ANTHRO
A headworld of (mostly) anthropomorphic animals, centered around a (currently unnamed) city. Characters from any folder can interact with characters in any other folder - I've just placed them in the area I most associate them with.
A dark, angular fortress perched atop a hill, as beautiful as it is dreadful. Lord Abattoir has lived here for a long time now, and there are so many stories of his deeds that it's hard to know what's true. He's not technically in charge of the city, but people treat him with reverence and authority all the same.
Lots of folks work for him. They seem happy enough.
A bustling business district of high rises and tourist attractions. Visitors travel from faraway lands to attend performances, celebrations, conventions, and sporting events.
The streets are wide, packed with cars, and flanked by old trees. At the heart of the city is a massive park, featuring a lake, a botanical garden, a natural history museum, and a nearby aquarium. From inside the park, it's easy to forget you're in a thicket of roads and skyscrapers.
A large old school with a sprawling campus and a diverse student body, located smack in the middle of the city. Home of researchers, professionals, athletes, and a whole lot of forbidden dorm room toaster ovens. Students live, work, and play in the surrounding city - both its historic and modern areas.
A residential and commercial area with a cozy atmosphere. Local businesses operate out of tightly packed two-story brick buildings, centered around a walkable square. Shaded roads cozy up with cute little houses, and greenery is abundant.
City hall has a view of a well-loved park, which also borders the local library. This area of the city prides itself on its many community spaces.
An area of the city that borders the historic district on one side and the open sea on the other. Known for its tourist traps, hole-in-the-wall seafood eateries, and ritzy high-rise condos. You can find sections of the beach that are less populated, but most will be packed by vacationers and locals as long as the sun is out.
A vast ocean, home to traders, pirates, and sea monsters.
A rural area, between the urban sprawl of the city and the wilds' embrace. It's quieter and lonelier out here, and some folks prefer it that way.
The untamed, unknown lands that lie outside the grasp of modern society. An entirely different world, mysterious and powerful.
But is it really? The demons won't tell you about the place they were summoned from.