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Though Hazel struggles to remember what Solstice looks like, they have an easier time recognizing when Solstice interacts with them, and can sometimes recall their conversations. Because of this, Hazel lends Solstice an ear whenever they need it. Often jokes that Solstice is 'another ghost' that's haunting the place, mainly for his own amusement, but also to protect them from being found out.
Solstice likes Hazel's morbid humor, and thinks he's a great guy to hang out with. They can tell that something troubles him, so just as much as he provides an ear to them, Solstice does the same for him when needed. Goes along with the ghost cover for the sake of the memes involved - though it also makes it easier for Hazel's friend, Michi, to also understand.
Ever since Solstice has made residence in the mansion, Holly is convinced that their presence is just the combined work of Missile, Michi, and Hazel pranking him. Occasionally, when he visits for a longer time, he's able to have a longer conversation with Solstice, usually regarding Missile - but he never remembers who was speaking to once the two part ways.
Holly's so funny to Solstice. Thanks to Missile they've been able to cotton on that he's had feelings for Missile in the past, so they're always trying to find ways to meme on him for it. It's a shame that Holly doesn't really remember their interactions - they'd probably help him more if Holly wasn't so focused on why there's an 'intruder' in the mansion.
Ivory, with everything and anything that he indirectly gets thrown into, feels it's his job to make sure that Solstice has a better life. Because Solstice's powers were built from his DNA, he's not effected by them, so Solstice couldn't get rid him even if they tried. That said, Ivory tries not to worm themself too much into Solstice's life, part in due to the other responsibilities that busy him.
Solstice finds Ivory amusing. For being a cryptic deity with with powers capable of even changing law, they sure don't act the part, you know? Because Solstice has some of Ivory's DNA, they consider him a sibling. They're not sure how to navigate it, though, so they've kept their distance for now.
Unsure about them at first, Isabelle has both more reasons to want to talk to them and also not, the most notable being that Solstice was once the sibling they had spent years searching for. After the events of OFFLINE, she's made the efforts to talk to Solstice on occasion, but still struggles with the knowledge that this person isn't the sibling they once knew.
While they enjoy Isabelle's general knack for solving things, something about her just doesn't vibe well, so they kept their distance from her throughout the game. Knowing now that Isabelle used to be their sibling, Solstice is at least open to start over as long as Isabelle's fully aware that she's not the person she once knew.
Missile likes Hazel a lot! Not only is Hazel patient, he tells Missile some pretty funny jokes, and joins him and Michi's game night too. He can tell that there's something makes Hazel uneasy when interacting with Michi, but hasn't pressed on the matter if only due to having a shared experience with himself and Holly.
Hazel doesn't talk to Missile often, but he's warmed up to him due to the time he spends with Michi. He occasionally joins Missile and Michi's 'Fortnite Nights', and while he doesn't admit it vocally, enjoys having something break up his otherwise eventless life that Nikola's been trying hard to preserve.
You can’t call her a bad influence when they didn’t even remember the guy existed while the influencing was happening. By the time Susannah learned Yellow’s deal as X052 and the moderator, they already knew that this person as someone who was trusted by Missile, treated him well, and was willing to play along with her own shenanigans. When others take the information less well, she does what she can to protect them (though in the way she found the most fun). With Missile’s help, Susannah becomes able to recognize Solstice consistently, and they’re very thankful to still be able to even after they re-entered the world. Though she would say she’s happy just because it makes it easier to prank people, her actions make it clear that she values maintaining their friendship and will do anything to keep Solstice from feeling alone again.
Over the course of the game, Susannah has proven time and time again to be interesting, fun, yet extremely respectful to both them and Missile. They've given Solstice the means to experience things as an Actual Human Being, and provided them the patience to explain their situation at their own pace - given the circumstances, Sol never thought either of them could be possible.
Because of this, Solstice puts a lot of trust in the person Missile and them call Red. They'd do anything to ensure their safety, and are grateful when Susannah does the same for them, especially during the latter half of OFFLINE.
Post game, Susannah is one of the very few who can still recognize Solstice at a glance. That said, whenever Solstice is borrowing an identity, they'll still use Susannah's nickname to clear up any uncertainty.
Cordelia finds Susannah relatable, making them easy to find common ground with. Though she's not above using any of Susannah's secrets for her own gain (and who wouldn't during a killing game?), Susannah is also one of the few people Cordelia knows she can place her trust in. A definite pal on the 'bestie to actual best friend' scale, though she won't admit to that.
Susannah had barely given a second thought to Guinevere Orchid's kid prior to their getting trapped in a strange game together. In that limited company, however, she sought out the most familiar face with the idea the Orchids might owe her a favor if the two survived, and a vague hope Cordelia might prove to be more interesting than they seemed. Susannah never expected her to be THIS interesting, but they can't say they're disappointed. They expect things between them to go mostly back to normal now that they are free, but at least they know who to seek out if things get boring at conferences.
Despite their shaky first encounter, Missile ends up reaching out to Solstice, intrigued that the ID doesn't have any information on them. Their mutual desire to understand Solstice's abilities allows Missile to trust them a great deal - even allowing them to write in his notebook under strict conditions.
By the end of OFFLINE, Missile values Solstice highly, and has vowed to do whatever he can to make sure Solstice is safe. He appreciates their consistent efforts to assist him when he struggles to recall something.
Missile is the person who helped give Solstice their name, but he knows them best by the nickname Yellow.
Solstice cares a lot about Missile, and often acts as a middleman when he (or the other party) aren't on the same page. They owe Missile everything and more for being one of two people responsible for making them Known, and treasure the name that he chose for them to Identify as.
Being a part of the 'mystery solving trio', Solstice calls Missile Blue, due to the blue eyes that he has.
Despite 'borrowing' their identity for a bit, Olive has easily forgiven them, and feels it's now his responsibility to understand how they became the way the are. They know them best by the name Ryunon.
After learning that a) Ollie still treasures the time they spent prior to the game and b) has more or less forgiven them for knocking them out on day 2, Sol has placed a lot of trust in Ollie, and is motivated to do what they can in order to keep them alive and safe. Though they'll correct anyone else, Solstice allows Olive to call them by Ryunon, seeing the nickname as a sign of their renewed friendship.
Isabelle is a little strange, but Tsubame overall finds her agreeable enough. She's a little hesitant to talk to her for extended periods of time, but definitely preferred her over a good number of the people in this twisted game. As Tsubame passes, she hopes that Isabelle doesn't take Lumi's actions too harshly, and is able to continue on with a head held high.
Though Isabelle finds Tsubame vaguely suspicious at best, recent events have made it clear the the two of them have experienced....at least one bout with the mysterious, nameless person. Her ties with Ivory, however, makes Isabelle hopeful that she can find mutual ground and cooperate. While she feels that she finds this mutual understanding, their time ends up being short - and Isabelle, though able to move on from Tsubame's passing, wishes she was able to do more for her.
Though Isabelle knows Ivory, Lumi at first is wary of Isabelle, especially after the events of the first debate. However, as the game rolls on, and more facts come to light? Lumi begins to reevaluate her opinion of Isabelle, and has begun to find newfound trust in her.
Isabelle knows Lumi vaguely through Ivory, though she knows little outside of the fact that she's seen the two together once or twice. Because she trusts Ivory, she is inclined to trust Lumi as well - even if she's a little hypocritical for calling Isabelle out for withholding information when she's clearly done the same.
After learning that she was likely responsible for killing Tsubame, Isabelle isn't sure whether to trust her. That said, she is curious what her jellyfish form looks like...
Retto has mixed feelings about her mom - she's the one who took her off the streets years ago, but the two of them hardly talk outside 'important matters' such as family finances and business connections. Their relationship is distant and strained at best.
Still, for her mother's reputation, Retto keeps her influencer self separate from her actual life as a roundabout 'thanks' for what her mother has done for her.
Unaware of Cordelia's influencer lifestyle, Guinevere sees her as a lonely, quiet girl with little interest in others. So it comes to a huge to surprise when she learns that she has friends looking for her - and wonders what can be done to encourage Cordelia to open up to her more.
Being professional and put together around her, Guinevere keeps quiet about her nerdier hobbies around Cordelia - worried that she won't be as respectable should these hobbies come to light.
Contrary to the name that he's initially given them, Missile likes "Mrs. No Fun Allowed" quite a lot. He values the patience that they consistently gave him throughout the game, and genuinely found them easy to approach and understand. His trust with Susannah eventually allows him to confide with them about his occupation, trusting them to only use the information if it ended up being important for the game they were trapped in.
By the end of the game, Missile considers Susannah an important friend, and will do anything for them, from innocent pranks to genuine plans of revenge towards anyone who decides to mess with Susannah or her wife. He doesn't understand why everyone has trouble talking to her. Red's fun!
While his initial nickname was used to remember her stern expression, Missile more commonly calls her Red to match with himself (blue) and Solstice (yellow). He sees the three of them as a team, and values the notes he took of their adventures greatly.
Susannah originally took an interest in Missile because he seemed both smart and agreeable - a good combo for a murder game companion. What she didn’t realize was how easy he would be to be herself around; between his own memory problems and the fact that they seem to be the only one in the game who pays him any attention, letting their guard down seems less of a risk. Between his faked ‘death’ and his immediate offer to help take revenge on the builder for threatening her wife, she comes to accept that not only have they made the cardinal killing game mistake of caring for someone, but that they would do anything for him in return. This ends up including fighting for their friendship over her safety, and she in no way regrets that choice. For all she initially complained about his color-coded nicknames, being included as part of the team with him and Solstice came to mean a lot to her and Susannah still uses them regularly.
Tsubame thinks Yonah is extremely cool, and wants to outdo them in every way. This ends up making Tsubame a bit of a showoff, but she's capable of accepting her losses when things don't go as planned. That said, her trust towards Yonah was mixed - while she knew she could trust Yonah to do the right thing, she was never able to feel comfortable enough to tell her (or anyone, for that matter) about her being a Demon, making her rather lonely as the game progressed.
Though she's aware that Yonah wouldn't take her death well, her desire to help others was stronger, and feels no remorse for her actions.
On the other side of the spectrum, Yonah can absolutely see that Tsubame is a showoff, but keeps watching her to see when she beefs it. Tsubame's likely helped Yonah with heisting in certain places, which Yonah can respect. Now that they're trapped together, though, things might get a little stir crazy.
Retto overall finds Cerise enjoyable - not only does she see the perfect opportunity to collab and get each other's names out, but she's also the sort of person Retto can easily find conversation with! Cerise knows so many others through her podcast, after all - maybe the information she learns isn't always blackmail worthy, but they're fun tidbits to know nonetheless.
Amaretto's demographic overlaps with Cerise's just the right amount for the two to advertise each others content without alienating anyone, and Cerise is glad that Retto is bright enough to realize that as well. She's also fun to spend time with and not a teenager, the combination of which can be hard to find when exploring the Chasms.
Avalon's mainly seen Belladonna through some of the jobs they've helped the guild set up. They genuinely curious about it and wants to befriend despite slight gremlin tendencies. Is not afraid of the very likely possibility that she is a fae.
Ponzu has seen her in and out of the cafe before, and he's definitely seen her online. He doesn't have much reason to talk to her...so why is she suddenly noisy about a guy like him?
While after first she saw him as just a 'grumpy old man' (as Ono might put it), recent events have given her 2000% more interest in wanting to talk to him.
He's still grumpy, though.
Avalon sees Polly overall in a positive manner - though she doesn't say much, she reminds Avalon a bit of one of their moms, and trusts her judgement. Most likely to say yes if Polly asked them to help with fieldwork, given their interest in plantlife.
Polly thinks of Avalon as someone who's just 'misguided', since she sees magic as a mistake to pursue. She can tell that Avalon has an inquisitive mind and a willingness to cooperate and do good, so she's willing enough to hear him out and maybe nudge him in a different career path.
Strawberry thinks Popuri is wonderful! She adores her optimism, and sees a little of her younger self in Popuri. As such, she feels its her duty to boost her self-esteem and encourages her whenever she can.
Popuri idolizes Strawberry Sweet and thinks of her much how someone would treat a celebrity. Maybe someday, Popuri can become as fashionable and cute....!
There's SO many things that Retto can say about Vegas. He's hotheaded and fun to tease, but he's also pretty capable when he puts his mind to it. That's perfect for dungeon diving, isn't it? She gets to be entertained AND have a strong guy back her up when things get difficult! Win-win.
There's a part of her that would be curious how a genuine friendship would go between the two of them - but that would involve actually being nice, and admitting that the two of them could actually have something in common with each other.
Vegas doesn't really...get Amaretto, nor does he want to. He thinks of her as an attention seeking drama queen who likes to air people's dirty laundry, but he's willing to play along if she's willing to pay. He will get pissed if she tries something on him though.
Beryl was one of the two who helped them adjust to the new situation that they're in. They can't help but wonder if Beryl has a shared understanding of what Avalon is going through - or if Beryl knows more about why it happened than she lets on. Still, Avalon trusts her regardless.
Beryl understands acutely what Avalon is a victim of--if only she knew how to fix it. She has taken this upon herself as a new project, for whatever reason.
Caliber knows Olive best through his online avatar, and overall views him well. Given his young age (though, not that much younger than her), Caliber can't help but want to look after him, and has more or less decided that she'll do anything in order to see him (among others) freed from the strange game they've been placed in.
Olive was once killed in a VR game by Caliber, which he doesn't hold any ill will for, but was sure really awkward to be in an actual killing game together, huh? After learning about her death, Olive at first regrets not speaking more to her - but becomes hopeful when he slowly recognizes that she may not be human, and therefore may still actually be out there somewhere.
Isabelle sees Ollie as one of her dearest friends, and would do anything for him. So, what is she to do when her desire to protect him kills his brother in the process?
After learning that Olive forgives her, she's slowly come to terms with her actions - though she still wishes that she could have done better.
Isabelle is one of Olive's dearest friends, having first met in the beta testing of DRcade sometime ago. The two enjoy making characters that play off one another in the game, and talk a bunch about various fandom outside of it.
During OFFLINE, Isabelle protects Olive from his own brother - and unfortunately kills Allium in order to keep Olive safe. Though at first Olive is unsure how to handle these events, they have come to terms with what has occurred and, feeling the events were all his own fault, doesn't blame Isabelle for the decisions she had to make.
Allium has always been jealous of Ollie, who has had their father's approval despite Allium putting in the hard work. When brought to OFFLINE, the game's twisted rules was enough to push him into wanting to take Ollie out of the picture - only to fail and be killed himself.
Olive's view of Allium is... complicated. Though a piece of them still believes that Allium cared for him, Olive has come to terms with the fact that he was overly dependant on him, and that Allium was definitely jealous of how favored Olive was. Though Olive recognizes that these events caused Allium's decision to try and murder them, their interactions with their friends has prevented that guilt from consuming them and, with time, have allowed them to take the first steps towards moving past those events.