Click here for universal culture info, which is culture notes that are present across all of Ptitheros.

TECHNOLOGY

  • Technology is based on a solarpunk/biopunk aesthetic, Ptitheros technology is built from a mixture of natural materials, minimal metal, and captured aura. Aura functions as electricity, so tech has reached a varying degree of modernity. From vine-covered space ships to runes that broadcast radio channels.
  • Ptitheros is an advanced world!
  • Technology built on solarpunk/biopunk/steampunk themes!
  • Only natural materials, minimal metal, and aura (magic) is electricity.

SPECIES

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Dragons

Dragons hail from all corners of the world. Different types were originally kin to different Cardinals, resulting in the large variety of bodytypes and features present today. Dragons are naturally average-aura weilders and live in all climates.

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Gryphons

Gryphons come in a wide variety in Ptitheros. Some have the classic mammal/avian body split, some are a solid looking creature, some even resemble other creatures. They hail from the north, a creation of Edenlline. They are thought to be the most skilled fliers and are naturally average-aura creatures.

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Lefikas

Lefikas have a feline-like appearance, large feathered wings, strong bodies, and a historically matriarchal culture in their origin region. They are able to shift their bodies into stone as their main magic but can learn other powers. They are adapted best to arid climates but can live anywhere.

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Rubasyns

Rubasyns have a raptorial body-frame, powerful hind legs, a short fur coat, dexterous hands, and ribbons growing off of different areas of their body. Some can harness elemental magic when gifted a special enchanted bell. Like gryphons, they were created by Edenlline out of spite, but have since broken away from Her to carve their own history.

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Taroots

Taroots are born from a smaller species called the tion due to an influx of magic during gestation. They have a canine body frame, skulls as heads, and can often have strong genetic magic capabilities. Taroots as a species and how they are born is quite a mystery to Ptithians still. Due to their rarity, their place in society is often questionable and many never leave the wilderness they grew up in.

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Other

Rarer species wander Ptitheros too! They can be obtained from events and are a sign of veteran status in the community. Ranging from prehistoric genes, shadowy dreamwalkers, to demi-gods.

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Latest Bulletin


Harvenluna 2023

Posted 6 months, 28 days ago by ◬ Ringmaster aaimasqtch

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Welcome boys and girls to our show
We are so thrilled to have you here tonight
Come watch our animatronics
Don't be shy, they don't bite
We are just moments away
from letting your worst nightmares
come out to play

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Welcome to Harvenluna!

You may wonder, what is Harvenluna? Harvenluna began as a massive harvest festival shared around the world during late autumn. Over time, as technology advanced, it became less about agriculture and more about spooks. It is now a night where ptithians leave their home to join their communities for cider around large fires. Children and adults dress up in scary costumes or masks. Scare tactics and parties grew more popular and the idea of horror expanded. Ptithians made decorations for their house with creepy tapestries, red paint smeared on doors, but things remained simple. That is... until the lindosts got involved.

Harvenluna has been drastically simplified for 2023 in response to widespread community falloff. We hope you enjoy it despite the RPG elements being removed!

Activities

Quick-Time Events have been turned into weekly activity prompts. These are the main event for Harvenluna. Prompts can be done at any time, but prizes are only awarded when turned in that activity week.


  • Halfbody, Rough Background OR 700 word story required.
  • Submit to #cursed-runes


  1. Found Footage
  • Equiped with an old video recorder, your ptithian has become reliant on the night mode since their natural nightvision appears useless in this dimension's arcane darkness. What do they catch on their camera that their eyes may not have noticed while they were exploring?
80's Horror Film Poster
  • Tattered and aged, these posters are printed with bright colors, contrast, and fantastic vintage special effect gore. Strange movie posters are hung everywhere at the event, directing ptithians towards the large theater for showings. But what do one of these posters actually look like?
Submechanophobia
  • Deep in the carnival is an abandoned, small waterpark. Harsh sounds of shattered machinery eminate from dark, murky waters. A layer of algae coats the grotesque pools, lazy river, and stout water coasters that once dove underground into blind rides. Glistening metal from sharp teeth bobbing just below the water stalk these grounds. But oh, don't shy away, the fan-favorite tunnel-of-love ride is still in perfect working order.
Machines Gone Rouge
  • The automatons get a little quirky at night... (Available if time allows.)

Setting

Despite it's name, the lindosts' Circus of Horrors isn't always a circus. Their choice of venue could be anything, but it's always what they deem would be terrifyingly fun for their attendees.

With the rise of automatons and scientific progress, the machines of past decades are decaying and malfunctioning. Ptithians are reasonable with their fear towards these broken, sharp-point machines, and lindosts took notice. Dropped into a small dimension surrounded by misty, endless forest, is a large suburbian house and small semi-abandoned carnival. Worn down, managed sparsely by lindosts, Ptithians are dropped into this area with nothing but a nightvision camera (with infinite battery) and their own will to survive. Shattered, nightmarish automatons roam the area, ready to strike whatever crosses their path.

The desheveled carnival is a deticated "safe-zone", should you deem lindosts walking around "safe enough", they promise they don't bite as much as the machines do. Games and shops are abundant, a mix of all things Harvenluna the ptithians are looking for when they feel overwhelmed by everything else.

Hosts

Vrarnituu "Ringmaster"

The lead of all things Harvenluna. Ringmaster can be found anywhere at any time checking up on his workers or guests. Somehow is constantly bullied by attendees.

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Kiolel "Mint"

Master of games and communication. Mint works closely with Ringmaster to ensure events run as intended.

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Harvenluna Traits

All previous Harvenluna traits are available at the Harvenluna Shop this year! No need to complete any prompts!

Trait Price
Venom Frill [lefika] 750c
Ghostly Webbing [rubasyn] 750c
Angler Skull [taroot] 750c
Sand Tongue [lefika] 750c
Clawed Ribbons [rubasyn] 750c
Alien Tail [taroot] 750c
Cowl Armor [Lefika] 750c
Mantis Claws [Rubasyn] 750c
Beetle Mask [Taroot] 750c
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Monsters

Monster Ptithians are a unique character type you can claim during Harvenluna.

  • Werebeasts
    • Ptithian transforms into a werewolf/werebeast version of themselves under double new moons or on command.
  • Vampires
    • Ptithian becomes a powerful, aura and blood hungry hunter of the night.
  • Vindiagos
    • Your ptithian has become prey to a shapeshifting monster. The vindiago has taken their place in the world and your original ptithian is gone.
  • Accursed Automaton
    • An automaton possessed with the soul or energy of something dangerous, rather than a ptithian. They appear twisted and are out for blood. These are the machines stalking the grounds of Harvenluna 2023.

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Marketplace

Item Effect Price
Werebeast Create a reference of your character's werebeast form. x
Vampire Create a reference for your new vampire character. x
Vindiago Create a reference for your new vindiago character. x
Accursed Automaton Spend 1 spinning gear and create a reference for your new automaton. x
Dark Rune Collect 11 and claim a lindost custom. 3500c
Chalice Shard Collect 1 and create a regen-windiage. 2000c
Prime Fossil Collect 1 and create a lessifeal or rubus. 2000c
Jessel Skull Collect 1 and create a jessel-taroot. 2000c
Scalace Pelt Collect 1 and create a scalace. 2000c
Spinning Gears Collect 1 and create an automaton. 2000c
Mood Ring Iridescent and mood-color-changing patterns on a ptithian. 2000c
Thistle Curse Cursed with sharp thorns and briar bramble covering their body. 1000c
Honeycomb Curse Cursed with strangling, honeycomb roots covering their body 1000c
Rotten Curse Cursed with permanent undead features or gore. 1000c
Glass Skin Visible organs, terrarium, aquarium, planetarium, etc. 1000c
Shadowvale Eyes Targeted by shadows and survived. Shadows leak from your eyes, but voidens cannot hide from you. 2000c
Monster Companion Create a monster companion for a ptithian. 3000c
Ghost Companion Ghostly fens and tions. 2000c
Mutation Token Use to add a mutation to a character. 1000c


*Prices severly decreased to ensure users can claim any items they desire in the event this is the last Harvenluna.

*Limited 2 dark runes per person. dark runes cannot be purchased or given to users on the greylist/blacklist (server or owner's).